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2481 Uppsatser om Digital sources - Sida 60 av 166
Lumilos
Lumilos is a work investigating the possibilities to use light and color in an interactive design context.
I have explored different light sources and compared them to each other and given a short
description of the history of light and how it has been developed during the industrialization in the western world. I have also investigated what is currently done in the field and summarized that with examples in the categories passive-, colored-, material- and interactive light. The conclusion is that working with interactive color and light is a hard task. There are many different angles to take into account such as personal likings and earlier experiences that is uncontrollable by the designer. Yet there are many possibilities and light is a material that is moldable in many forms.
I have put the knowledge about light and color into practice and developed an interactive light wall that is visualizing energy consumption with the use of different colors of light and animations.
Digital Narrativitet: En analys av Zeldas utveckling som berättande medietext
For many people, a good game is synonymous with good graphics. One thing that is often forgotten, is that the graphics only makes up one part of the games. An aspect of the games that is far to often forgotten, is the game?s content and ability to tell stories. Through analyses of the games of the Zelda series, the development of content and storytelling aspects of computer- and video games, since the later half of the 1980:s and up till today, are examined..
Lyssningsnivåer i surround
Syftet med detta arbete är att undersöka A-ljudteknikers lyssningsnivåer i förhållande till konsumenters lyssningsnivåer. Undersökningen av konsumenternas lyssningsnivå sker i konsumenternas hemmiljö, och undersökningen av teknikerna sker i kontrollrumsmiljö. För att arbetet ska vara så nära verkligheten som möjligt återspeglar testmaterialet programutbudet från SVT. Testmaterialet är producerat i formatet Dolby Digital 5.1. Studien visar att skillnaderna i lyssningsnivå mellan konsumenter och ljudtekniker är 8,5 dB.
Älskvärda digitala leksaker. En interaktiv leksaksrobot
The purpose of this project was to develop an interactive toy concept. A toy capable of reacting and expressing emotions like happiness, sadness, anger or love. And capable of developing its character with use.The initial questions was, how do I create interest, understanding and affection between a digital product and its user? How should the interaction be made?During the course of the project the search has mainly been for something that does not base its shape and interaction on likeness. Forexample likeness to humans or pets.I have created a toy concept called iio.
Läromedel i modersmålsundervisningen
Den här uppsatsen handlar om hur pussel och skr äck kan kombineras i ett och samma
digitala spel. Hur man som utvecklare kan f å en j ämn balans mellan skr äcken och pusslen
som presenteras f ör spelaren i spelet. Den typ av skr äck som den h ar uppsatsen har fokus
på är genren 'Survival-Horror' och anv änder sig av den typ av skr äck som i digital spel
kategoriserats som 'Survival-Horror'-spel.
Den här uppsatsen visar en analys av 'Survival-Horror', samlar information om pussel
och skr äck f or att utforma en hypotes hur dessa kan kombineras. F ör att kontrollera
om hypotesen st ämmer utf ördes en intervju innan pussel- och skr äckmomenten implementerades
i ett digitalt spel. Efter implementationerna genomf ördes det speltester i tv å
omg ångar f ör att analysera resultatet mellan de tv å omg ångarna..
Elevers uppfattning och Historia och historieundervisning
The purpose of this study is to investigate the tendencies among pupils concerning their attitudes towards History and some of the stated goals in the present and in the proposed course plan of History, since there is, probably, a change coming in 2011. The study is built on questionnaires answered by one hundred pupils at a Swedish upper-secondary-school. The results point to the fact that most of these pupils like history, but still they do not wish to make it an obligatory subject, which is a government proposal at the moment. Furthermore, the answers about sources, democracy, the use of History and the consciousness about History, have a clear tendency; there have been too little education about these areas during the pupils former nine years in school, still the pupils think that these are important areas to work with. Moreover, this study shows a disheartening picture when it comes to pupils knowledge of their cultural heritage. Only half of the pupils know which century Gustav Vasa lived in and just a third know what year universal suffrage was introduced in Sweden, two facts that ought to be set in most Swedes? mind..
Skogsbristen i Smålands bruksskogar : en studie av träkolsförbrukning vid Storebro Bruk 1793-1850
The forest in the county of Småland has been utilised for a long time. One of the most
important forms of utilisation of wood has been charcoaling for the benefit of the iron
industry. Shortage of forest in relation to the iron industry, was discussed already in the 17th century in Sweden. The aim of this study was to analyse the purchase and consumption of charcoal at Storebro Bruk, an ironwork in Småland, during the period 1793-1850, as well as analyse the shortage of forest at the time. To determine the utilisation of the forest in the area, I have used historical sources from Storebro Bruksarkiv.
Ventilationskarta, Björkdals underjordsgruva
Detta är den avslutande rapporten som knyter ihop examinationsarbetet i kursen Y0009B vid Luleå tekniska universitet.Denna rapport behandlar i grova drag bakgrund, planering, uppbyggnad och färdig produkt av en ventilationskarta för underjordsgruvans ventilationssystem i Björkdal, framförallt för att ha till hands ur brandsäkerhetssynpunkt. Tankegångar med alternativa metoder och utformningar utifrån en tillsammans med berörda personer framtagen kravspecifikation finns behandlat i rapporten. Där framgår även vilken lösning och detaljnivå som valts för projektet i fråga. Det färdiga resultatet har överlämnats i digital form på björkdalsgruvans server men med utdrag som bilagor till rapporten för att åskådliggöra tillvägagångssättet och utformningen.
Kartans roll i skolan och vardagslivet : En beskrivande studie av lärares och elevers uppfattning av kartan som undervisningsmedel på utvalda högstadieskolor
Denna studie undersöker hur lärare arbetar med kartor i skolan och hur elever uppfattar användandet av kartor, både i skolan och i vardagslivet. Hur lärare uppfattar förändringen i mötet med kartan genom bytet från Lpo 94 och Lgr 11 kommer också att belysas. För att få svar på dessa frågor har åtta stycken intervjuer av lärare på högstadiet samt fyra fokusgrupper innehållande fyra elever styck genomförts. I intervjuerna uppger lärarna att det idag finns en bristfällig helhetssyn gällande kartan hos eleverna, fokus ligger ofta på ett litet område. Lärarna anser att denna utveckling inom ungdomars kartuppfattning påverkas av dagens teknik, som till exempel GPS där fokus ligger på start- och slutpunkten.
Utvärdering av metoder för framställning och kontroll av digitala terrängmodeller
Today there are many applications of digital terrain models (DTM) and the requirements of low uncertainty increases. Most of the DTM are produced with Global Navigation Satellite System (GNSS), terrestrial laser scanning (TLS), airborne laser scanning (ALS) and total stations. Guidelines for the preparation and verification of DTM are found in Swedish Standards Institute ? Technical Specifications (SIS-TS) 21144:2007 and SIS-TS 21145:2007. These were defined in collaboration between Swedish National Rail Administration, Banverket, and Swedish Road Administration, Vägverket, to satisfy the needs of requirement formulations in the production of DTM planning, design and construction. The purpose of this paper is to produce and control DTM over Åkermans kulle, located west of the University of Gävle, according to SIS TS 21144:2007 using GNSS with network-RTK, TLS and ALS.
En jämförelse av energiåtgång och emissioner för olika persontransportslösningar i Stockholm stad
This master thesis sets out to compare the different public transport modes in Stockholm city.Both energy consumption and air pollution are compared. The chosen transport methods are car,bus and metro.Traditionally the rail industry has had environmental arguments as a strong competitiveadvantage when it comes to passenger transportation. However, in recent years the automotiveindustry has been getting more positive media attention regarding environmental issues, forexample Roger Kemp?s statement that the car is the most environmental friendly passengertransportation mode in the UK. This study will show the environmental advantages of railwaytraffic in cities.The energy sources of the world are not endless and the use of the different sources affects theenvironment in different ways.
Bedömning av och i ämnet engelska i årskurs 4-6 : Hur lärare arbetar med bedömning och betygssättning i engelskämnet utifrån styrdokumenten och GERS.
The purpose of this study is to show how some Swedish teachers in the grades four to six assess the subject of English and what impact the national tests have on teachers? way of looking at assessments and grades and how teachers are supposed to work with assessment and grading according to the curriculum and the education act. The method of this study has been interviews with principals, teachers and pupils to get as many perspectives of the subject as possible. It has contributed to an interesting content and the end result will be as fundamental as it can be. The findings of this study show that teachers teaching English in Sweden have a great responsibility because of the lack of subject priority and communication between themselves, the government and other authorities in the world of education.
3D-Projicering På Arkitektur
Detta arbete beskriver arbetsgång och tillvägagångssätt i samband med att digital grafik skall projiceras på fysisk arkitektur, dvs hur det kan gå till när datorgrafik skall appliceras på verkliga byggnader med projektorer. Texten beskriver översiktligt vad 3d-projektionsmappning är, samt hur denna typ av projicering tekniskt sett kan gå till. Aktuell programvara och hårdvara som kan användas för detta ändamål, beskrivs utifrån de funktioner som är specifika för just 3d-projektions mappning.Mitt resultat har i sin helhet framkommit under en projektarbetsperiod på mediaföretaget North Kingdom, och det tillvägagångssätt som beskrivs i detta arbete har därför på ett självklart sätt alla referenspunkter i detta mediaföretag..
Ajuourhållning av ungskogsdata med hjälp av digitala flygbilder :
The purpose of this study is to investigate whether it is possible for SCA to update their stand register with use of digital aerial photos photographed with a Zeiss/Intergraph DMC. ?Updating? in this study implies the delineation of stands and estimating stand variables such as average stand height, volume density, stand volume, and tree species composition in order to identify stands which can be of current interest for thinning.
The study also includes how the aerial photo material and experience of the interpreter can influence the quality of the interpreted variables.
The aerial photo interpretations were made by both experienced and inexperienced interpreters.
Lätt och rätt, så blir kunden mätt - Kanalval och kontaktytor i kundresan för dagligvaruköp
The use of digital devices are widely spread among us. Children have an iPad in their hands before they learn how to talk and we bet you look at your smartphone more times a day then you would like to admit? Interaction through these devices have become so natural in our daily life that we get confused when a retailer does not offer a website or an app. The habit of searching for information in the most accessible channel and buying in the one that offers the benefit of convenience, and of course, saves you money and time, is a common way of shopping these days. This is referred to as multi-channel shopping.