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10353 Uppsatser om Computer science - effects on society - Sida 27 av 691
Störst går först - Vägen till fördärv eller lyckat förvärv Ekonomistyrningseffekter vid förvärv - En fallstudie av ÅFs förvärv av Energo
This bachelor thesis aims to analyse the effects of changes in management control systems following acquisitions, and deduce whether or not these effects are in line with the acquiring firm's objectives of the acquisition. Through a case study of technician consultant firm Energo, acquired in 2010 by ÅF, the study assumes the perspective of the acquired firm. Data has been collected through in-depth interviews at Energo and ÅF and complemented by internal documents to enrich and validate specific facts and statements. Data was then arranged and analysed through Otley and Fierriera's (2009) framework Performance Management Systems to understand how management control systems were constituted before the acquisition, what changes were made following the acquisition, how this process was accomplished and how it was experienced, in order to come to conclusions about the effects of these changes. The study concludes that the changes in Energo's management control system following the integration with ÅF, had significant effects on the outcome of the acquisition, primarily as it led to a high rate of Energo's employees resigning.
Barnet eller ämnet? : Lärarstudenters preferenser av didaktiska val vid naturvetenskaplig undervisning i förskolan
Teaching in pre-school usually takes its starting-point in children?s reality and curiosity. Apart from that it has also been important to take contains of a special subject under consideration, for example development of language and communication or mathematics development. The purpose of this study was to investigate how natural science as a special subject in pre-school education is expressed by five trainee teachers when they teach children at the age of 2-7. Generally the study focuses on the students? teaching actions as well as their line of argument about their teaching and the choices they have to make.
Måste vi ha NO? : Elevers uppfattning om sin NO-undervisning i skolan
During my education I have frequently noticed that pupils do not like science or find it hard and dull. The purpose with this investigation is to find out how pupils experience their science education and if they can understand the arguments for studying the subject at school.I have made a questionnaire study among pupils in grade 8 and 9. After analyzing their answers I have interviewed some of the pupils to get answers on further questions.The investigation resulted in conclusion that pupils have hard to connect their science-education to their everyday lives. The most important element in forming the pupil?s opinions about science is their relation to the teacher and how the lessons are set-up.The following questions will be answered in this paper:Do pupils understand why they have science at school?Can the pupils see the use of scientific knowledge in their everyday life?How do pupils look upon their science education?.
Change or die Bilden av folkbiblioteket i den nationella bibliotekspolitiken i Sverige och Danmark utifrån teorier om det postmoderna samhället.
The aim of this Masters thesis is to investigate how the image of the Public library is described in the Swedish national library politics, and compare it with the image given of the public library in the Danish national library politics. The method used for this analysis is a comparative discourse analysis of the homepages produced by the Swedish central government Regeringen and Kulturrådet and its Danish counterpart Kulturministeriet and Biblioteksstyrelsen. Theories on postmodernity have been used to analyze how the Swedish and the Danish central governments image of the Public library corresponds with a changing society and the changing behaviour of the public library users. Our analysis concludes that the traditional view of the Public library as an institution mainly concerned with literature and reading still is of great significance in the discourse of the Swedish central government. In contrast, the Danish central government presents a more postmodern view of the public library as an institution that is part of the Information- and the Knowledge society.
Systematisering av information på företag en fallstudie
The purpose of this paper is to investigate how a small company manages its information, primarily the organization of digital documents. The two dominating themes are classification and information politics, the former in the context of a corporate environment and the latter to help us to describe the situation at the company. The method used has involved observation of the company's current computer network structure and also interviews with six employees at different levels in various departments at the company. The result of our investigation has been the realization that, although logical structure is important when organizing documents in a digital environment, it is also necessary to have rules regarding its implementation..
Vi kallar personlighetstypen för kreativa dagdrömmare : En kvalitativ studie av professionellas erfarenheter och åsikter kring ungas dataspelsproblematik
Dataspelsproblematik är ett eskalerande problem som har visat sig påverka många unga människors utveckling och välbefinnande. Syftet med denna studie var därför att undersöka ungas dataspelsproblematik, vilka konsekvenser ett överdrivet dataspelande medför samt vilken behandling som ges till unga med dataspelsproblematik. Empirin erhölls genom kvalitativa intervjuer med professionella som arbetar med denna typ av problematik vid verksamheterna Game Over och Theory in Action. Resultatet visade att dataspelsproblematik idag inte har en bestämd definition och att det är ett problem som inte är tillräckligt uppmärksammat. Synen på orsaker till dataspelsproblematik hos unga är komplext då det kan tänkas bero på många olika faktorer.
Synt och sånt : Datorbaserat musikskapande på folkbibliotek, en studie i förutsättningar och praktik
Recent papers and bills from the Swedish Government deal with the possibilities of giving all Swedish citizens the possibility of their own creative actlvities in the cultural sector. This work is about where such actlvities shall be placed in order to make them obtainable for all. As an example of creative work this work takes computer-based music-making. At the public library in Odense, Denmark there is a weil functioning sound workshop where the public gets the opportunity of making music with some assistance from the staff. This work shows that also in Sweden the public libraries are the most suitable institutions for placing studies for computer-based music-making for the public depending on the public libraries' traditions in adult education.
Phos Graphis
Phos Graphis är en mötesplats för fotografer och modeller. Denna mötesplats ska
fungera som en grund för att hitta den medpart man söker, t.ex. en fotograf som
letar efter en modell till ett projekt. Användarna erbjuds även egna gallerier
och möjligheter att diskutera i forum samt privat meddelandefunktionalitet.
Grundtanken är att Phos Graphis ska fungera som ett verktyg för att lättare
kunna utvecklas inom sin roll..
Hur science parks och inkubatorer kan stötta kommersialiseringen av idéer sprungna från näringslivet: En studie av Science Park Jönköping samt några företag i regionen
This master thesis has been written in collaboration with Science Park Jönköping and is based on a problem related to corporate innovation. Science Park Jönköping believes that there is an untapped potential in existing industry in the form of ideas that are never commercialized. These theories are also supported in the research in which other authors have perceived that the ideas and inventions which do not belong to the core business risk ending up in drawers. If more of these ideas could be spin-offs or other forms of enterprise instead of staying in the drawers it would lead to growth, both for companies and for the society in large.The purpose of the thesis work is to, based on the case Science Park Jönköping, analyze how science parks and incubators can support the commercialization of ideas that derive from industry, who otherwise had been left lying. The work began with a mapping of the Science Park Jönköping operations and the skills they possess, and then other initiatives that aim to commercialize more ideas from companies were examined.
Färden till hållbarhet : en studie kring påverkan och ansvarstagande för en hållbar turismutveckling i utvecklingsländerna
The purpose of this dissertation is to describe and analyse the effects of tourism in developing countries and the attitudes and working methods of Swedish tour operators towards sustainable tourism. We have chosen to use a qualitative research according to a hermeneutical view. We have carried through in-depth interviews with eight tour operators. The theories have been divided into the effects of tourism and sustainable tourism goals which have social, economic and environmental starting points. The empiricism describes the work and activities of the tour operators and compiles the interview material divided into attitudes on tourism effects and responsibilities.
Thomas Kuhn och paradigmteorin idag : Från normal till postnormal vetenskap
This essay describes the philosophy of science that Thomas Kuhn puts forth in his work The Structure of Scientific Revolutions. The question is, does his description of the scientific paradigm work as well today as in the examples he gave in the book?The conclusion is that there are certain factors that make for a number of differences between science today and, for example in the seventeenth century. There is also a growing theory or vision of a post normal science laid developed by among others Jerome Ravetz. This theory or vision is an idea of a science close to peer-communities and fast as well as critical decisions involving opposite values..
Prototyping i systemdesign
Denna uppsats avser att belysa frågan varför prototyper är ett viktigt verktyg
i en utvecklingsprocess av ett mobilt system. Fördelar och nackdelar som
verktyget kan innebära behandlas och olika tillvägagångssätt beskrivs.
Arbetet med detta baseras i ett praktiskt utvecklingsprojekt på
IT-kunsultföretaget Citerus. Projektuppgiften var där att genom en
informationflödesanalys definiera olika flaskhalsar i informationsflödet på
olika hotell för att sedan föreslå ett effektiviserande system. Projektet
koncentrerades vidare på städpersonalen och deras arbete. Utifrån fortsatta
studier föreslogs ett mobilt system som ger städpersonalen information för att
lättare och effektivare göra sitt jobb.
I flera olika forskningsdiscipliner som berör design och systemutveckling
förespråkas ett utvecklingssätt med hjälp av prototyper.
Spåren av framtiden : Näringslivets utmaingar i informationssamhället speglade i politiska intentioner och tre utbildningsföretags uppfattningar
There are numerous of ideas and theories around the present development in our global society, describing an ever changing era based and propelled by information and communication technology (ICT). How influential has this development been on political visions and intentions and on the business worlds views on important competencies? The purpose of this thesis is to describe the national and international visions of important competencies in the ?information society?. Through a case study, focused on how the training and consultancy industry apprehends and answer to this change and development, as they often act as agents for new trends in the business world both as accommodators and originators. The growth and speed of the universally available information demands knowhow in seeking, analyzing and managing information, and this competence is crucial today.
Automatiserad Verifiering av Grafiska Ritare och Tranformationsutvinning
En grafisk ritare i flygande system måste under dess utveckling verifieras för
att bekräfta att den fungerar. Då bilderna som ritas inte behöver vara
identiska mot referensbilder genererade av en fungerande ritare så ställer det
krav på verifieringsprocessen att kunna acceptera en viss grad av "fel". Att
automatisera den processen är i högsta grad intressant för att minska
kostnaden. Uppsatsen presenterar en samling lösningar på delproblem som kan
uppstå, däribland ett sätt att utvinna eventuell transformation mellan två
bilder..
Artefakter i utveckling - Om designartefakters betydelse i en utvecklingsprocess
Genom att föra samman människor med olika bakgrund och utbildning kan
åtskilliga idéer skapas, nya metoder utvecklas och mer kreativa och originella
designlösningar produceras. Baksidan är, att ju fler olika människor med olika
bakgrund som är involverade i ett projekt desto svårare blir det att
kommunicera inom gruppen av olika individer och svårare att komma vidare i en
design- och utvecklingsprocess. Vi har under våren deltagit som en del i ett
större programvaruutvecklingsprojekt och skapat och använt oss av flera olika
designartefakter som medel för att främja samarbete, kommunikation och
designarbetet av den produkt vi utvecklade. I denna uppsats beskriver vi hur
dessa designartefakter har kommit till, förändrats och hur de har påverkat oss
och vårt designarbete. Syftet med uppsatsen är att visa på vilket sätt man kan
integrera metoder från olika discipliner i ett programvaruutvecklingsprojekt
och framförallt hur arbetet med, och kring designartefakter spelar en viktig
roll i utvecklingen av en produkt..