Masteruppsats
SPELA MERA
vidareutveckling av design och funktion på Interaktiva VideoTerminaler
Sammanfattning
This Master of Science thesis is conducted at the faculty Integrated Product Development at the
Royal Institute of Technology and in cooperation with EssNet Interactive AB, both situated in
Stockholm. In the report the final results and the road to get there is described as well as the
design process and how the process is used to obtain the goal of this thesis.
The author of this thesis has developed the design and the function of an interactive video
terminal (IVT) and by using semantics created an encouraging gaming design. The projects
purpose was to change the anonymous withheld shape and produce an experience of gaming
machine that has been absent. The work was aimed to answer the question: How does one
proceed to develop the IVT and by using semantics creating an understanding of gaming
machine?
In general the author wants to show that small changes, with the help of design and its signals,
can completely change the overall picture of a product. Different parts like buttons, light/sound
settings, furniture, colour and structure has been worked out thoroughly but the main task has
been to create an overall impression of the IVT. At a first sight an observer should directly
understand that this is a gaming machine.
The project has resulted in a cocky, appealing and gaming requesting product which melts in into
the existing gaming environment but ”makes room”. A product where design and function is the
focus. There are also thoughts around design and its meaning, the original machine with its pros
and cons, how the work progressed and the outlining for future developments in the thesis.
The future expectation is that this work can be the ground and an inspirational source for further
development. Maybe this work can be the starting-point towards future ventures on the meaning
of design at gaming machines and result in an improved gaming experience to the user.
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