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2020 Uppsatser om Childrens creating visual art - Sida 36 av 135

Är musik konst? - En undersökning av fem ljudskapande människors syn på sitt eget och andras skapande

Syftet med den här uppsatsen är att undersöka och synliggöra några olika sätt att se på musik som konst (eller icke-konst). Som metod har jag valt att göra kvalitativa intervjuer med fem personer som, på olika sätt och inom olika genrer, skapar musik eller ljudkonst. I intervjuerna har jag försökt ringa in de olika personernas syn på konstbegreppet, på musik i förhållande till detta begrepp samt på deras eget skapande. Resultaten visar på fem individuella synsätt och personliga definitioner av konst. Vilka intervjupersoner som delar varandras synsätt varierar mellan de olika frågeområdena och några generaliserbara slutsatser går inte att dra, vilket inte heller har varit målet med undersökningen.

Våga satsa på lek : en studie om barns samspel i förskolan

 This essay is about how the educators can use the play as a tool to develop childrens social skills with eachother. The work is based on a qualitative study using a survey, where the educators can tell how they work within the play. I chose to use five different participants in my essay. All of them work in the same preschool, south of Stockholm.In this essay I have two questions. These two are:What do the educators tell about the importance of play for children's interaction?How do the educators tell how they work with the play to develop the children?s social interaction?Previous research shows that play gives the children opportunity to develop socially, emotionally, intellectually and physically.

Entusiasten, domedagsprofeten och skeptikern :  Diskursanalys av Earth Hour 2009 i svensk nyhetsjournalistik

The purpose of this study was to examine how Swedish newspapers framed the campaign Earth Hour. Did media encourage their audience to join in and how did they create a sense of togetherness regarding the campaign?The theories connected to the study are media logic, media events, identity and the media, collective togetherness, symbolic interactionism and discourse. The method used was a qualitative discourse analysis. We analysed three Swedish newspapers: Aftonbladet, Barometern and Svenska Dagbladet.

En karneval går inte att stoppa! : En designpedagogisk undersökning om barn och normer

A carnival can not be stopped! A design pedagogical study of children and norms In Basel, the only Protestant carnival in Europe takes place. The carnival is called Fasnacht. For three days, there is a wild and uninhibited play with tradition, crossing borders and social criticism.The aim of this thesis is to expand the understanding of the concept of the carnival, and how to use it for an educational purpose. Three children from Basel have been involved in an workshop where they designed and talked about norms and power structures through the carnivalesque principle. The study is based on the questions: How can you use the carnival as a starting point for designing and talking about norms and power structures together with children? And; How can the design process support such a project? To spot this, I made arrangements for a design educational project.

Förpackningsdesign i en varumärkesstärkande process : En fallstudie av varumärket Coca-Cola

Nowadays, packaging design is seen as a competitive tool and its importance for corporations is becoming increasingly apparent. The rivalry within homogeneous markets puts high demands on differentiation and the ability to create something more than the product itself. With this fundamental question, the soft drink industry has been examined and a case study of the brand Coca-Cola has been performed. The aim is to investigate how packaging design is used as a tool for strengthening a brand and to explore which additional values this contributes. In addition, the study observes the most important factors in the development of packaging design.A theoretical work of reference, consisting primarily of theories related to branding, design development and visual identity, has been developed to support the study.

Implementation av en renderare för Agency9

The visual complexity in real-time applications, like computer games, is increasing with customer demands on vissual apperance. This trend is supported by even better graphics cards from the hardvare industry. This must be taken into consideration when the architecture of a new graphics engine is to be designed. The engines renderer is responsible of generating a picture of scene data. The renderer must cope with increasingly more complex scenes, and must be able to render them depending on available hardvare capasity.

Serietecknaryrket

Information technology and globalization has led to an increasing competition and service production has been more and more independent of locations. This has made a market of outsourced telephone costumer service possible. Due to high establishment the market has been saturated and with that price has sunk. Customer companies have the last few years got more negative to outsourcing of their telephone customer service as they through operating the customer service internally want to get closer to their customers.In the empirical study the writers try to figure out which companies the callcenters should try to aim towards to get long and profitable cooperation. This will be done through deducing guiding principles from theories about how different factors around companies costumer service should look like.

PaddelAppen

Mobila lösningar blir allt vanligare och appar kan utvecklas för att hjälpa mobilanvändaremed det mesta. Att utveckla appar är populärt och kan göras i en mängd olika språk ochutvecklingsmiljöer, och projektet har haft som mål att både utveckla en användbar appoch utvärdera en sådan utvecklingsmiljö.PaddelAppen som utvecklats i projektet fyller ett tomrum genom att vara en resurs förpaddelintresserade. Samtidigt har utvecklingsarbetet resulterat i en utvärdering av utveck-lingsmiljön Xamarin, som använts tillsammans med Visual Studio för att plattformsobe-roende utveckla appen för både Android och Windows Phone..

Television eller ?tell-lie-vision?* : En kvalitativ studie om barns tevekonsumering och deras egna tankar omkring den.

This examination intends to find out what thoughts children in around 12 years of age thinks about their own television consumption. To examine this, the questions in issue is: ?What does the children watch on television?? ?Why do they watch the programs they do?? ?How do the children speak about their own consumption?? ?What does the children learn from TV?? ?Are the children concious of the impressions they take from TV?? ?Do they speak critical about TV?? ?Is there anything indicating on some kind of influence from the childrens television consumption?? .To answer these questions I have chose to hold qualitative interviews, to let the children?s own thoughts be the foundation of the examination. The theories in this examine are that the person who does the consumption from different forms of television takes the information personally out of her own reality. Meaning that the person watching is the judge of how she applies the information to herself.

Mätning och analys i 3-D för applikationer inom
processindustrin

I denna rapport presenteras en översikt över några befintliga metoder för mätning i 3 dimensioner baserade på bildbehandling och strukturerat ljus. Mätning via triangulering med laserplan och kamera beskrivs och har implementerats i Visual C++. En kalibreringsprocedur för denna mätmetod som med hjälp av laserplanet belyser ett referensobjekt beskrivs också och har utvecklats i MATLAB. Ett antal olika mätningar har sedan utförts med den implementerade mät- och kalibreringsmetoden och vissa initiala analyser av mätdata i MATLAB har gjorts för att ligga till grund för eventuell fortsatt produktutveckling och forskning..

Studie av utvecklingsverktyg med inriktning mot PLC-system

Datoranvändningen i samhället växer för varje dag. Det är då viktigt att programvara håller hög kvalité, då vissa programvaror styr kritiska maskiner som exempelvis flygplan. Ett sätt att få kvalitativa programvaror är att använda bra utvecklingsverktyg. I detta arbete utvärderas fem olika utvecklingsverktyg: GNAT (Ada), Microsoft Visual C++, Microsoft J++, Borland Delphi och Active Perl. Inriktningen på utvärderingen är mot utveckling av programvara för PLC-system.

Perspektiv på barn och barns inflytande : - Några pedagogers berättelser om sitt arbete med barn i en förskola i Indien

The aim with this study is to study how young children?s influence expresses itself in some educators? stories about their work with children. The study also looks at the relations between pedagogues? approaches to children and aims at identifying the educator?s perspectives of children. To get to know more about this I have interviewed five pedagogues who work with children in the ages of 3-6 years in different fields at a preschool area in India.The result shows that childrens? influence and participation for the educators involves children selecting activities.

En kritisk granskning av svenska statens ställningstagande till barns deltagande i domstolsförfaranden

The aim of this study was to describe and scrutinise the position of the Swedish government on whether children should participate directly or through a representative in judicial proceedings.The main questions for this study were to find out (1) what position the Swedish government has on the subject, (2) how the position is justified, and (3) what view on children the position reflects.A qualitative design was used in the study and in order to describe the position a descriptive method was used. In the second part of the study a critical approach was used to examine and analyse the position.The main conclusions were that the position is ambiguous but that it mainly reflects, with a few exceptions, that it is better for children to be represented than to participate directly in judicial proceedings. The arguments that are given as basis for the position are short and lack both the objective and subjective grounds needed to decide the best interest of the child. The analysis of the position showed that it mainly reflects a view on children as objects and when the statement reflects a view on children as subjects, it relates to age and maturity in the child..

Nu är det dags för fotboll 2.0 : En studie om hur fotbollsklubbar i Allsvenskan arbetar med relationsmarknadsföring med hjälp av sociala medier.

Title: Nu är det dags för fotboll 2.0 I En studie om hur fotbollsklubbar i allsvenskanarbetar med relationsmarknadsföring med hjälp av sociala medier.Short explanation of the titleWe chose the title ?Nu är det dags for fotboll2.0?because it relates to the socialhabits that occurs between individuals within society today. People are moreinteractive online than before due to the development of Web 2,0 and social medias.Main purposeThe main purpose of this thesis is to describe how professional football clubs usesocial media tools to establish, maintain and develop relationships with costumerswithin the field of sports.MethodologyThe thesis is based on a qualitative research with an inductive approach to make itpossible to create a depth within the research. In addition, we have a hermeneuticperspective to build an understanding for the hard labour that is put in action byworkers in the football clubs only for the reasons of making relationships possibleand strengthening bonds by using social media tools. We have gathered theempirical information trough interviews with main leaders within chosenorganizations that use social media tools on an every day basis.

Gångvägsljus :

Discussing light and lighting in the night-time environment of Tensta, a Stockholm suburb built between 1962 and 1970, this thesis suggests that lighting should be designed for the outdoor environment as a whole. The feeling of safety and human perception are important components in this thesis. Starting with some comments on visual perception and how we adapt our sight to an interval of the visual input we get, makes it possible to understand that more light sometimes hides, rather than reveals, things. Amongst the dispersed houses, in the green parks of Tensta, this turns the pedestrian roads, lit by pole-top-mounted fixtures, into light tunnels in a dark surrounding. Talking about the feeling of safety I am inspired by, amongst others K. Lynch, B. Hjort and J.

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