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My purpose with this thesis has been to find out how to choreograph a fight sequence in ananimated movie. With the help of professional stuntmen and dancers, I have tried to findmethods and techniques used on stage and in live-action film and apply those to animatedfilms. To successfully identify the techniques used, I conducted a number of interviews andanalyzed literature that deals with the subject of fight choreography. By the analysis of themethods provided by the choreographers and selected parts of the literature, I have compiled anumber of steps I recommend 3D animators should to take in their efforts to create their ownfight choreography.

Författare

Erik Ullstad

Lärosäte och institution

Linnéuniversitetet/Institutionen för musik och bild (MB)

Nivå:

"Högskoleuppsats". Självständigt arbete (examensarbete) för att erhålla högskoleexamen

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