Uppsatser om user experience

269 uppsatser · sida 11 av 18

Den främsta förändringen i vardagsarbetet

en studie av bibliotekariers syn på förändring och stabilitet i arbetet

D-uppsats · Högskolan i Borås · 2007

… this we want to explore if librarians have experienced change in relation to user’s expectations and demands and if so, how they are met. Finally, we examine if there are work tasks that have not been influenced by change. We have chosen to do qualitative interviews with …

Bibliotekarie 2.0

Minabibliotek.se och bibliotekarierollen - en fallstudie på Umeå stadsbibliotek

Magisteruppsats · Lunds universitet

… aspect of the concept is to encourage increased participation from library users. The aim of this Master's thesis is to investigate if and if so, how the professional role of the librarian is affected by Library 2.0. To do that, we have conducted a case study at the public …

Utvecklingsprojekt Easy Load

Kandidatuppsats · Högskolan i Halmstad

… as universal design and usability affected the project. In order to find a user need that could form the basis of the project, proceedings began with a pre-study that included observations and group interviews of members in a pensioner club in Halmstad. The Product development …

Diabetes

En studie om informationsbehov och informationssökning kring sjukdomen

Masteruppsats · Uppsala universitet

… In the process of seeking information there are different levels, where the user experience a lot of feelings before the seeking process is ended. Though there are suggestions that the idea of empowerment emanates from Paulo Freire´s theory of emancipation pedagogy, his theory …

Kapitalism

en hållbar utveckling?

Kandidatuppsats · Södertörns högskola

… Karlskrona. The result showed that all of the participating adolescents have user accounts on a social network. Furthermore it also emerged that a lot of the adolescents thought that norms existed that should be followed in a social network about how to stress oneself. The norms …

Det perfekta jaget

Om ungdomar, normer och stress på sociala medier

Kandidatuppsats · Linnéuniversitetet

… Karlskrona. The result showed that all of the participating adolescents have user accounts on a social network. Furthermore it also emerged that a lot of the adolescents thought that norms existed that should be followed in a social network about how to stress oneself. The norms …

Har ni någon bra bok?

Om biblioteksanställdas användning av readers advisory verktyg

Kandidatuppsats · Högskolan i Borås · 2012

… but to instead rely entirely on their own experience, often doing the library user a disservice. However, very few have looked at why this is so. This thesis looks at to what extent thirty individual employees in thirty Swedish public libraries use readers advisory tools when …

Sociala mediers påverkan på ungdomars hälsa

Kandidatuppsats · Högskolan i Gävle

… is the most powerful source of information. This age group is also the main user of social media. The purpose of this study was to investigate young people's experience of social media and any associations between social media and adolescents health by answering the questions …

Hjälptyglars inverkan på hästen

Kandidatuppsats · SLU

… I believe that more research is needed. Adapting studies by how the actual user of the reins looks will make it easier to justify if the use of the reins is to advantage or disadvantage for both horse and rider.

De äldres situation i det digitala samhället

Bibliotekets verksamhet för digital delaktighet

Masteruppsats · Uppsala universitet

… year concluded their campaign Digidel2013 which aimed to render 500 000 new users digitally participant. Following the campaign Digidel published a report on how to further work to increase the digital participation derived from the experience gath-ered from Digidel2013. This …

Spelifiering som motivationshöjande hjälpmedel för fysisk aktivitet

Kandidatuppsats · KTH

… One such tool is a so-called activity tracker which uses sensors to log the user's everyday life and present it as automatic feedback. Gamification is a new and successful method to motivate and engage people in fulfilling tasks by using game elements and mechanics. In this …

Rekommendationssystem för interaktiva musiktjänster

en utredning av aktuella trender och attityder gentemot framtidens rekommendationssystem diskuterat ur forskar-, industri- & användarperspektiv

Kandidatuppsats · Södertörns högskola

… on a market with an otherwise uncertain future. By subscribing to the service, users have access to a vast library of music and from any device with Internet access. In order to provide a satisfactory and useful musical experience, different ways of coping with the vastness is …

Flytande bestånd och barnbibliotek

en intervjustudie med sex barnbibliotekarier

Kandidatuppsats · Högskolan i Borås · 2014

… that exist among children`s librarians when it comes to children as library users, the librarian`s working tasks and the professional role as a librarian. The empirical material has been collected through semistructured interviews with six children`s librarians. The material has …