Uppsatser om computer graphics

36 uppsatser · sida 1 av 3

En enkel förbättring av stränder inom Visual Effects

Kandidatuppsats · Högskolan i Gävle

Om man vill skapa ett realistiskt hav inom Computer Graphics är det viktigt att man har snygga övergångar till andra material. Ett exempel på detta är stränder och det är precis där fokusen på den här studien har legat. Studien gick ut på att hitta en enklare lösning på att …

Implementation av en renderare för Agency9

Examensarbete, grundnivå · Luleå

The visual complexity in real-time applications, like computer games, is increasing with customer demands on vissual apperance. This trend is supported by even better graphics cards from the hardvare industry. This must be taken into consideration when the architecture of a new …

Annons

Mörkerkörning

Realtidssimulering och visualisering av fordonsbelysning för mörkerkörning i körsimulator

Examensarbete, grundnivå · Linköpings universitet

… of night-drive simulation in real-time using the capabilities of today's graphics cards.

Dark Side of Wonderland

en kort 2D-animation med syfte att väcka intresse för en online serietidning

Kandidatuppsats · Sektionen för teknokultur, humaniora och samhällsbyggnad

… comic book. The purpose of the project was to learn more about animation and graphics, to further my artistic skills and to learn how to work in Adobe After Effects. I also wanted to learn more about scheduling, project methods and how to handle stress. During the ten weeks of …

GPGPU

Bildbehandling på grafikkort

Examensarbete · Linköpings universitet

… processor. This is a result of the high demands for speed and image quality in computer games.This thesis investigates the possibility of exploiting this computational power for image processing purposes. Three well known methods where implemented on a graphics card: FFT (Fast …

Digital Materia

Kandidatuppsats · Blekinge Tekniska Högskola

… Baudrillard this thesis has dealt with questions regarding the significance of computers for the graphic artist. The problem, or the question at issue, developed over time into: ?What would be the digital equivalent to matter?? The research resulted in a theory of how matter …

Digital Materia

Kandidatuppsats · Institutionen för teknik och estetik

… Baudrillard this thesis has dealt with questions regarding the significance of computers for the graphic artist. The problem, or the question at issue, developed over time into: ?What would be the digital equivalent to matter?? The research resulted in a theory of how matter …

Digital Narrativitet

En analys av Zeldas utveckling som berättande medietext

Magisteruppsats · Linköpings universitet

… of the Zelda series, the development of content and storytelling aspects of computer- and video games, since the later half of the 1980:s and up till today, are examined.

3D-visualisering av robotsimulering

Examensarbete, grundnivå · Linköpings universitet

Visualization is a rapidly growing area of computer graphics. Due to the very progressive development of computer technology and especially 3D-graphic boards yesterdays imagination of visualizations, today is a reality. At Saab Bofors Dynamics in Linköping missile systems are …

Projekthanteringssystem

Kandidatuppsats · Blekinge Tekniska Högskola

… of my work to create a project management system for a small firm working with computer graphics. The intention is to manage customers, projects, images and invoices in the easiest possible way. To make the system as flexible as possible a web-interface was chosen which makes it …

Projekthanteringssystem

Kandidatuppsats · Sektionen för teknokultur, humaniora och samhällsbyggnad

… of my work to create a project management system for a small firm working with computer graphics. The intention is to manage customers, projects, images and invoices in the easiest possible way. To make the system as flexible as possible a web-interface was chosen which makes it …

Användarvänlig design av bibliotekskataloger på webben.

D-uppsats · Högskolan i Borås

… to study a number of standards and theories, from the two research areas human-computer interaction and psychology, about how a graphical user interface (GUI) should be composed in order to facilitate interaction between humans and computers. Special emphasis is put on how the …