Uppsatser om game mechanics

13 uppsatser

Spelifiering ? ett nytt sätt att motivera

Kandidatuppsats · Göteborgs universitet · 2014

… more attention. It is called gamification.Gamification is defined as ”using game design elements in non-gaming contexts”, i.e. that game elements usually applied in games, are used e.g. at the work place. Important such elements, or mechanics, are fast feedback, transparency …

Minimalist design for children’s games

Kandidatuppsats · Malmö högskola

The aim of this report is to see whether the graphic design of a game influences children’s will to play games. I am especially looking at minimalist graphic design and how well it works for a game aimed at children age 7-9. Does the style of the game design have any impact at …

Spelutveckling för Facebook ? från koncept till produkt

Kandidatuppsats · Blekinge Tekniska Högskola

… our bachelor thesis we worked for 20 weeks with the development of a web-based game for Facebook. We used Agile/Scrum as our project planning method, changed the method to make it more effective for our purpose and developed tools for the method. We came to the conclusion that …

Spelutveckling för Facebook ? från koncept till produkt

Kandidatuppsats · Sektionen för planering och mediedesign

… our bachelor thesis we worked for 20 weeks with the development of a web-based game for Facebook. We used Agile/Scrum as our project planning method, changed the method to make it more effective for our purpose and developed tools for the method. We came to the conclusion that …

Så mycket på spel. En studie om spels narrativa förmåga och funktion i skolan

Kandidatuppsats · Göteborgs universitet · 2014

The purpose of this essay is to investigate and discuss the current state of game research and its potential usage in didactic situations. The essay is divided in two parts. Part one consists of an attempt to comment preceding contemporary game research and address possible …

dotNet som multimediaplattform

Kandidatuppsats · Högskolan i Jönköping

… It does this by developing the tools and framework from which a complete game can be built. A game is selected because it combines the most aspects of multimedia development, such as interaction, graphics, sound & music. The report goes further by describing why the game looks …

Optimera för användarmedverkan - Designlösningar med spelmekanik för interaktiva funktioner. Optimize for User Participation - Design Solutions with Game Mechanics for Interactive Functions

Kandidatuppsats · Malmö högskola

I denna uppsats undersöker vi hur principer för spelmekanik pa?verkar anva?ndares bena?genhet att bidra med inneha’ll pa? interaktiva webbplatser. Genom en empirisk studie av kvalitativ art ja?mför vi tva? versioner av en testsajt, med spelmekanik implementerat i den ena …

Integrering av gamification i reklam

utmaningar, möjligheter och problem

Kandidatuppsats · Stockholms universitet

… introduced on the Internet autumn 2010. Gamification concerns integrating game design, with emphasis on game mechanics and game dynamics, into non-gaming contexts ” such as marketing. At its basic definition, it concerns the process of transforming all kinds of activities into …

Game on

Att spela sig till nya höjder av motivation

Kandidatuppsats · Linnéuniversitetet

… whole study. These are: human resource, motivation, rewards, gamification and game design. The fields have a lot in common but the most central part is motivation that is represented in all parts. The purpose of this study is to explain the impact of motivation on people and how …

Skulle du spela vidare?

En analys av narrativ och spelmekanik i episodiska spel

Kandidatuppsats · Umeå universitet

… new phenomenon, that hasn’t been as extensively explored as other areas in game research. In this paper we research how episodic narratives and gameplay engage players compared to regular continuous storytelling. By exploring this we get a better understanding of how to design …

Spelifiering som motivationshöjande hjälpmedel för fysisk aktivitet

Kandidatuppsats · KTH

… successful method to motivate and engage people in fulfilling tasks by using game elements and mechanics. In this study, five participants were instructed to use the activity tracker and pedometer Fitbit Flex daily for three weeks. Halfway through the study the participants were …

Den svenska sällskapsspelsmarknaden

En studie om en bransch i utveckling från 1970 till idag

Kandidatuppsats · Södertörns högskola

This essay is about the history of the Swedish board game-industry from the 1970?s to today. The essay focuses on the companies in the business and how they change during this period and about the causes of this change. This essay aims both at accurately describing the …

Är transportbeteende något att spela om?

-En studie om hur gamification kan stödja de transportpolitiska målen i Stockholmsregionen

Examensarbete, avancerad nivå · Uppsala universitet

… that gamification should be seen as a process rather that a setof predefined game mechanics that can be applied to any activity. Also it is of mostimportance that a thoughtful analysis of how the developers and the user’s goals canbe integrated in, at least, one common goal is …