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920 Uppsatser om Creative environments - Sida 8 av 62
Förskolans lekmiljö : En studie om hur pedagoger tänker om lekmiljöernas betydelse för barns utveckling och lärande
The purpose of my study is to describe how educators think about the play environment, the nature and its importance for the children's development and learning in preschool. The study is based on qualitative interviews with four active educators. The results of the study show that the teachers regarded the children's interests to a great extent when the different play environments were structured. They are also based on different themes that they have seen that the children were interested in, such as the fire station, hair salon or shop and café. Educators designing not only these play areas for different types of play for the children, but the different environments also have a learning purpose. The outdoor environment however attracts greater interest from children, to where they have more space to move freely in and outdoors, there are no limits to the children.
En plats att minnas : om att involvera ungdomar i en skapandeprocess
This Master thesis is about how to involve young people in a creative process. The aim is to see what methods can be applied to make them reach the kind of knowledge they need to be able to contribute to the creation of a memorial place. Issues such as if a place that displays death has a right to exist in an urban environment or why young people should be involved in the creative process are brought up and discussed in this thesis.The memorial place that the young people contribute to is unique, in some sense, due to it not commemorating any special event or person. The purpose of the memorial is rather to serve the public when larger catastrophes occur or to serve individuals who do not have a grave they can visit to commemorate their loved ones. The idea is to place the memorial in an urban setting in the city of Borås.In this thesis the process that the young people participate in is reported in a form similar to a diary where the reader can follow the developments of the young participants, from how they gain knowledge to how they develop their ideas.
Art director - Idé, process och struktur
Det finns ett behov av personer som klarar av att generera en mängd fräscha,
slitstarka och
kreativa idéer under press. Denna undersökning omfattar hur mångsidiga Art
directors kan arbeta
för att framställa och producera material som håller hög standard.
Fyra Art directors har intervjuats och givit sin åsikt i ämnet. Utifrån
resultaten av intervjuerna
och en mängd kreativa tekniker har vi utfört en grundläggande idéprocess.
Resultatet av denna
process är en konstutställning där vi har skapat ett koncept med fokus på miljö
och framtid.
-
There is a need for people who can generate a large amount of fresh, durable
and creative idéas
under pressure. This investigation concerns how versatile Art directors work to
manufacture and
produce material of high standards.
Four Art directors have been interviewed and given us their opinion on the
subject.
Kundens kund : En studie i användarcentrerad systemutveckling och designmetoder
This thesis investigates how web agencys in Stockholm use, value and incoroprate the terms usability, user experience and interaction design in their work process. The purpose of this study is to investigate how creative professionals works with the notions of usability, user experience and interaction design with focus on the end user. Our definition of creative professionals is every employee at a web agency involved in the work process of developing digital artefacts in any capacity. We wanted to investigate how these notions are considered, consciously or unconsciously, during the workprocess. Semi-structured interviews were conducted at three different web agencys with eight different employees.
FAKTORER BAKOM M?GELTILLV?XT P? N??S SLOTT
With climate change, the temperature and relative humidity in Sweden are increasing. The majority of historical environments lack protection against this increase, which also increases the risk of mold infestation in these environments. One of these environments is N??s Slott, in which several rooms have recurring mold growth on objects and furniture. By examining one of the rooms in the castle that is in the risk zone or has mold growth, factors behind the mold growth can be investigated in order to create a basis for future actions against mold.
LEKKROKAR- ?Något att hänga upp leken på?
The research of today shows that natural environments are importantfor children's physical and mental development. It alsoshows that children often opt out of the traditional equipmentplaygrounds have to offer. By breaking the boundary betweenthe playground and park, is it possible to create a new spacethat will encourage rather than demand play? Through gatheringinformation and talking to landscape architects, designers,and children, I realized that today's parks already have environmentsand objects that could be used for playing. But whatthey need is something that makes the environment even moreinviting for children to play.
Navigationshjälpmedel i tredimensionella virtuella miljöer och understödjande av minne
This thesis explores different ways of navigation in virtual environments. It also investigates how virtual environments can support human memory. Tests are done using a self made virtual model of Orkanen Library, Malmö högskolas school library. Among the different navigation tests that were done, a visual guidance in form of a line on the ground leading to the goal is showed superior when navigating a virtual environment but that people prefer legible landmarks instead. Tests were also done which show that a 3D-model of a real location supports context based memory.
Konsthögskolestudenters informationssökning och ?användning
The main purpose of this Master?s thesis is to investigate the experience of art students and their attitudes and use of information during the last years of their Master?s degree. I also examine their opinions about the art education in general. The theoretical framework encompasses a sociocultural approach within the field of psychology-pedagogy and library- as well as information science. The empirical material has been collected through qualitative interviews with seven students studying at an art school in Sweden.
Dagligt liv i Dalarnas medeltid - Ett försök att se dagligt liv och social struktur i ett gränsland
This paper deals whit the problems concerning social organisation in the county of Dalarna in middle Sweden during the Middle Ages 1050- 1528. This paper also deals whit the every day ife in Dalarna during the same period. In the paper archaeology, ethnology, history and osteology is used in order to create a so accurate as possibly picture of every day life at the farm, the villa and the keep. Each environment is compared to each other in order to try to see the social structure of the county. The geographic frame for the paper is the part of Sweden above the border zone of Limes Norrlandicus, or lower Norrland.The results presented in the paper shows that Dalarna most probably had a flat social organisation in the meaning that the every day life and its artefacts was much the same in all the environments.
Upphöjd, Hyllad, ifrågasatt : En studie av idealiserade föreställningar om kulturentreprenören
The aim of this paper is to investigate dominant beliefs and approaches to the "cultural entrepreneur" both within a public context, and also among business owners within the cultural field. What happens when ideas and attitudes in the public sector towards culture driven businesses meets the perspective of individual cultural entrepreneurs?This study is based on analysis of political documents about the cultural and creative industries (CCI) from the European union, national level and regional level. Interviews with six business owners in the field of culture and one representative of the Swedish region with the fictive name ?Alma? has been conducted.
Ytans glans
Ytans glans is a writing project developed during my third study year of creative writing..
Prestationsmätning av Kreativt Arbete : en kulturstudie
Authors: Maria Bergholtz, Alexander WestessonTutor: Daniel EricssonTitle: Performance Measurement of Creative work ? a culture study at PS CommunicationKeywords: Key Performance Indicators, Organizational Culture, Macro-culture, Subculture,Micro-culture, Art, Business, Creativity, PS CommunicationIn the paper?s introductory chapter, the chosen problem area regarding art and business willbe presented. The paper?s studied empirical case will also be introduced here. This then leadsto the reports chosen research questions:How do the company management and the companies? creative personnel approach differ inthe discussion regarding performance measurement on PS Communication?-What causes these differences?What impact does the corporate culture have in the discussion about performancemeasurement of PS Communication?-Is the corporate culture weak or strong?The purpose of this paper is to resolve the stand still in the discussion regarding performancemanagement by creating an understanding of different people active in the organization?sapproach to performance measurement.
Att anpassa sin musik till ett lead : En konstnärlig undersökning om att skapa musik utifrån beställningar från branschen
Ytans glans is a writing project developed during my third study year of creative writing..
Cirkulationsplatser ? estetik och design :
The purpose with this final thesis has been to study the aesthetics and design of roundabouts and to ascertain important factors that influence the experience of them. The investigation was carried out through literature-, field studies and interviews with persons that in different ways have participated in the formation of roundabouts. Furthermore, six roundabouts have been explored in more depth so that the survey would get a more practical link. These six roundabouts all occur in the rim of a city and do thereby have an important role as a gateway. The environments in such contexts are often complex which adds additional difficulty in achieving a visually appealing design, especially when taking into account the usually high traffic intensity.
En Kommunikations Illustration : Interaktionen mellan deltagare i ledarlösa samarbeten
Purpose: The objective of this study is to illustrate how participants in leaderless based projects communicate with each other. Several studies have focused on technology-supported projects, such as open source projects, with an established project manager and goal. There is a lack, to the best of our knowledge, in studies that deal with the communication pattern in a leaderless computer supported collaborative project.Method: We have chosen to use a quantitative method where we systematically group several messages according to their content. This method was used in a similar study to illustrate the communication between participants involved in an open source project. We have taken the same Kripendorff based method and adapted it to our study by adding more descriptive variables.Theoretical perspectives: Manuel Castell discusses the aspects of a new communication power that is rooted in the individual as part of a larger creative audience.