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6952 Uppsatser om Application design - Sida 7 av 464
LSS-handläggares uppfattning om LSS-lagstiftning och dess tillämpningSocial workers apprehension about the Support and Service for persons with Certain Functional Impairments (LSS) and the application
The aim with this study is to see how social workers apprehend the law, support and service for persons with certain functional impairments (LSS) and the application. We interviewed six social workers in six different municipalities to get a distribution between small and big municipalities. In the study we have used a qualitative method with half structured interview questions, since we wanted to get a comprehension for the social workers apprehensions. We have used a communication theory and a role theory in the study. The result showed that the social workers consider that the LSS is important, but that there are a few difficulties in the application.
Design- och marknadsundersökning av en applikation för smartphone
?Medicines are available in different forms and often have different types of compound components. More and more drugs are found on the market. This means that professionals who handle different medicines must have access to more and more information.The information available includes information about side effects, active substances, interactions and pill identification. You may want to access different information, depending on your profession.
Webbshop för Tyger & Ting
This report describes how we made a dynamic website combined with staticalweb pages and a web shop for the Swedish company Tyger & Ting.The employer Tyger & Ting wish to run a working web shop on their site butthey want to keep their old system of updating pages with their old applicationfrom Intellyweb1, which creates statical HTML pages.The goal of this exam paper has been to learn to create a functional web shopwith user friendly layout and appealing design and also to take orders andfulfill wishes from a real employer.The report is describing how Intellyweb?s application and its statical web pageshas been implemented on a dynamic web page. The report does also describehow this site has been build and how the problems with the coding have beensolved. The coding has been made with HTML, PHP and MySQL. CSS hasalso been used.
Design av fönsterinfästning i väggar med tjock värmeisolering : För god funktion med avseende på fukt, värmeisolering och estetik
Design for Six Sigma (DFSS) is a further development of the Six Sigma draft to carry through preventing quality measures in developing and designing of new products and processes. With increasing demands on enterprises development processes to be more safety and faster the need of DFSS arise as a product, process and service development concept in the organisations. Design for Six Sigma aims to improve and structure the development process of an organisation and consider the application of the innovation problem solving. The concept aims to leave the structure of the traditional Six Sigma concept and instead, from an innovative perspective, search for new solutions to existing problems. The concept constitute of a toolbox with a lot of quality tools that are divided into phases in a development model.
Prototyping of a mobile, Augmented Reality assisted maintenance tool
The purpose of this thesis work is to create a prototype for an augmented reality application that isaimed to support service technician when performing service and maintenance of machines andengines. The prototype will be used for investigating what technical limitations there is and toestablish basic usability for the user interface. The method that is used is user studies and analysis toevaluate use cases and user stories. An iterative work process is then applied for design and theprototype is continuously user tested.The resulting prototype uses a Samsung Galaxy Tab 2 running on Android operating system. Theframework used for augmented reality is NyARToolkit which handles marker recognition andconnections to Android.
Hej, kom spela med oss! (Hi, come play with us!)
People play games now more than ever before. While the digital gaming industry dominates the market, boardgaming has been living in its shadow. Board games offer a physical tangibility and a social experience that can be found in few digital games.
How do we create a tool that further builds upon those strengths?
The purpose of this study is to examine the possibility of developing a service that consists of an mobile application and board game events to promote social face-to-face interaction. Focus has been on the social face-to-face interaction in the context of a board game session.
Webbportal för nätverks-övervakning : Utveckling av en Single Page Application i .NET och JavaScript
I detta projekt jobbar vi för att skapa ett program åt Infozone Sverige AB tillsammans med professionella utvecklare från företaget. Programmet är en webbportal som används till att övervaka och visa driftinformation om ett nätverk. Tanken är att denna portal skall integreras i ett ännu ej byggt system för nätverksövervakning som Infozone senare kan sälja till kund. Produkten tas fram med Scrum samt testdriven utveckling och under utvecklingen jobbar laget med bestämda metoder och SOLID-principerna för att säkerställa programmets kvalitet. Webbportalen utnyttjar moderna teknologier och ramverk för webbutveckling, bland annat är den en Single Page Application (SPA), använder följsam webbdesign och utnyttjar Microsofts .NET-plattform.
OnTag Scorekort : Utveckling av en mobilapplikation för Android
In recent years seemingly everything has become digital. Some areas, like classical sports, have been slower to adapt to new technical development. Golf is an example of this. Usually when people play golf they bring their clubs, golf balls and a paper scorecard on to the golf course. The advantages of keeping score in a digital way areevident.
3D-avatarskaparen
This project report shows the work around a mockup to a three-dimensional avatar-making application. An avatar-making application is a computer-based software program in which it is possible to create your own personal virtual character. The possibility to use three-dimensional avatars can in the future be essential for adding extra personal information or characteristics to social communication over the internet or over mobile phones. The problem of transforming a physical form and reconstruct it to a virtual basis has been an important problem to solve for many companies and software developers in the, for instance, virtual worlds area. Methods and ideas over making this transformation is the key throughout this project.
Hantering av digitalt designmaterial i kollaborativ miljö
A case study of professional interaction designers' usage of design materials was conducted. Five interviews were performed in order to gain insight in the systems used by designers, how these work, how they collaborate within them, and what they think of recent research about them. Design studios allow collaboration for several users at once. Digital material (mockups, pictures, etc.) are commonly used, but needs to be made analog, e.g. printed, to be usable in the design studio environment.
Innovativ Pumputrustning
This report gives an overview of applications of the Greenroads rating system whichin turn is an environmental review system for roads. The focus of this report isapplications during the construction phase, ie on solutions which adhere to theentrepreneur's area of responsibility as opposed to the designer's. The study was undertaken in cooperation with Skanska (a global contractor andFortune 500 company) which provided a project suitable for an exemplatory study ofGreenroads. Please note that the project in particular was not specifically designedwith Greenroads in mind. Therefore and because of that the site provided anexcellent opportunity to study effects of application contra non-application. The approach of this study was to first review the system, thereafter to performinterviews with key personel at the site in different roles as to receive different viewsof selected points of application. Selected possibilities of application are cathegorizedand presented with comments and suggestions for adoption. Lastly Greenroads is briefly compared to the rating system which today is the mostwidely used by Skanska, LEED.
Labba i teori : Kan praktiska laborationer öka förståelsen av teoretisk datalogi?
Design for Six Sigma (DFSS) is a further development of the Six Sigma draft to carry through preventing quality measures in developing and designing of new products and processes. With increasing demands on enterprises development processes to be more safety and faster the need of DFSS arise as a product, process and service development concept in the organisations. Design for Six Sigma aims to improve and structure the development process of an organisation and consider the application of the innovation problem solving. The concept aims to leave the structure of the traditional Six Sigma concept and instead, from an innovative perspective, search for new solutions to existing problems. The concept constitute of a toolbox with a lot of quality tools that are divided into phases in a development model.
A study in web development : An onlinewatch store as a web application
This is a report on the development and implementation of the web shop ?Urballa Ur?, a web application developed by nine students at Linköping university. The report illustrates the methodology and process with intention to answer the question ?How can an online watch store be implemented to increase sales??. During the process the agile method scrum has been used as a working method.
Kristianstad Studentkårs Android Applikation
This degree project deals with an Android application that has been made available to Kristianstad Student Union. The main objective of this work was to create a communicative simplicity between students and Kristianstad Student Union at Kristianstad University. The second objective was to try and make the application entertaining, based on interviews with users..
Sannolikhetsbaseraddimensionering av geotekniskbärförmåga för pålar i grupp : En jämförelse mellan gällande normer och ensannolikhetsbaserad metod
The purpose of this thesis was to examine if users of digital music games may acquire skills from the games that may be of use in learning to play a real instrument, that is a non-digitally simulated instrument like an acoustic piano. We have used Gee?s theory regarding a possible interconnection between different semiotic domains, and how this connection may enable a transfer of skills between related domains. In this thesis we examine possible skill transfer between the domains ?digital games? and ?non-digital instruments?. To examine our question formulation we chose to conduct a pilot study from which we collected both quantitative and qualitative data.