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6532 Uppsatser om Design for Manufacturing - Sida 44 av 436
Integrering av ekodesign i produktutvecklingsprocessen hos Blå Station
Eco-design is all about improving products environmental performances throughout the products lifecycle by including the environmental aspect into the product development process. There are a large number of different tools that can be used for this, but there are several factors that can affect which one will be the best to use. Some tools for eco-design takes comprehensive studies and can only be performed by experts, while some tools can be used more time- and cost efficient and with basic knowledge. The choice of tool should be based on the company?s situation.This report describes the research of how the design and furniture company Blå Station could include a tool for eco-design in their product development process.
Vägledning till Iittala Outlets entré i Vingåker
I've been studying the entrance to Iittala Outlet in Vingåker with the purpose of finding a way to make the entrance more distinct and also increase the accessibility, the orientation and the availability. With interviews and notations as a method I've determined the extent of the problem and the motions of the visitors at the outlet area. With further support from previous research and litterature I've made a design proposal. The design proposal contains a relocation of the parkinglots that opens up visible walkways to Iittala Outlet..
Heuristiker för Sociala Spel : En studie om design och utvärdering av sociala digitala spel
Sociala digitala spel har ökat i popularitet sedan genren etablerades år 2007. Sociala spel är en vardag för många människor och återfinns på- eller runtomkring sociala nätverk, exempelvis Facebook. För att skapa kvalitativa sociala spel kan tydliga direktiv användas för hur design och utvärdering ska genomföras. En brist uppmärksammades av denna typ av direktiv i form av färdigutvecklade heuristiker för att designa och utvärdera sociala spel. För att undersöka hur sociala spel kan designas och utvärderas användes initiala heuristiker som kompletterades via en litteraturstudie.
Blästring av trä : Ett materialbibliotek av blästrade och ytbehandladeträytor
In my thesis I have sand blasted different type of woods - ring-porous and diffuseporous deciduous tree species and conifers - to show different results depending on the species, the direction of the grain and the effects of surface treatment of a blasted surface.The results of my tests were sometimes unexpected, such as that the sand from blasting almost completely disappeared, that all wood surfaces after blasting exhibited a much lighter or paler surface than before and that the diffuse-porous tree species showed differences in hardness between the beginning and end of annual rings.By creating a library of different kinds of wood and sandblasted surface treatment, I have created a reference bank that I will be able to use me in the manufacturing of interiors, furniture and other objects..
Utveckling av Materialförsörjning : En studie av Sandvik Coromants försörjning av stål
This report is a master thesis performed by Adam Lundin at the company Sandvik Coromants production facility in Gimo. The work started in January 2013 and went on for the duration of 20 weeks, which is equivalent to 30 hp. The project was executed at the department GVR10. The scope of the project was to create a base for improvements in the purchasing process of direct material to the production. The background to the project was that the centralized purchasing department has gone through changes and decision was taken to decentralize the purchasing of direct material to Gimo.
Informationsdesign + omvärldsanalys = sant? : En studie i hur informationsdesign behandlas som en aspekt av omvärldsanalys
Access to correct and updated intelligence about our environment is in an increasingly degree considered important in the private as well as in the public sector. At Mälardalens University, competitive intelligence as an area of research is closely related to Information Design - a multidisciplinary consideration which goal is to improve the receiver´s understanding of intended messages. This study was conducted in order to find out how Information Design was representedin different kinds of literature regarding Competitive Intelligence. Also, it describes the main focus areas concerning Competitive Intelligence in the same literature. Through an explorative "pearl-growing" method combined with searches through referrals, 60 different sources provide a broad basis for analysis.
Belysning till rollator : Vad innebär användarnytta samt användarvänlighet för design mot äldre??
I det västerländska samhället idag lever vi allt längre, samtidigt blir de äldre allt fler. Det finns idag en uppsjö av olika hjälpmedel till den äldre generationen, ett av de mest använda är rollatorn. Med hjälp av en rollator kan en människa uppleva en större känsla av oberoende, frihet och ett ökad socialt liv. Rollatorn är idag ett väl använt och för vissa ett oumbärligt hjälpmedel. En rollator användare behöver ibland röra sig ute i mörker, vi lever i ett land där vi upplever perioder med mycket mörker, norra delen av Sverige har ett stort antal mörkertimmar på året och för att förbättra ett redan bra hjälpmedel kommer denna rapport ta fram en belysning till rollatorn.Vad är det som händer med oss när vi åldras, vad sker med kroppen fysiskt och psykiskt? Vilka kognitiva förändringar kan vi förväntas erhålla när vi åldras? Rapporten tar upp vad som händer med kroppen när vi blir äldre och vilka olika former av nedsättningar som erhålls psykiskt och fysiskt.För att besvara forskningsfrågan "Vad innebär användarnytta samt användarvänlighet för design mot äldre?" tar rapporten även upp begreppen design och användarvänlighet och tittar närmare på delar som användbarhet, användarupplevelse, användarnytta, design och olika designprinciper, samt så har intervjuer utförts.Studiens forskningsresultat beskrivs i en tabell där sammanställda designprinciper har ställts mot olika regressioner som man erhåller vid en stigande ålder och visar på vilka delar av en design som behöver förtydligas vid vilken form av regression.
Identifiering av avgo?rande faktorer fo?r optimal intern bygglogistik : En fallstudie av tre byggarbetsplatser
Unlike the manufacturing industry, the construction industry is always in motion. Each new construction project brings new opportunities, and it requires a new plan, new organisation, and new suppliers. All construction projects are very different from each other and in terms of a logistical perspective, this is very weak as it makes it difficult to get a flow in the production and to make flawless routines. The way the external and internal logistics are managed, can effect the final product in the time taken to produce it, the quality of the product and the profit made from it. When internal logistics are handled poorly, it could result in materials not being at the right place at the right time, or information not going through to the right person.
Projekt Gösta : design genom fördjupning i produktionstekniken böjning av massivt trä
Jag fascineras av produktion och hur vi bemästrar tekniker för att skapa vår omgivning. Vi implementerar vetenskap på material och kallar det ingenjörskonst. I mitt examensarbete utgår jag från materialet trä, som är levande och varmt, och genom traditionell böjträteknik formar jag det. Jag fördjupar mig i tekniken genom studiebesök, egna experiment samt teori.Men detta är också design, jag skapar åt användaren. Många av mina timmar går åt att undersöka, utforska och leta form och funktion.
Effektivisering av pulverlackeringslinje med inriktning på fixturer
The project has been oriented for development of fixtures to ateljé Lyktan to
provide a more efficiency line. In the year 2012 the company invested in a new
coating booth, which leads to opportunities to upgrading the fixtures and also
new design. The request is to minimize the area for storage of fixtures, and
therefore should fixtures be designed to apply as many articles as possible
The priority of products that fixtures have development to has been products
that are most frequently coated and new products that don?t have any fixtures.
The product families that the project has been having focus on is TIME and
FOVEA with RONDO.
In the developing of fixtures have ideas been discussed with the staff, and
instructions were made about how you are suppose to hang up the different
products.
Svävare : Utforming av hytt
The project in question is a joint effort between students at Karlstad University and Marcus Norström at the company Hovercraft solutions. The project is divided into two parts, one focusing on the purely technical aspects of engineering the product and one focusing on the design aspects of the product development. The project described in this report is the design of the product. The assignment from Hovercraft solutions is regarding design engineering of a cabin for the hovercraft 380TD from the manufacturer Griffon hovercraft. The product lacks a cabin and none is offered from Griffon at the time being. 380TD is a relatively small hovercraft with a length of 6.8 metres and a width of 3.8 metres.The surface available for the cabin is not much different from the body of a car.Because of this, research has been focused primarily on car bodies.The product development process used in the project is following a systematic approach.From a chosen concept, the project was finalized with a CAD-modell as well as a detailed prototype.The weight target of 80 kg was reached and the ergonomic aspects were considered developing the sight field, roof- and entrance height. .
Design av infotainment-system styrt av ögonrörelser i bilar : En explorativ studie för att ta fram ett förslag på hur man kan designa ett infotainment-system som har ögonrörelser som huvudsakliga interaktionsmetod med fokus på den funktionella designen.
Denna studie har som syfte att ta fram ett designförslag på ett ögonrörelsestyrt infotainment-system samt utvärdera detta. Fokusen ligger på den funktionella design och dess för- och nackdelar. Studien tar upp tre olika designförslag varav ett valdes att göra en prototyp av. Prototypen skapades med hjälp av HTML5, Javascript och Python. Detta kopplades sedan samman med ett ögonrörelsesystem tillhörande Smart Eye AB.
Shooting Target - Konstruktion : Product Development
The shooting sport is one of the most widespread sports in the world and it isbeing practice in most countries. Based on their own experiences, in competition -and hobby shooting, the client M4Solutions found a demand and need for ashooting target that is manufactured in Sweden.The purpose of the project has been to develop, with the help of Marcus Walldén,two shooting targets from idea to finished product. These two shooting targets,Plate Rack Target and Dueling Tree, would each be equipped with a mechanicalresetting system but will in the future have the ability to be provided with anelectronic resetting system.The project from the client was divided into two theses. One of these two, writtenby Marcus Walldén, focused on the tripod parts and the overall design work forboth Plate Rack Target and Dueling Tree. The thesis that is presented in thisreport have focused on resetting systems, the design of protective plates and otherperipherals for both shooting targets.This work has primarily been in CAD environment where design, constructionand development has been given free rein.
Inkzine : Redesignandet av en tatuerings- och piercingcommunity
Our employer, Gaddad, is a tattoo and piercing community that was created in 2006 with the basic idea to make it easier for people to get in touch with the tattoo artists and piercers from all over Sweden. With the homepage?s popularity at 2009 they decided to expand with the news page Inkzine. 2011 they contacted us with a plan to expand the homepage to Europe and then merge their two sites under the name Inkzine.The goal of this project was to create design suggestions for Gaddad / Inkzine that both the administration and the current users liked and would consider implementing on the website. In order to evaluate the current design and our suggestions we decided to use two questionnaires .
Feeling.nu - överföra en känsla från butik till Internet för att nå ut till en större kundkrets och skapa kundstöd
This paper is about transferring a feeling from a physical place to the Internet. The paper explores methods on how this transfer is done. Websites have a tendency to not portray the company behind
it in a correct way. For companies with a distinct esthetic and work hard on their image and brand it
is important that this hard work is portrayed correctly in every aspect. The problems this paper explores are: the importance of personas in a design process, methods of transferring a feeling from
a physical place with design and how this can be tested, and using open-source content management
systems in creating usable websites.