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1948 Uppsatser om Audio visual perception - Sida 13 av 130
The Sound of Skepticism Analyzing Climate Change Denial in Swedish Podcasts and YouTube Channels
This study explores Sweden's climate change denial by analyzing the spoken-word discourse of
its countermovement, focusing on digital media content from Swedish parliament member Elsa
Widding with an aim to provide empirical insights into the discourse of Sweden's Climate
Change Countermovement (CCCM). Questions guiding this study are: What are the most
prevalent topics and themes related to climate change denial and skepticism? How do they align
with established categories of climate change denial, shaping the overall narrative? What
mobilizing ideas and meanings are present, how are they shaped, and how do they contribute to
the movement's goals? The material consists of Elsa Widding's complete audio-based
"movement texts'' from 2019-2023, including YouTube content, podcasts, and appearances on
Riks, totaling over 2000 minutes of audio transcribed into text via AI technology.
Methodologically, this study adopts a mixed-method approach which blends computational
pattern detection, topic modeling, clustering, and spatial relationship mapping techniques, along
with qualitative content and framing analysis. Theoretically, the study employs a perspective
which uses epistemic and response skepticism to examine climate change denial, viewing it
through the lens of countermovements and social movement framing. The study's main
contribution lies in the enablement of comprehensive analysis of a large audio-based dataset,
achieved by leveraging recent AI advancements for reliable audio-to-text conversion combined
with topic modeling.
Visual User Interface for PDAs
This report is a part of a diploma work, conducted as a part of a Master of Science degree. The diploma work consists of a preliminary study, two case studies, a user study, a paper and this report. It was created at the Linköping University for the department of Science and Technology, in cooperation with Unilever Research in the UK, and partly with the EC founded project, Smartdoc IST-2000-28137. Hand-held, mobile devices like Personal Digital Assistances (PDAs) are becoming increasingly popular in today?s wireless world.
Delaktighet och demokratiska processer på träningsskolan : En studie som belyser lärares och assistenters uppfattningar
The aim of this study is to examine some teachers and assistants? perception of conditions for students? democratic participation in the compulsory school for learning disabilities specialization training school. In order to deepen and more clearly describe the purpose of the study, three issues have been selected. Firstly, how do teachers and assistants perceive the concept of participation? Secondly, how do teachers and assistants perceive students opportunities for participation in teaching? And finally, do teachers and assistants perceive students? opportunities for participation in democratic activities of school? It is a qualitative study using semi-structured interviews.
Behavior Cards - ett programmeringsverktyg för barn
This thesis presents the work of developing and testing a programming tool specially designed for children. The purpose of this tool is to make children capable of creating visual simulations and games that consist of actors interacting in a virtual world. The name of the programming tool is Behavior Cards, which comes from the fact that actors are programmed by giving them cards representing different kinds of behaviors. Behaviors are to some extent pre-programmed and can include general events specifying how the actors should act in different situations, in contrast to specifying every possible situation that can occur. The idea is that Behavior Cards should be easier to use than a more traditional text based programming tool, but it should also be expressive within the domain of visual games.
Vikten av Ljud för Navigation i Virtuell Miljö : Orientering med Binaural ljudsimulering
Dagens digitala spel är oerhört komplexa produktioner som ofta kräver en multitud av sofistikerade verktyg för att förverkligas. Ett intrikat nätverk av moderna lösningar där såväl visuella som audiovisuella element samverkar för att frambringa fängslande och entusiasmerande upplevelser är vad som gör dagens spelproduktioner, och ingen annan bransch har sett samma raketutveckling som spelbranschen sedan dess begynnelse. Ljuddesignens roll i digitala spel har dock förblivit passiv där andra element tagit an mer dynamiska roller i varierande form. Generellt sett är ljudet oftast mer ett komplement till de visuella elementen än ett fristående förmedlingsredskap. Då audiovisuell kommunikation ej delar vissa av de begränsningar som visuell kommunikation innehar, såsom grafisk processeringskraft, bildskärmsavgränsningar etc, så ser vi att ljuddesign besitter en stor mängd outnyttjad potential som i teorin hade kunnat förgylla spelupplevelser kolossalt.Det här arbetet undersöker både genom analoga och digitala medel hur införandet av binaural lyssning i spelproduktioner kan förbättra navigationsförutsättningarna för användaren avsevärt då djup och höjd kan skildras mycket mer effektivt, samt hur dess applicering i tredimensionella miljöer kan främja såväl nöjes som lärosyften i så kallade Audio based Environment Simulators (AbES).
Hur skiljer sig kunskapssynen och examinationer i Kenya och Sverige?
This paper is about how the perception of knowledge and examinations differs in two different countries, Sweden and Kenya. The purpose of the paper is to examine similarities and differences in the two countries school systems, and to study the teachers? role in students? development. In the literature study I find out what different authors explains different types of knowledge and how important the teachers? role is for students? development.
Navigering, koordinering och översikt
The advantage and the possibility of keeping track of a number of vehicles to make work practice more effective and smooth is today a favorable choice for Visual Units Logistics customers. We?ve been evaluating the software and trying to take it one step further and letting not only the individual user, but maybe, the company as a whole benefit from its advantages. This has been done by using methods like letting ourselves get to know the software, user case studies, workplace studies, interviews and future workshops. This resulted in a prototype introducing a new function designed with all collected data in mind trying to make the software, Visual Units Logistics, even more effective for the every day work practice of the user.
?Det är böcker som är meningen med ett bibliotek?: Hur bibliotekarien i barn- och ungdomslitteraturen bemöter användare.
The aim of this Master?s thesis is to examine the librarians? perception of the users of children?s and young people?s literature. Questions posed in this study are: How are the librarians described according to appearance, personality and interaction with the users? How are the librarians described compared to former studies on the subject? Which perception can be seen, based on Douglas Rabers?s theory which describes the role the public libraries can take in the society? The study is based on content analysis. We have examined 15 descriptions of librarians in both picture books and literature for young adults, published between 1985 and 2006.
Man ville vara modern : En analys av modernistiska strömningar i svenska stumfilmsaffischer
Purpose of this essay is to conduct a style analysis of Swedish silent film posters with visual storytelling and cultural memory as a theoretical basis. Concepts such as design, color and technique are studied to highlight the historical context of Swedish silent film posters..
Mincing the brand ? A study of the relationship between private labels and retailer brands
Purpose: To contribute to the understanding of the relationship between private labels and the retailer brand in grocery retailing. Methodology: We use structured interviews as a cross-sectional method for quantitative data collection. The existence of the relationship is tested through correlation analysis and regression analysis. Theoretical perspective: Perceived quality of private labels and of retailers are the main theoretical concepts for this thesis. Additionally, we introduce the concept of loyalty to show the benefits of a positive consumer image.
Omslag till böcker och DVD-filmer : en jämförande studie av visuell kommunikation i omslagen till Män som hatar kvinnor och Niceville
This thesis is about covers of books and DVD movies. I have tried to find out if the visual communication of the covers differs between the book and movie with the same story. Do they appeal to different target groups? I have also been trying to find out what designers can do to increase the visibility of covers among others. Are there certain rules to follow for making a cover visible?To reach a conclusion I have been studying components in advertising pictures, since covers work as a kind of advertiser for the product.
Visuella element i skönlitterära böcker: Om kvinnlig och manlig läsning samt hur bokformgivning kan anpassas för att påverka läsupplevelsen
Hur kan en läsupplevelse skapas med inriktning mot manliga läsare? Genom att ta reda på vad som format boken till hur den ser ut idag, undersöka fenomenet "visual writing" och skillnader i manlig/kvinnlig läsning kunde begränsningar och möjligheter skönjas för att utveckla formgivningen av en tryckt artefakt med skönlitterär text. Möjligheterna för digital bokformgivning är stor men i detta arbete undersöktes hur den tryckta boken kan utvecklas vidare. Utifrån respons på det färdiga resultatet kunde en tendens ses att en manlig målgrupp kan uppskatta visuella element i skönlitterära böcker, och att det är något som inte stör läsningen..
Presentation av datanätverk med hjälp av GIS
Innehållet i denna rapport beskriver ett examensarbete som har utförts våren 1998 åt Kiruna Softcenter AB. Arbetets syfte är att ge exempel på hur datanätverk kan presenteras lägesriktigt m h a GIS (Geografiska Informations System) och vilka fördelar detta medför. Arbetet genomfördes i två faser. Den första fasen innehöll en förundersökning om vad det finns för tidigare erfarenheter inom området vad gäller nyttan att redovisa ledningsinformation m h a GIS. Den andra fasen, målet med arbetet, var att utveckla en GIS-applikation som visar hur olika datornätverk sträcker sig i olika byggnader eller städer.
Virkets formförändring och dess betydelse vid postning :
The purpose of this thesis was to create a saw pattern program for the sawmill industry. I have chosen to focus on the module that describes the shrinking on the wood. There are several theories about how the wood deforms by shrinking. Several hypotheses were simulated in the program and after testing them I decided to use only one of them (hypothesis C).
The program is written in Visual Basic .NET and I choused that program language because it
is easy to do changes in the layout. Another great advantage in Visual .Net is that you can mix different languages in the same program.
Konst och exil : En undersökning av Shirin Neshats fotografi och videokonst i relation till exil
The Iranian artist Shirin Neshat has been living in self-imposed exile since the late 1970s, as she chose not to return to her home country following the ?79 Islamic Revolution. Through her works Neshat examines Iran before and after the revolution and follows political and civil transformations through strong photographs of women in her country of birth. My own use of the term exile deals with the analysis of the state of exile in relation to artistic work as a globalized and underlying motivation for art and artists. The new definition of exile is analyzed in relation with the artist?s photographs and the verbal and visual statements.