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149 Uppsatser om Artificial smoothing - Sida 2 av 10

Opportunism vid nedskrivningsprövning av goodwill? : En kritisk studie av tidigare angivna förklaringar till avvikelser mellan en genom CAPM beräknad diskonteringsränta och den av företaget redovisade, vid nedskrivningsprövning av goodwill.

År 2005 implementerades IFRS 3 och IAS 36 i Sverige. I och med detta genomför företag nedskrivningsprövningar av goodwill. Dessa kan inbegripa nuvärdesberäkningar av framtida kassaflöden. Forskarna Carlin och Finch utförde år 2009 en studie på australiensiska börsnoterade företag för att undersöka om diskonteringsräntor, vilka används vid en nedskrivningsprövning, sätts opportunistiskt. Studien genomfördes genom att de visade på förekomsten av avvikelser mellan diskonteringsräntan som företagen redovisat och en av forskarna estimerad teoretisk diskonteringsränta beräknad genom the Capital Asset Pricing Model [CAPM].

Bearbetning av GPS-data vid Flyg- och Systemprov

At Flight and Systems test Saab AB, a post-processing software is used to process GPS data. A new software by the name GrafNav has been purchased and the purpose of this master thesis therefore became, partly to make a judgment regarding GrafNav?s ability to estimate position, velocity and accuracy, partly to if needed improve the estimate and finally find one or several methods to estimate the position and velocity accuracy. The judgment of GrafNav was performed partly by a comparison to the former post-processing software (PNAV) and partly by a comparison to the airplane?s inertial navigation system (INS).

Jämförelse mellan neurala nätverk baserad AI och state-of-the-art AI i racing spel

Denna rapport jämför prestandan mellan state-of-the-art AI-botar i racing spelet TORCS och en AI-bot som kör med hjälp av ett artificiellt neuralt nätverk (ANN-bot). ANN-boten, som implementerades som en del av arbetet, använder en feedforward arkitektur och backpropagation för inlärning. Ett separat program som användes för att träna det neurala nätverket med träningdata som spelats in från TORCS implementerades också. Som state-of-the-art AI-botar användes AI-botar som har använts i en tävling. De fyra AI-botarna testades på åtta olika banor och data om hur lång tid varje varv tog och hur snabbt AI-botarna körde sparades och sammanställdes. Resultaten visar att på banorna som ANN-boten klarar av att köra runt så är ANN-boten snabbare än en den långsamaste state-of-the-art boten, men ANNboten klara inte av majoriteten av banorna som den testades på.

Efterfrågeprognoser : ?En jämförelse av prognosmodeller med avseende på FMCG-marknaden?

An organization must manage its resource consumption and material flows in order to satisfy the demand of its products as efficiently as possible. Managing of the aforementioned requires a balance between the organizations resources (such as the capability of distribution and production) and the market demand. According to Gardner (1990), an estimation of future demand is a necessity for maintaining the balance. An instrument that is used frequently to estimate future demand is demand forecasting. The demand forecasting practice has been thoroughly studied and a plethora of academic contributions exist on the topic.

Comparison of two methods for evolving recurrent artificial neural networks for

n this dissertation a comparison of two evolutionary methods for evolving ANNs for robot control is made. The methods compared are SANE with enforced sub-population and delta-coding, and marker-based encoding. In an attempt to speed up evolution, marker-based encoding is extended with delta-coding. The task selected for comparison is the hunter-prey task. This task requires the robot controller to posess some form of memory as the prey can move out of sensor range.

Samrådsunderlag för Lysekilsprojektet : Forskning och utveckling av vågkraft

The aim of this research is to find out what environmental impact a wave power park has on the Swedish west coast by creating a consultation paper (?Samrådsunderlag?) for the Lysekilproject at Uppsala University. To highlight the complexity of the problem a system analytic approach was used and illustrated by a Causal Loop Diagram.The overall assessment of the Lysekilprojects wave power park at the Swedish west coast is that it will have a low impact on the environment. This is due to the relative small size of the wave power park and some technical solutions made with the environmental aspect in mind. Artificial reefs and a sanctuary for marine species are effects created by the wave power park and in the longer term the impact will give access to an untapped source of renewable energy, wave energy.

Hjälptyglars inverkan på hästen

The horse has been domesticated for several thousand years. It has gone from being used primarily for food and transportation, to become one of the most popular pets in Sweden. With over 150,000 practitioners, horseback riding is one of the biggest sports in Sweden and there is a variety of specializations to choose from. One orientation is western riding which is a broad sport with several disciplines where most originate in cattle work and other ranch tasks. Western riding is a growing sport in Sweden with an increasing number of practitioners and with many different organizations and associations, it is important that the correct knowledge of the equipment used is disseminated. Artificial aids are available in a variety of designs and the most common variants used by western riders in Sweden is draw reins or some forms of martingale.

Prosamodernism, form och genusdebatt : En komparativ form- och receptionsstudie av Karin Boyes Astarte och Rosa Chacels Estación, ida y vuelta

The aim of this study is to compare the modernist novels Astarte (1931) by the Swedish writer Karin Boye with Estación, Ida y vuelta (1930) by the Spanish author Rosa Chacel and the reception of these literary works in contemporary academic research. The theoretical ground of the study consists of feminist and critical theory, with traits of discourse analysis.Astarte and Estación were in large part forgotten and ignored by the Western Canon of literature during most of the 20th century, but have lately gained more attention as important modernist novels by researchers (from the feminist, poststructuralist or hermeneutic theoretical fields) who primarily examine the experimental forms figured by the texts in relation to the deconstruction and shattering of human homogenous ?essence?.The results found in the study show that the literary forms of both novels can be associated with a kind of illusion rapture, which relate to the modernist inclination to what Frederic Jameson calls artificial narrative; a form technique that points back at itself to emphasize its own characteristic of being a constructed and subjective illustration of reality. The contemporary interest in these artificial literary forms expressed by Astarte and Estación is therefore probably a consequence of the vibrant academic debates carried out during later decades concerning the conception of human gender and identity as construction and performance. .

Interdependence between seed age and aerated steam treatment intensities

Aerated steam treatment is a modern and environmental friendly method for seed borne fungus sanitation, mainly used on cereals. The method involves exposure to heat and high humidity, factors which are known to induce a fast ageing of seeds, thus resulting in reduced storability. This thesis clarifies the interdependence between seed age and the aerated steam treatment intensities. Two studies were carried out in this thesis. In the first study the storage longevity of seeds treated with aerated steam was examined. The second study investigated the shelf-life of the pre-tests used to determine the aerated steam treatment tolerance of a seed lot, by testing the treatment tolerance of seeds aged prior to the treatment.

Dynamisk terränggenerering med koppling till spelarhandlingar

Arbetet går genom en metod för simpel terränggenerering med koppling till spelarhandlingar genom användning av artificiella neurala nätverk..

Developing tactical group-based game-AI

The goal of this work has been to create a flexible strategic group-based artificial intelligence for the Arrowhead Game Studios-game Magicka, by implementing, using and examining different AI-techniques that's used in many commercial games in more or less extent. C# is the programming language that has been used in the development, and the implementation has been made as flexible as possible to make further development and extending AI-rules etc. easier..

"The Machine Made Me Do It!" : An Exploration of Ascribing Agency and Responsibility to Decision Support Systems

Are agency and responsibility solely ascribable to humans? The advent of artificial intelligence (AI), including the development of so-called ?affective computing,? appears to be chipping away at the traditional building blocks of moral agency and responsibility. Spurred by the realization that fully autonomous, self-aware, even rational and emotionally-intelligent computer systems may emerge in the future, professionals in engineering and computer science have historically been the most vocal to warn of the ways in which such systems may alter our understanding of computer ethics. Despite the increasing attention of many philosophers and ethicists to the development of AI, there continues to exist a fair amount of conceptual muddiness on the conditions for assigning agency and responsibility to such systems, from both an ethical and a legal perspective. Moral and legal philosophies may overlap to a high degree, but are neither interchangeable nor identical.

Studie i exteriör belysning : med tillämpning på Bokenäs, Volvos fritids- och konferensby

When creating a good lighting design it is crucial to know how different types of lamps work. Knowing what kind of light they emit and in which situations they work well is also very important. In this master thesis I present different types of lamps and give an account of how light is spread through the different shapes of luminaires, reflectors, filters and so on. I write about how our eyes register radiation and connections between lighting and how it makes us experience space. Furthermore I deal with the effect of artificial light on living organisms and the environment. After the theoretical studies I deal with the places I have visited to study how different lamps and luminaires work and look like in existing lighting designs. These visits have also been inspirational to my lighting proposal for Bokenäs. Bokenäs is Volvo?s resort and conference center which is situated on the Swedish west coast.

Empirecraft

I have in my thesis produced a start of a multiplayer, voxel, strategy sandbox game withadvanced AI. The world is made out of voxels in the form of blocks that both the players andother units can affect and change. In a world where every block follows the laws of physicsfor both fluids and physics. The game is designed for several players that fights for controllover land and resources..

Light pollution : consequences and sustainable lighting design

Light has always fascinated humans but ever since the invention of the first light bulb, the use of artificial lighting has accelerated dramatically. Darkness has never been as rare as today and the overuse of lighting has created a new phenomenon called light pollution. Most living beings are biologically dependent on the recurrent twenty-four-hour rhythm of light and darkness, called the circadian cycle. Human beings are evolutionary developed after this circadian rhythm and the effects of constant artificial light is yet unknown. Scientists fear the consequences of constant lighting and what it means physically, mentally and philosophically for the human species.

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