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2405 Uppsatser om Computer aided software engineering - Sida 11 av 161
Reverse Engineering : En jämförelse mellan företag och forskare
Användning av mjukvaruverktyg när reverse engineering utförs är ett måste för att få ett användbart resultat enligt Hainaut (2002). Kudrass m fl (1997) visar på brister som kan uppstå när mjukvaruverktyg används. Gemensamt för de forskare som har studerats i detta arbete är att de hävdar att företag saknar kunskap för att utföra reverse engineering med mjukvaruverktyg. Har forskarna rätt i att det saknas kunskap eller har företagen mer kunskap än vad forskarna tror? Då dessa forskare har en klar koppling till tillverkning av mjukvaruverktyg så är eventuellt inte deras påstående opartiska och därför är det intressant att se om deras påstående stämmer med verkligheten.
Implementering av ARINC429 testutrustning med 16 kanals kommunikationskort och dataSIMS
This bachelor thesis includes two different manuals and design of an interface box between a test object and a general test station (computer) with ARINC429 communication.There are three different purposes with this project:The first is to setup a general test station with ARINC429 communication using a communications card from DDC (DD-42916i3-300) and software from Ampol Technologies (dataSIMS).The second is to design a new interface between the test computer and the test object. As well as implementing two components in the equipment.The third is to write two separate manuals to guide the users of this equipment. There are two different kinds of users of this equipment, technicians and system engineers. Technicians use the equipment to test and repair flight components. System engineers will implement new components in the equipment.The result of this project is a working test station with a new interface and two manuals..
Väderövervakning med övervakningssystemet Uni-View
Företaget Radius Control Systems AB sysslar huvudsakligen med utveckling och underhåll av SCADA applikationer. Radius hade önskemål om att kunna visa väderinformation från en väderstation i Radius egna övervakningssystem Uni-View. Detta skulle ske via ABB: s styrsystem AC 800M/ 800xA, med en PM856 processor. Arbetet handlar om att upprätta kommunikation mellan en PLC och väderstation, och från PLC vidare upp till Uni-View. Rapporten behandlar hela arbetsprocessen med början från en prototyp till ett fungerande system.
En analys av tillgängligheten på Osby kommuns hemsida
Frågan om en tillgänglig hemsida har fått en allt större betydelse i offentliga
verksamheter. Genom att följa riktlinjerna i Vägledningen 24-timmarswebben,
utgiven av Verva (Verket För Förvaltningsutveckling), kan man få en tillgänglig
hemsida. En rapport från FunkaNu som gjordes 2006 visade att Osby kommuns
hemsida hade tillgänglighetsproblem och kommunen bestämde sig för att förbättra
tillgängligheten. Ett första steg i detta arbete var att uppgradera till ny
version av sitt publiceringssystem och att utbilda webbredaktörerna i
webbtillgänglighet. Vilket resultat har dessa satsningar gett?
Syftet med denna rapport är att undersöka i vilken omfattning Osby kommuns
hemsida följer riktlinjerna i Vägledningen 24-timmarswebben och därigenom se
hur tillgänglig Osby kommuns hemsida är.
dotNet som multimediaplattform
As the speed and complexity of computers have increased so have software and the expectations of users. Software development follows a straightforward evolution where complicated tasks are made easier by better tools; this repeats itself as those tasks in turn are automated.Software mechanics that were seen as revolutionary a decade ago are seen as obvious requirements that no multimedia application can be without.dotNet is the next step in line and makes it easier and faster to build software.This report focuses on the development of a multimedia platform developed in dotNet. It does this by developing the tools and framework from which a complete game can be built.A game is selected because it combines the most aspects of multimedia development, such as interaction, graphics, sound & music. The report goes further by describing why the game looks like it does as well as the mechanics of the game and the benefits of the dotNet platform..
Socialarbetares syn på datorspelande ungdomar : En intervjustudie om socialarbetares problematisering av ett nytt fenomen
The purpose of our study is to describe and understand whether, and if so, how social workers in school and in social services construct computer gaming adolescents as a social problem. We chose social workers who encounter adolescents with different problems. We have conducted qualitative interviews with vignettes to capture the social workers' reasoning about computer gaming adolescents and how they handle this in their work. The study shows that all social workers we interviewed had encountered adolescents with troubling computer gaming habits. In the study, all agree that computer gaming becomes a problem when it leads to deviant behaviour such as not going to school, staying up all night and so on.
DRM - utveckling, konflikter och framtid : konsumenters reaktioner på och företags användande av DRM
With the digital revolution within video games, the need for Digital Rights Management (DRM) has increased significantly, alongside with the increasing problem of copyright pirates. To counter pirates, DRM was created to prevent illegal copying of software, this to ensure that the Distributors received an income for their work. DRM has, since the start of its use, been getting, a lot of bad criticism from the users of the software protected by DRM. The main function of this paper is to describe the creation and development of DRM by analysis of the vision of different groups on this phenomenon. The main questions are as follows, is it possible to define the very reason for why DRM was created and if so, can its development through time be defined too? What differences in opinions are there when it comes to DRM, counting the two major groups of creators, sellers, distributors (referred to as distributors) versus individual users (referred to as consumers)? In what way will the research results suggest that the future DRM will develop?The development has gone from solving puzzles in a handbook to start the game each time the user wants to play, to serial numbers that is needed during the installation of the game.
En värdtjänst för mjukvarutvecklingsprojekt : Utveckling av ett verktyg för att effektivisera programmering
Title: A hosting service for software development projects that use the Git revision control system. To learn using tools to make software development more effective should be self-evident at a high level institution as the competitive industry races on. The absence of directives for programming students in Sweden to use source code management (SCM) was the basis for this report. The report describing the developing of a hosting service for software development to use SCM of Git, which includes a web application, storage, API and authentication of students. The project resulted in a hosting service and a smaller survey of how the today Swedish students using habits of SCM during their studies..
Stereotyper i den virtuella världen. Hur visuella intryck påverkar deltagares uppfattningar av virtuella agenter
The purpose of this study is to examine how participants perceive virtual agents shown on a computer display. In particular, it is explored to what extent participants transfer gender and attraction stereotypes that are commonly applied in the physical world to virtual agents. Previous related studies have often explored only text or voice interfaces, without any visually appearing agents, and here indeed found evidence for a transfer of gender stereotypes. Our hypothesis was that the addition of a visual agent interface would reinforce this effect. The results support our hypothesis that participants transfer human gender and attraction stereotypes onto virtual agents, as well as that these processes are affected by the visual representations of the agents..
Implementering av mjukvarubaserat PLC-system för reglering av magnetiseringen av en synkrongenerator
In order to reduce the price for, and improve the performance of automatic control systems for magnetization of synchronus generators, the possibilities of using a PC based software PLC system, Programmable Logic Controller, has been investigated. The result is a system based on the CoDeSys software PLC with runtime environment from 3S-Software, communicating with external units via Modbus fieldbus. System price is reduced from ?5000 to ?2000 and system processing speed is reduced from 10 ms for a Siemens S7 PLC to 4 ms with the CoDeSys PLC system though unsolved problems with runtime seizure caused by improper settings in the PC BIOS..
Förändring = Förbättring? : En studie av hur några användare skattar och upplever förändringar i ett datorstöd
Human-computer interaction is central for computer assisted development. The aim was to investigate the user experience of a new (U2) compared to an old (U1) computer system, within a cognitive psychology frame of reference. Six subjects, frequently using the system, participated in the study. It was shown that the new (U2) compared to the old system (U1) enhanced and supported more the users? system related procedures/tasks.
Hur använder pedagogerna och barnen datorn i förskola och i förskoleklass?
The purpose with my degree project is to investigate the use of computers within the daily activity in three preschools and one preschool class. I have designed a survey that I distributed to the staff. The purpose of my work is to investigate how a number of preschool teachers and children in a few preschools and one preschool class in a medium-sized Swedish town are using the computer in their activities.My study shows that the computer is frequently used, both of the children and teachers, but also together. The children in my study are using the computer to play games, listen to music, and go into the websitewww.youtube.com, but also in order to write and count. The teachers primarily use the computer to document, check their e-mail and listen to music.
Ingenting är sant, allt är tillåtet : En kvalitativ studie om historiska datorspel som Assassin?s Creeds påverkan för det oavsiktliga lärandet och dess pedagogiska möjligheter
The main purpose of this study is to investigate the unintentional learning that happens during the use of computer games. With the use of interviews with students in the ages 13-15 who all have played the game series Assassin?s Creed, and then compared them with students who does not play the game, we have been able to identify that some learning is taking place, but that the student?s attitude towards the subject, and their maturity, also is vital for the learning. Even tough, the students who didn?t really enjoy history as a subject showed better knowledge after playing the game, than the students who hadn?t played at all, which indicates that computer games can be a good source for learning.
Integration av konstruktionsdatabas och styrsystem
The Mission at ÅF Industry in Norrkoping was about optimizing bulk data handling while importing process tag types from their construction database into the Process Controlled System of type Siemens PCS7.I found three different methods to solve the task. Two of them were using different software from Siemens under the premise that the report from the database was corrected as needed. The third variant was manually creating the circuits. All methods worked out fine but there were times when one was better than another.To solve this task I had access to all software presented in chapter 2 ?Programvara? (=Software).
Intellectual Property Rights in Software : A Critical Investigation from an Ethical Perspective
The development of software was considered until the beginning of the 1990th as a cathedral like product development in closed companies. This way of development changed in the last decade. Open source software (OSS) development challenged this consideration significantly. OSS is produced in co-operation by skilled people, distributed and used by many moral agents. The result, the software itself, can be studied and modified.