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5643 Uppsatser om Computer science - artificial intelligence - Sida 28 av 377
Vad sker i elevers parskrivande vid datorn? : Observation av fyra elevpar i årskurs ett
The aim with this study is to explore if and how linguistic learning takes places when four pairs ofstudents in grade one writes on the computer. Observations of eight students took place duringtwelve lessons to investigate what happened during their writing processes. This study isimportant because students? computer writing is a relatively new phenomenon in the Swedishprimary school.It is clear that the peer collaboration creates a complex interaction that becomes the platform, andalso the prerequisite, for successful language training. The method can clearly give students profitsin their linguistic development.
ETL-processen : teori kontra praktik
AbstractNowadays, companies and organizations manage large amounts of data to be used as support in decision making. A good solution for data management is in the form of data warehouses. A data warehouse is used to gather information from multiple sources within a company and arrange the information in a way that makes it easy to retrieve and analyze. Designing a data warehouse is not a simple task. The study herein will focus on what a data warehouse is and how the ETL process is used for data storage in the data warehouse. ETL stands for Extract, Transform and Load and is the process that retrieves data, transforms it and finally loads it into the data warehouse.
Bokförins- och redovisningsrådgivning som självgranskningshot i samband med revision i Aktiebolag
Ingen sammanfattning krävdes i denna uppsats..
Talande vid datorspel : Vilken roll har engelskt tal vid datorspel för utvecklingen av ungdomars muntliga produktion?
This study aims to find possible effects from the use of Voice over internet protocol software together with computer gaming on young adults English output. The study also tries to find effects of media usage on output and if there exists differences between boys and girls. This is done through analysis based on data collected from 28 informants, age 16-18. The data consists of recordings of individual stories coupled with a survey. The empirical data is analyzed in both quantitative and qualitative way.
Skräckens politik : Hedersrelaterat våld i den svenska demokratin
The purpose of this paper was to carry out and evaluate a pedagogic ICT-project, where the computer was implemented in art class. Focus was on the consequences of collaboration and also on the students? understanding of their own performance, compared to techniques in traditional art class.The study was qualitative and began with studies in literature. The contents of the literature are the foundation of the discussion, especially theories concerning the learning process, IT and computer-based learning. In the project, three different groups of students from upper secondary school attended and they where given tasks to solve in the image editing program Paint Shop Pro.
Akademiska söktjänster: En jämförande studie av Google Scholar, MEDLINE och Web of Science
The purpose of this paper is to compare the three search engines Web of Science, Google Scholar and MEDLINE in regards of recovery efficiency and the overlap of relevant documents when it comes to information searching for academic purposes. Furthermore, it raises the question whether freely available search engines and licensed search engines are interchangeable with each other. The empirical data in this study were collected through searches conducted in the three search engines Web of Science, Google Scholar and MEDLINE. Twenty search queries were used and the first twenty retrieved documents for each query were examined for relevance using previously designed criteria. The documents were scored by a binary relevancy scale and thereafter a precision value for each search engine was calculated.
En utredning av det Systemvetenskapliga programmet : En studie om kontakten program och näringsliv i Umeå har och vad de anser om systemvetare och certifiering.
Certifications is common for IT in relation to individual program languages or program applications. Certifications for educations that endures several years is not as common to see. In this paper the situation for the Systems Science programme is researched, by investigating how the programme looks around in Sweden. Also by using interviews, show how companies and people responsible for the programme in Umeå, think the contact is between them and how the knowledge of the Systems Science students are from the view of the companies that employ them. In the end the conclusions show that there are differences in the Systems Science programme, and that the companies have quite a similar view of what the Systems Science students are good and not so good at.
Ideon Forskningspark : yttre arbetsmiljö i ett industriellt landskap
Abstract
Ideon Science Park was built on the edge of Lund city in mid-80ies. The Science Park was surrounded by open farm land and Lunds Faculty of engineering(LTH). The architecture, the facades of the buildings, were placed to face the faculty.
The Science Park has since then grown, and the actual front of the building is no longer faced towards LTH. The people working at Ideon are met by the backside, the meeting with Ideon is primarerly a meeting with fields of parkinglots.
The initiative to this thesis was taken by Ikano Fastigheter AB, one of two real estate owners of Ideon Science park. Their aim is to make the area easier to orientate, they want it to be more internally connected and with a stronger identity.
The thesis is mainly dealing with two questions conserning Ideon Science center.
Intelligent Business Intelligence - En studie i framgångsfaktorer för effektivt användande av Business Intelligence
Bakgrund och problem: Uppsatsen tar sin bakgrund i den finanskris som råder på marknaden. Situationen idag gör att företagen måste jobba med att effektivisera sitt resursutnyttjande och se till att använda det som finns i verksamheten. Många företag har redan investerat i stora BI-lösningar utan att för den delen få ut något större värde av investeringen. Förutom att öka resursutnyttjandet måste företagen idag fatta bättre beslut snabbare. Med grund i att företag är i behov av att förbättra användningen av sina system kommer studien fokusera på hur företag kan gå tillväga för att få ett effektivt användande av sitt BI-system.
Reporting Management för den interna rapporterings processen med hjälp av verktyget Tivoli Decision Support - TDS
Rapporten inleds med en beskrivning av WM-datas Network Management struktur och
Reporting Management behov. Därefter följer en beskrivning av de två analys
tekniker Datamining och On Line Analytical Processing (OLAP) vilka är de mest
använda databasbaserade tekniker. Verktyget Tivoli Decision Support (TDS) är
ett stödssystem som ska underlätta för beslutsfattare inom organisationen. TDS
baseras på OLAP ? tekniken och rapporten visar avslutningsvis de möjligheter
som verktyget ger avseende WM-datas Reporting Management..
Datorn i bildundervisning : En studie på tre elevgrupper med fokus på samarbetet
The purpose of this paper was to carry out and evaluate a pedagogic ICT-project, where the computer was implemented in art class. Focus was on the consequences of collaboration and also on the students? understanding of their own performance, compared to techniques in traditional art class.The study was qualitative and began with studies in literature. The contents of the literature are the foundation of the discussion, especially theories concerning the learning process, IT and computer-based learning. In the project, three different groups of students from upper secondary school attended and they where given tasks to solve in the image editing program Paint Shop Pro.
Design av en webbaserad person- och släktskapsdatabas
Denna examensrapport redogör för en utvecklingsprocess av en webbasserad släktforskningsapplikation, där resultat från släktforskning kan delas av flera aktiva släktforskare. Genom att grundligt undersöka olika datamodeller och befintliga applikationer försöker arbetet säkerställa grunden till en unktionell webbapplikation. Arbetet ledde till en betaversion med begränsad funktionalitet som skall vidareutvecklas i framtiden till ett GNU/GPL projekt med öppen källkod för gratis användning och nerladdning. Målet med arbetet uppfylldes i stora drag, det frångicks dock lite på grund av tidsbrist som uppstod i samband med prototypprogrammeringen..
Studie i exteriör belysning : med tillämpning på Bokenäs, Volvos fritids- och konferensby
When creating a good lighting design it is crucial to know how different types of lamps work. Knowing what kind of light they emit and in which situations they work well is also very important.
In this master thesis I present different types of lamps and give an account of how light is spread through the different shapes of luminaires, reflectors, filters and so on. I write about how our eyes register radiation and connections between lighting and how it makes us experience space. Furthermore I deal with the effect of artificial light on living organisms and the environment.
After the theoretical studies I deal with the places I have visited to study how different lamps and luminaires work and look like in existing lighting designs. These visits have also been inspirational to my lighting proposal for Bokenäs.
Bokenäs is Volvo?s resort and conference center which is situated on the Swedish west coast.
3d-animation i mörkrets tecken
Mitt projekt är en film i 3d med en skräckfylld underton som utspelas genom en
fiktiv persons ögon där färden går genom en skog fram till vad som ser ut att
vara en nedlagd fabrik. Men där tystheten från början råder visar sig både det
ena och det andra utav märkligheter uppstå!
Effekterna för den mörka upplevelsen är prioriterad framför en begriplig
handling, och därför finns inga övertydliga budskap som underskattar
betraktarens egna slutsatser av filmen. Filmen är ett experiment med 3d,
postproduktion och ljud som visar en blandning av konkreta spänningsmoment och
en morbid känsla av rå död!.
Webbgra?nssnitt pa? pekska?rmsdatorer : En anva?ndarstudie av webbplatser pa? Ipad
Nowadays, the establishment of new touch screen technology has changed significantly the way we navigate on the Internet. The requirement to design websites that adapt to various artifacts such as touch screen computers are increasingly a need to consider. The purpose of this study is to discover - What are the specific usability requirements should be addressed in designing of websites for touch screen computers? - In order to examine the essay?s question, it presents a study where five people visiting three different websites on the touch screen computer Ipad. The study was conducted using a participant and structured interview observation in form of a think-aloud method.