
Sökresultat:
10353 Uppsatser om Computer science - effects on society - Sida 21 av 691
Våga tro? ? en studie om förortsungdomars tankar kring framtida karriärval
Nowadays in our society we find it hard for some groups of people to integrate in society. It?s known by media, that the suburbs are presented by a negative view, which often highlights the social problems in these suburbs. We can see that the suburbs still get associated with social problems such as segregation, different attitudes and behaviors, cultural conflicts, poorness etc. This kind of presentation of the suburbs affects not only the society but also the individual living and the personal perception of the individual.
Matematisk begreppsbildning för elever med läs-och skrivsvårigheter
This essay deals with the subject of communication through Facebook. In this survey we studied 100 youths from Karlstad and their communication habits and behavior patterns on Facebook. The social network site Facebook has since its start in 2004 made a mark in modern communication. Today in 2010 the site has more than 500 million users. This paper wants to study what happens to other types of communication.
Att bygga broar - Om delaktighet och inflytande i det mångkulturella samhället
This thesis deals with the issues of participation and influence in the multicultural society. The aim with the study is twofold, first to identify determinants improving participation and influence in this context, and second to see if the ecouragement of a strong civil society in ethnic segregated areas is a possible way forward to a multicultural democracy. This is conducted through a case study of brobyggarna in Malmo, Sweden, and how they as an integration policy is working with these questions. Six qualitative interviews have been conducted with seven persons workning as brobyggare or in close connection with them. Toghether with readings of earlier research this material is analysed through an eclectic model with theories put together in five analythic dimensions, Multicultural democracy, Social milieu, Unequal possibillities to participate and influence and Local powerstructures.
Bibliotekets roll i integrationspolitiken ett postkolonialt perspektiv
Sweden of today is a so-called multicultural society. In this thesis we wanted to examine how mono, multi- and intercultural issues are expressed in culture-political documents. We also wanted to know how librarians for whom these documents are supposed to be guidelines expressed themselves in these matters. Monoculturalism can be described as a static perspective laid upon culture which emphasises cultural purity. A multicultural society describes a society were the nation consists of many different cultures alongside each other, without a genuinely common core.
En kreativ romans: Konsten att flirta med omtänksamhet
Consumers today are bombarded with innumerable advertising messages. The need for companies to create advertisements that consumers find relevant is thus increasing. In order to break through the ad clutter, companies have to give something extra to their customers and show that they care about them. How a company decides to communicate might then be more important than what the company actually communicates.The purpose of this paper is to investigate whether the use of creative media choices induces signaling effects and enhances advertising value as well as perceived corporate consideration. The two last mentioned variables are explored as potential driving forces behind the signaling effects.
Systemutveckling i praktiken - konsten att tillmötesgå den okända användarens krav
ABSTRACT
System development has become more and more concentrated on development for the
Web and this has resulted in larger target groups. It will most surely continue
to be so considering that the Web will be the infrastructure of business and
services in the future. A big target group involves that the owner of a system
can earn a lot of money from the paying users, but that assumes that the system
can meet user needs. If a system on the Web does not satisfy the user?s demands
then they will use the competitor?s system instead because it is only a
mouse-click away.
Den flerspråkiga bibliotekskatalogen: Hantering av icke-latinsk skrift på bibliotek
The main purpose of this thesis has been to investigate librarians opinions about the need for and possibility to use non-roman script in library catalogues. We have also investigated the routines of handling materials in non-roman scripts in two Swedish libraries. The investigation was made in the light of the recent shift in character set in the Swedish National Library Catalogue Libris. This change will enable use of multiple writing systems in the future.Our findings are that a multicultural society requires special consideration to the needs of citizens who speak other languages than the majority of the population. This becomes difficult when the languages spoken have a different writing system than the one used by the majority.
Konstruktion av kompressorkit
Rapporten beskriver arbetsgången vid utvecklingen av ett kompressorkit till Yamahas snöskotermodell RX-1. Arbetet innefattar konstruktion och dimensionering av tryckkammare och laddluftkylare. Datorverktyg i form av CAD (Computer Aided Design) och FEA (Finite Element Analysis) har använts till att konstruera och dimensionera ingående komponenter. Arbetet har resulterat i kompletta CAD-modeller av ett prototypkit färdigt för CAM- beredning (Computer Aided Manufacturing) och tillverkning..
Kungliga bibliotekets klassifikationssystem över den svenska samlingen år 1887
We have carried out a study of a classification system for the Swedish collection at The Royal Library in Stockholm from 1887. It was printed in 50 copies. The constructor, Bernhard Lundstedt, and his colleagues used it as guidance in lack of a catalogue. We regard it a local classification system. Little research has been done on old classification systems, but Francis Miksa points out the importance of examining them.
Spelskapande men en komponentbaserad arbetsprocess
Syftet med detta kandidatarbete är att testa en arbetsmetod som skiljer sig
ifrån det en mindre grupp i vanliga fall använder sig av: en komponentbaserad
arbetsprocess för att utforska och sammanställa arbetserfarenheten med den
komponentbaserade arbetsmetoden, utvecklar vi därför ett digitalt spel..
A ride in stereovision
Vårt magisterarbete är en 3D-animation som ska simulera en bergochdalbana. Vår
uppgift har varit att ta reda på hur man genom illusioner kan lura människans
hjärna att se djup även då bilden är helt platt. Vårt främsta verktyg vi använt
oss av är glasögon med röd- och cyanfärgade filter. Till vår produktion har vi
anlitat andra studenter för att komponera musik och mixa 5.1-ljud. Allt för att
öka upplevelsen ännu mer..
Datorspel = Lärande? : En kvalitativ studie angående gymnasieelevers attityder gällande datorspel som läromedel
The gaming market has become the fastest growing market for leisure and is one of the most popular forms of homeentertainment. This has generated a media debate about how people are affected by gaming and concernes how we are affected by the violence that may occur in games. Games proponents argues that gaming is the future of teaching and computer games are becoming a sustainable and popular instruction strategy. Some studies have long used computer games for educational purposes. By interviewing high school students in focus groups as qualitative research, I studied their attitudes towards computer games as a learning tool.
Mindfulness as business : Vad några mindfulnessinstruktörer anser att mindfulness kan tilllföra arbetslivet
The purpose of this paper is to critically examine and question the use of mindfulness in the workplace. Mindfulness in the workplace can be understood as an organization recipe and is now a so called trend. We believe that there may be an issue of how mindfulness at work is advertised when it is described in such a way that it could be the solution to many organizational problems, such as reducing stress, increasing efficiency, creativity and productivity. To get a better understanding of what mindfulness is and what it can bring to a stressful work, we conducted semi-structured interviews with four mindfulness instructors. We analyzed the interviews from a theoretical analytical framework consisting of both a constructivist perspective and a power perspective.
Lärarna och de nationella kursplanerna : Hur förhåller sig lärarna till dem?
My purpose with this study was partly to examine how some Swedish science teachers teach and their knowledge of the science curriculum, and how this affects their teaching. I also aimed to compare the Swedish and Irish science curriculum. The method I undertook to achieve this study was to carry out six interviews with science teachers in Sweden. I also completed a text analyse of both the Swedish & Irish science curriculum. The results of the interviews showed that the teachers think the curriculum is important but they do not always keep to it.
Fantastisk litteratur och inskränkta fans : Tolkning och meningskapande i Science fiction forum 1960-1980
This Master´s thesis examines the conceptual ideas of science fiction and science fiction fandom produced in the Swedish fanzine Science Fiction Forum (1960-) between the years 1960 and 1980. Science Fiction Forum was and still is a fanzine published by Skandinavisk Förening för Science Fiction (Scandinavian Science Fiction Club). Both the club and the fanzine are a part of the phenomenon called fandom.A fandom is a collective of people called fans who form a community by sharing a special interest in a special object. The fanzine is one of the many material products produced by fans within a certain fandom. Science Fiction Forum and Skandinavisk Förening för Science Fiction were founded in 1959 and are a part of swedish science fiction fandom, where the object of fandom is literary science fiction..The primary focus of this thesis is the meta discussion on science fiction and science fiction fandom in Science Fiction Forum.