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1052 Uppsatser om Affirmative action - Sida 21 av 71
En actionberättelse : en analys av de narrativa delarna i actiondatorspelet Halo
This essay is a narrative analyze of the computer game Halo. The purpose of the essay is to see what function the narrative elements have in a computer game of the action genre. The analyze is done with a neo-formalistic approach according to the theory of David Bordwell and Kristin Thompson. The choice of game was based on it's positive reviews mentioning the story. The essay tries to give a picture of research in the field and researchers views on narratives and computer games.
Förebyggande Brounderhåll
AbstractThe Swedish Road Administration in the region of Mälardalen has since 2004 worked to in¬crease the efficiency of the maintance of bridges based on limited functional requirements and time demanded action.The maintenance of the bridges is contracted in the county of Uppsala since 2004, and Örebro since 2007. The county of Nyköping and Västerås is contracted by the traditional system. The contractor will perform a regular maintenance on all bridges. The bridges are inspected by the contractor at least once every year.The contractor registers the result of the inspection in a database called BaTMan. BaTMan is a Bridge and Tunnel Management system and is a strictly web solution were the user logs in via the internet.The Swedish Road Administration also inspects the bridges to se that the demands on the bridges are followed.My work is to compare these different inspections and to see any development..
Angel Thesis - En spel produktion
Detta projekt har varit ett som har haft både sina höga och låga punkter. Vi
påbörjade detta projektet med viljan att skapa ett spel som var vårt, som
representerade oss och som vi vill spela. Vad vi slutligen bestämde oss att
göra var ett spel som fokuserade på story och spel-känsla som hade en mystisk
stämning och sin egen stil. Detta tillsammans med ett par bra koncept och idéer
så påbörjade vi att arbeta på Angel Thesis, ett action RPG.
Vi har under projektets gång stött på många svårigheter, något som om och igen
testat gruppens moral. Vår största svårighet har varit vårt byte utav
utvecklingsplattform och spel-motor, som har skett två gånger under projekts
gång.
Den sardoniska rättskiparen som våldsprincip : En etisk karaktärsstudie av domare Holden i Cormac McCarthys Blodets meridian
This paper analyses the character judge Holden in Cormac McCarthys novel Blood Meridian through an ethical perspective. The author uses several methods to analyze the character ethically, such as the western-genre, McCarthys authorship, evil as an ethical term and Friedrich Nietzsche's theory the Übermensch. The author then uses a selective group of scenes and chapters from the novel to highlighting the distinctive ethical characteristic of judge Holden. The author finds judge Holden to be the very principle of violence and blood shedding, defending and distributing these principles in his words and his actions throughout the novel. Triumphantly proclaiming his victory, judge Holden embodies the principle that whoever has the power to perform any action has then the moral right to do so.
Utvärdering och vidareutveckling av STAPL för användning inom inbäddad Boundary-Scan-baserad test
Antalet kretskort som monteras i multikortssystem, till exempel telekommunikationssystem, ökar ständigt. Samtidigt som ytmonteringstekniken och packningstekniken blir allt bättre utvecklas även tillverkningsmetoderna för olika integrerade komponenter, vilket medför att varje kretskort rymmer allt fler integrerade komponenter. Detta gör att testning av integrerade komponenter och multikortsystem blir alltmer komplex. En förutsättning för att kunna genomföra effektiv testning är standarder. Standarder över hur testning ska genomföras medför att en komponent som uppfyller kraven från en standard är direkt utbytbar mot en komponent från en annan tillverkare som uppfyller kraven från samma standard.
Nya medier - nya användare
This essay shows how administrators in two different organizations are experiencing freedom of action in their work situation. The essay is made based on a qualitative method and interviews were used to implement the study. People chosen for this study are four administrators at a governmentagency - the Social Insurance agency, and four municipal officers from different Social service offices in southern Sweden. The theoretical framework consists of Weber's theory of bureaucracy, and his discussion of the legal authority. The analysis is designed as adiscussion of the parts that were especially prominent during the interviews.
"Jag blev intresserad av matte" : Ett aktionsforskningsprojekt med formativ bedömning i matematik
This thesis examines the implications of a shorter intensive action research project on the formative assessments key strategies four and five that are activating learners as learning resources for one another and activating learners as owners of their own learning. The research questions were ?How do the pupils experience the formative approach?? ?What didactic consequences does the formative approach mean for the role of the teacher?? and ?How does the formative approach affects the pupils? results on a short term??. The results were that the majority of the pupils liked the approach and that they felt like their efficiency increased. The didactic consequences were that the teacher had to spend more time on evaluation but had more time during the lesson to listen to and discuss with the pupils. The pupils? results were not changed in comparison with the control group..
Att digitalisera skolan : Fördelar respektive nackdelar utifrån ett lärar- och skolpolitiskt perspektiv
The aim of this studie is to describe, analyse and understand the benefits and disadvantages with using digital tools in education. In my qualitative method three primary school teachers were interviewed about how digital tools should be used in educational purposes, also what benefits/disadvantages they could see with the investment of digital tools in their school. I also did observations in two classrooms and interviewed a school politican to get a wider perspective. The collected information identifies that some benefits of using digital tools is the contribution to a more equivalent education, more opportunites for cooperations and that fewer pupils have to struggle with their fine motor skills when producing a text. Some of the disadvantages with using the tools is that they breaks sometimes, it´s easy to get dependent and if something happens (like power outage) it´s unusual that schools have a good an action plan.
Missilstyrning med Model Predictive Control
This thesis has been conducted at Saab Bofors Dynamics AB. The purpose was to investigate if a non-linear missile model could be stabilized when the optimal control signal is computed considering constraints on the control input. This is particularly interesting because the missile is controlled with rudders that have physical bounds. This strategy is called Model Predictive Control. Simulations are conducted to compare this strategy with others; firstly simulations with step responses and secondly simulations when the missile is supposed to hit a moving target.
"I don't wanna hear about your band!" : tre feminister om musik, feminism och motstånd
This thesis sets out to examine how feminist struggle can be negotiated, defined and motivated. By using Oral history as a theoretical and methodological framework, three persons narrative are being constructed, explored and discussed throughout the thesis. All the interviewees define themselves as women and feminists and have all practised music in different separatist rock and pop-groups from 1970 to present. Themes as music as political action, and separatism for persons who define themselves as women are discussed. The tree informants agree about some feministic goals such as equality and the right to be able to play and perform music regardless of gender identity, although the means to reach these goals are formulated differently. .
Entreprenöriellt lärande Utvärdering av ett utvecklingsprojekt
Abstract This study is an evaluation of a development project, seeking to work for entrepreneurial learning, starting from John Hattie's findings on the significant factors for visible learning. The study is based on action research a method together with a questionnaire, focused interviews and observation, by the issue of How do students perceive entrepreneurial learning? The results show that the methodology contributes to a more active learning and greater work satisfaction among students. The results also reinforce the thesis of the formative assessment and the importance of reflection for increased metacognition. The work identifies the project's educational shortcomings and strengths, and lays the foundation for further development towards full implementation of entrepreneurial learning in a secondary activity that works to prepare students with special needs for the labor market..
Ensam, vacker och lite naken : En undersökning av kvinnligt och manligt i romantiska komedier och actionfilmer
Titel: Ensam, vacker och lite avklädd ? en undersökning av kvinnligt och manligt i romantiska komedier och actionfilmerFörfattare: Aila Stefansdotter-Franck och Ida ÅhlénKurs, termin och år: Vetenskaplig rapport C, HT 2013Antal ord i uppsatsen: 20 457Problemformulering och syfte: Syftet med studien är att undersöka hur ofta och hur kvinnor respektive män gestaltas i de fyra actionfilmer och fyra romantiska komedier som setts av flest personer på svenska biografer under 2013Metod och material: Metodtriangulering med kvantitativ och kvalitativ innehållsanalys, av ett strukturerat urval bland de filmer som setts mest på bio i Sverige under 2013.Huvudresultat: Könsfördelningen är mer ojämn i actionfilmerna ? kvinnorna utgör 21 procent av karaktärerna, männen 79 procent ? än i de romantiska komedierna, där fördelningen är 45 kvinnor och 55 män. Kvinnorna är färre än männen i alla filmer utom en, samma film är även den enda film där en kvinna är den första karaktären att tala. Även om könsfördelningen är relativt jämställd gestaltas kvinnor med stereotypt i romantiska komedier. Männen gestaltas mer stereotypt i actionfilmer, men där utgör kvinnorna en väldigt liten del av karaktärerna ? i ett fall endast en kvinna bland 29 män.
Spelimmersion & död : En undersökning av hur spelupplevelse och immersion påverkas av döden i nätbaserade multiplayerspel
Immersion is a construct that measures how deeply engrossed a user is with any mediated situation. In the field of game design, immersion is a significant aspect of what makes a game enticing, and as such it is of pivotal importance to create and maintain it to keep the player's mind off the real world while inside the confines of a game framework. According to the GameFlow theory, it is one of seven key tenets of evaluating and implementing a successful game design. Yet, certain multiplayer online games are designed in a fashion that in some cases seem to break immersion, where the player is frequently put out of action, sometimes for minutes on end. In this study, using online questionnaires, we discover that players, despite claims otherwise, seem to be in several ways affected negatively by this breaking of immersion.
Interaktiv Produktpresentation åt Abu Garcia
Detta projekt har producerats i samarbete med Abu Garcia i Svängsta, Blekinge.
Vårat projekt är en interaktiv produkt presentation gjord i flash med inslag av
3d, video och ljud. Våran tanke är att användaren ska kunna se hur en
Ambassadeur Record fiskerulle ser ut både på insidan och utsidan, hur den
fungerar och vad som gör den så unik.
Det finns också video filmer som beskriver tillverknings processen, och hur man
som förstagångs användare använder en Ambassadeur rulle.
Design och bakgrundsljud är anpassad så att den ska väcka en känsla av fiske
och fridfull utomhus miljö..
Subject-Experimenter-Performed-Task i Episodic Integration View
Människor tenderar att minnas utförda uppgifter och återkalla dem bättre än när de enbart kodar samma uppgifter muntligt, även känd som enactment effekt. Syftet med den här studien var att undersöka om enactment effecten ökar under en ny inkodning som aldrig tidigare utförts inom paradigmet ? Subject-Experimenter-Performed-Task. Sammanlagt medverkade 56 personer i studien, 32 killar och 24 tjejer i åldrarna 10-18. En grupp lågstadiebarn och en grupp gymnasieungdomar testades i VT, EPT, SPT och SEPT betingningar.