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1304 Uppsatser om Computer programmes - Sida 52 av 87

Mörkerkörning: Realtidssimulering och visualisering av fordonsbelysning för mörkerkörning i körsimulator

To give a realistic impression in a driving simulator for nighttime driving, there are many challenging aspects to consider. One of the most important aspects is the illumination caused by the headlights of the own vehicle. To give a realistic impression there is the need to consider the characteristics of the headlight in use to be able to represent main and dipped beam, but also to represent different models and types of headlights. Another important aspect is the dazzling effects caused by the light cast by other vehicles upon the driver. These effects are not only important to give a realistic and visually appealing simulation, but also to simulate blinding effects which may affect the drivers ability to perceive the traffic environment to a large degree.

Förbehandlingstekniker och LCA för rötning av organiskt avfall : Modellkonstruktion och Utvärdering med ORWARE

The goal of this master thesis project was to develop computer models of some plausiblepretreatment techniques and to assess the potential benefits/costs of using pretreatment andanaerobic digestion for waste management of organic waste from a system perspective. Forthis purpose a computer program called ORWARE has been used. ORWARE (organic wasteresearch) is a program for making life cycle assessments of waste management. As the mainpart of the project work the ORWARE system has been provided with three new models ofpretreatment techniques. The additions consist of: One model of pretreatment with ultrasound,one model of thermal hydrolysis and one model of a screw press.

Granskning av Solibri Model Checker - En Svenskanpassning : Ja?mfo?relse av tva? egenkontrollsystem

The building industry are currently going through a huge alteration. The introduction of BIM (Building Information Modeling). Which also implements a lot of new ways of solving problems that building modeling can cause. This report is written for Uppsala University in cooperation with Temagruppen in Uppsala. However, it contains a comparison between two different systems that checks building models.

?Man får uppskattning om man skriver kreativt men inte om man stavar kreativt? : en litteraturstudie om fenomenet dyslexi

The aim of the study was to study the phenomenon of dyslexia on the basis of a literature study. I did a thorough exposition of what dyslexia is and its history and previous research in the area. Further I assumed two questions at issue which were What testimonies are there from the literature of how it is to live with dyslexia? and What learning styles are there for people with dyslexia? I have taken part of testimonies that are to be found about how it is to live with dyslexia according to the people themselves that live with it. In the second question at issue I move on to present a couple of learning styles that are used.

Energikartläggning och energieffektiviseringsåtgärder i Zoologen på Göteborgs Universitet

The question of excessive global energy use needs to be solved. All energy production and usage have negative environmental impacts, which are best solved by reducing energy consumption and by using energy more efficiently. A large part of the Swedish energy use is concentrated to the building sector and to reduce the total energy consumption real efforts need to be made to make buildings more energy efficient.The aim of this study was to investigate how energy is used in one of Göteborg University?s buildings and to find measures that can be taken to improve its energy efficiency. The chosen building Zoologen, is used for research and education.The main method of the study is computer simulations of the present building and of possible energy reducing measures to be made in the future.

Lingvistik och användbarhet i sökmotorer

This is a master thesis from Uppsala University in collaboration with B Locket AB (more known as www.blocket.se). B Locket AB is a large ad-company from Sweden, located in Stockholm.Search engines on the market today are becoming more and more complex. When they were first introduced, they only had one function and that was to produce search results containing the string that the user had typed. Today, users want it to be able to spellcheck, produce more results and sort search results on specific fields as well. Preferably, all these features should not affect the performance as a whole.The reason to why these demands have come up is that users are getting more and more used to internet services as a whole and they want everything to be as easy as possible.The user ability has become a substantially more important area in the computer industry and this needs to be taken into account when it comes to B Locket AB and its search engine.

Ny inmatningsfunktion för Arcomas detektorhållare

Arcoma is a company that develops and manufactures X-ray equipment for hospitals. One of the most crucial components is the digital detector. Due to the high cost it is made removable so it could be transferred and used in other X-ray apparatus. The detector is placed in a so called detector holder. The current detector has a rectangular shape which sometimes requires a 90 degree rotation to match the shape of the patient.

Ett objekt : om arkitekturen i ett föremål för handling

This thesis is covering my design of an architectural object for the use in a pedagogical setting. The purpose is to create contextual premises for students, making possible the testing of designs, involving plants suitable for the urban environment. Hence, the main features in the object design is suggestive to the urban outdoor rooms - rooms that are formed amongst the city facades. The thesis is also about the design process set out from a technical reality, based on camera imagery. To a large extent, the thesis consists of reflections concerning the object's function towards pedagogy, perception and materials. Furthermore, the object claims to be a hybrid between architecture and landscape architecture.

Simulerad interaktiv arbetsmiljö : Från teori till design och implementering

This is a thesis on D-level. In a previous course, at our program Computer Science, we came up with an idea of how to improve/complement training for new employees who are situated in a stressful workplace at companies who are in a constant need of rehiring. We developed this concept and came up with an idea for a simulator that could train staff as well as relieve stress and tension for new employees. The idea matured and became a Serious Game simulator based on a dual-wield Wii-controlled PC-based simulator with Bluetooth support.The purpose of this paper is to produce a design concept for a simulator as well as conducting research on the topics: mental and physical learning abilities, psychomotor abilities, visual perception, hand-eye coordination, confidence, simulators and Serious Games. The conducted research will be the foundation for the design concept which will be implemented in our co-workers', Henrik Djerf & Daniel Gomez-Ortega, prototype.

Automatiserad inlärning av detaljer för igenkänning och robotplockning

Just how far is it possible to make learning of new parts for recognition and robot picking autonomous? This thesis initially gives the prerequisites for the steps in learning and calibration that are to be automated. Among these tasks are to select a suitable part model from numerous candidates with the help of a new part segmenter, as well as computing the spatial extent of this part, facilitating robotic collision handling. Other tasks are to analyze the part model in order to highlight correct and suitable edge segments for increasing pattern matching certainty, and to choose appropriate acceptance levels for pattern matching. Furthermore, tasks deal with simplifying camera calibration by analyzing the calibration pattern, as well as compensating for differences in perspective at great depth variations, by calculating the centre of perspective of the image.

MedImagerWeb - Utveckling av webbapplikation för sökning och hantering av bilder ur bilddatabas

1995 startade medlemmar ur Swedish Oral Medicine Society tillsammans med Institutionen förData och Informationsteknik på Chalmers tekniska högskola projektet MedView. Projektets syfte äratt utveckla modeller, metoder och datorbaserade verktyg för att stödja kliniker i deras dagligaarbete och forskning. 2005 lanserades webbcommunityn SOMWeb och projektet gick in i sin andrafas med fokus på nätbaserad kunskapshantering. Den virtuella mötesplatsen togs emot väl och detbeslutades att satsa vidare på ökad funktionalitet via Internet.Denna rapport beskriver utvecklingen av en webbapplikation som möjliggör åtkomst av denmedicinska bilddatabas som byggts upp under MedView-projektet. Som utgångspunkt förapplikationens funktionalitet och innehåll står skrivbordsapplikationen MedImager.

Yrkeslärare och deras informationsbehov: En intervjuundersökning med åtta lärare på gymnasiets Hantverksprogram

The main purpose of this thesis is to contribute to the understanding of information needs of eight vocational studies teachers at the Handicraft Programme at a senior high school. I have analyzed the teachers? needs of information and the empirical material has been collected through interviews with eight vocational studies teachers. To analyze the interviews I have used Lars Höglund and Olle Persson?s model for information needs and a model for information sources.

EQ - det nya skolämnet? : En studie om pedagogers uppfattningar om arbetet med social och emotionell intelligens i skolan

This essay aims to investigate the perceptions of responsible personnel in a primary school about the use and importance of EQ, emotional intelligence, in the school's early years. With a hermeneutic approach and by qualitative interviews, we have taken note of the respondents perceptions about EQ. The result shows that EQ can be understood in different ways. Instead of having a common understanding of what EQ is the respondents mention that there are different areas associated with EQ.  Two major results are 1.

Det ärofyllda spelet : En studie av mäns och kvinnors ord, känslor och handlingar vid konfliktsituationer i 1680-talets Gävle

Hälsofrämjande och förebyggande arbete rörande barn och elevers hälsa och utveckling berör en rad olika arenor i samhället, jag har i min studie valt att koncentrera mig på skolan och de förebyggande program som kan finnas där. Mitt syfte med studien var att belysa hur valet av dessa förebyggande program går till, vem beslutar att de ska användas och vem efterfrågar programmen. Jag har i en kommun genomfört kvalitativa intervjuer med aktörer på olika nivåer i skolsystemet, ordföranden i barn- och utbildningsnämnden, förvaltningschefer i skolnämnderna samt tre rektorer, alla med rätt och förmåga att fatta beslut i sin verksamhet. Att jag valde de olika nivåerna i skolsystemet beror på att skolan ofta ses som en generell institution istället för det mångfald av olika organisationer som den faktiskt är (Karlsen & Persson 2004). Jag har därför valt att i min studie utgå från Gunnar Bergs (2003) teoriSkolan som institution och skolor som organisationer samt ett struktur- och aktörsperspektiv som en grund för att belysa det i förhållande till mitt syfte.I kommunen där jag genomförde min studie så var användandet av ICDP (International Child Development Programmes) och SET (Social och Emotionell Träning) utbrett.

Interaktivt konsultverktyg -vid utveckling av webbplatser

Denna rapport handlar om ett examensarbete utfört åt multimediaföretaget Animero. Det är ett litet företag med åtta anställda som jobbar med olika multimediaproduktioner med fokus på webb- och videoproduktion. Problemet för Animero var att det saknades en ordentlig kravspecifikation i projekten och att kunderna brukade utgå ifrån vad de själva tycker om istället för att tänka på dem som ska besöka webbplatsen. Vårt uppdrag blev att utveckla en applikation som ska ta fram underlag till en kravspecifikation vid beställning av webbplatser. Applikationen ska samla in information om kundernas målgrupp, deras företagsidentitet och de funktioner de vill ha med på webbplatsen.

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