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3332 Uppsatser om Digital construction - Sida 16 av 223
Värdering av föroreningsrisk - Ett förslag till angreppssätt för värdering av föroreningsrisk till följd av emission från en vägkonstruktion
When constructing a road the risk of emission of substances from the used materials to the surrounding environment has to be evaluated. The aim of this study is to present a proposal for how to evaluate the risk of contamination as a result of emission from the materials in a road construction. The study is based on literature studies, an inventory and a questionnaire that examines how experts in governmental agencies, industries and universities evaluate the risk of contamination. The inventory indicates that guidelines for evaluating the risk of emission from secondary materials in a road construction do not exist. The conclusions from the questionnaire are: that there is no common way to evaluate the risk of contamination as a result of emission from materials in the road construction, there is no uniform interpretation of the terms "minor" and "significant" risk of contamination and that the evaluation is subjective.
"Lets Play!" : En studie av kunskapsöverföring mellan digitala spel och musikinstrument.
The purpose of this thesis was to examine if users of digital music games may acquire skills from the games that may be of use in learning to play a real instrument, that is a non-digitally simulated instrument like an acoustic piano. We have used Gee?s theory regarding a possible interconnection between different semiotic domains, and how this connection may enable a transfer of skills between related domains. In this thesis we examine possible skill transfer between the domains ?digital games? and ?non-digital instruments?. To examine our question formulation we chose to conduct a pilot study from which we collected both quantitative and qualitative data.
?Varför är jag här? Varför sitter jag med de här gubbarna?? : En kvalitativ studie om att vara kvinna i den mansdominerade byggbranschen
This study aims to look at female executives? view of their leadership in the male-dominated construction industry. The study is qualitative and focuses on the respondents' subjective perceptions. We have conducted six interviews with women in different companies whose positions within each company varied. Using theories of subjectivity, emotions, impression management and organizational structures, to support the analysis conducted, this study shows that there are obstacles for women in the industry, but it also shows that it seems to be facing a brighter future.
Musikwebb ? En undersökning med fokus på urval, service och digitalisering
The aim of this master thesis is to examine the attitudes among library staff regarding a music downloading service called Musikwebb, which is available in many Swedish public libraries. It focuses on the impact of Musikwebb on the process of music selection, the relationship between Musikwebb and the digital development in public libraries and what service Musikwebb offers its users. The gathering of material was executed through focus group interviews with library staff in four libraries. This empirical material we divided in three categories: Music selection, The Library and its digital services, and Library services. We use the results of Sanna Talja?s discourse analysis regarding the relationship between Music, Culture and the Library to analyze our material.
En IT-forensikers kamp mot IT-brottsligheten : En studie om arbetssätt hos polisens IT-forensiker
The use of information technology (IT) is exploding. Today, it is in our daily routines to use some kind of information technology. The increase of users increases the number of cyber crimes, ie, crimes that in some way involve IT. As the cyber crimes grow in numbers, the workload for technical investigator increases, these are called digital crime investigators. The thesis is about how police digital crime investigators work and what problems they may encounter during an investigation.
Ni börjar väl dagen med morgonuppvärmning?! En Fenomenologisk studie om de anställdas upplevelse av friskvården på NCC Construction Sverige AB.
The aim of this study was to get a deeper understanding of how employees at NCC Construction Sverige AB experience health promotion activities. The purpose was to identify and uncover the process of meaning constitution concerning health promotion within each subjective individual. To achieve this deeper understanding the participants were asked to answer a carefully formulated phenomenological question in a self-report. The received reports where analysed according to the method of Meaning Constitution Analysis. The result showed that both office workers and construction workers exclusively refer health promotion to bodily functions even though there where some differences in type of activity they focused.
Grundskolan i en digital omgivning. : en studie i skolans handlingsberedskap mot digitala kränkningar.
Uppsatsen centrerades kring ett accelererande problem- med konsekvenser även för skolan - nämligen de digitala kränkningarna. Syftet med själva projektet är att primärt belysa hur skolledning och skolpersonal dels uppfattar och dels hanterar möjliga digitala kränkningar, oavsett var och hur dessa kränkningar framförs.Uppsatsen bygger på intervjuer med nyckelinformanter i skolorganisationen i en kommun, från politisk nivå till verkställande nivå i form av rektorer m fl. Dessa intervjuer speglas mot svar från Skolverket, barnombudsmannen m fl. Intervjuerna - med nyckelinformanter ? visade på vissa svårigheter med detta problemområde.
Utökad samverkan med leverantörer : - Partnering, en lönsam möjlighet i byggindustrin?
The construction industry has been heavily criticized in the past few years for its development of productivity compared to the manufacturing industry. In 2009 the Social Care Center developed a report that treated och criticized different errors within the construction industry. For instance competence, construction errors and performance had showned bad results which had to be improved. A common sentence within the building industry is that ?every project is unique?. Today it?s common for a construction company to have costs for material and services which exceeds two-thirds of the total cost.
Digitala spel och pojkars språkutveckling
Denna studie handlar om pojkars beskrivningar av att använda digitala spel och hur detta kan bidra till språklig kunskapsutveckling i skolans verksamhet. För att få studiens frågeställningar besvarade har intervjuer med fem pojkar i tio års ålder analyserats med utgångspunkt i socialsemiotiska teorier och begrepp. Pojkarnas beskrivningar visar tecken på att digitala spel kan användas som en resurs i utveckling av barns verbala och skriftligt språk. Pojkarna beskriver att utvecklingen av språklig och verbal kunskap kan äga rum dels individuellt och dels i grupp genom att använda digitala spel. Resultatet visar även att skolans verksamhet inte har erbjudit pojkarna möjlighet att använda digitala spel för att utveckla sina språkliga kunskaper..
Puzzles combined with horror in digital games
Den här uppsatsen handlar om hur pussel och skr äck kan kombineras i ett och samma
digitala spel. Hur man som utvecklare kan f å en j ämn balans mellan skr äcken och pusslen
som presenteras f ör spelaren i spelet. Den typ av skr äck som den h ar uppsatsen har fokus
på är genren 'Survival-Horror' och anv änder sig av den typ av skr äck som i digital spel
kategoriserats som 'Survival-Horror'-spel.
Den här uppsatsen visar en analys av 'Survival-Horror', samlar information om pussel
och skr äck f or att utforma en hypotes hur dessa kan kombineras. F ör att kontrollera
om hypotesen st ämmer utf ördes en intervju innan pussel- och skr äckmomenten implementerades
i ett digitalt spel. Efter implementationerna genomf ördes det speltester i tv å
omg ångar f ör att analysera resultatet mellan de tv å omg ångarna..
Materialspill i byggnadsproduktionen : Waste of Material in the Construction Industry
This report deals with issues related to construction waste. Building material that has not been built into the project is defined as construction waste. Cost of construction waste amounts to 4-12 % of the total cost of the project. Moreover, cost of construction waste is 1-3 % of the production cost. The aim of this study is to increase knowledge about the main causes of waste within the construction industry.
Digital signage i butikshyllan - Kan interaktivitet skapa ytterligare en dimension av påverkan vid köpbeslutet
Interactive media is constantly increasing in our surroundings and with the innovation of touch-screens, two-way communication with screens has become part of our daily life. Still, this well known way of process information is not often seen in the in-store environment of grocery retailing. Here, interactive media is an unestablished field where empirical studies are invisible within the academic world. The lack of knowledge in which effect interactive digital signage has is one of the barriers of investing in this marketing solution in-store. The main purpose of this study is to examine and describe the effects of interactive digital signage at shelf within grocery retailing.
Varbergs besökscentrum - Nybyggnation
This report deals with activities that from a CSR perspective are considered to create a shared value for a medium-sized construction company in Sweden. The CSR definition used in the report is the European Commission?s since it reflects the valuecreating aspects of CSR, in contrast to the traditional philanthropic aspect of CSR.Companies in the building construction industry have difficulties identifying activities that create value in society and in the company. The aim with the project is to, from a CSR perspective, identify and evaluate value creating activities in a building construction company. The activities will be evaluated with respect to competitiveness and how they can be implemented into an organization.
Analoga och digitala verktyg i svensk?mnets skrivundervisning
The purpose of this study is to investigate how twelve middle school teachers use educational
tools and what influences their choice of educational tools in Swedish language writing instruction.
To answer this purpose, three research questions were formulated: What does writing
instruction look like for middle school students according to the teachers in the study?
What influences teachers' choice and use of educational tools in writing instruction? What
opportunities and challenges do teachers experience in Swedish language writing instruction
when using different educational tools? Twelve teachers from variously sized municipalities
and with different experiences participated in the study through purposive sampling and
convenience sampling. The chosen method is qualitative semi-structured teacher interviews.
To analyse the results, this study employs analytical tools from the sociocultural perspective,
using concepts such as mediation, appropriation, the zone of proximal development, and
scaffolding. The results show that both analogue and digital tools are used in the teachers'
writing instruction. The choice of tools should be based on pedagogical considerations, with
an emphasis on social interaction and collaboration during the learning process.
Skanskas säkerhet på arbetsplatsen : Personlig skyddsutrustning
This degree projekt deals with Skanska´s safety at the construction site with focus on personal safety equipment. The purpose of this dissertation is to examine how the rules of personal safety equipment are applied and experienced at Skanska´s construction sites.In October 2004 Skanska started a projekt to make the construction sites more safe. With use of a questionnaire we have made a survey at different construction sites. 80 questionaires have been handed out to Skanska´s employees in the southeast region. While they were handed out we conrolled if the employees at Skanska´s construction sites used head protection, easy visible clothing, safety shoes and identification cards.The result of the survey shows how the rules are applied.