Sök:

Sökresultat:

2683 Uppsatser om World of darkness - Sida 2 av 179

Vad anser du vara en verklighet? : Kan en virtuell värld vara en verklighet?

Contents:The evolution of today?s computer influenced society has taken giant steps towards virtual reality, game addictions and the possibility of not having to meet the people we communicate with. What is a reality today?To give a more concrete image of our question we?ve chosen the online game World of Warcraft as an example and to describe our connection to an alternative reality. We have performed different investigations, interviewed both gamers and non gamers, all this to give us the opportunity to see if the term reality has started to change in a direction that will allow us to call this alternative world a reality, or if it?s just a world wide phenomena of for example gaming addiction.

Offer eller vilde? : En undersökning av hur "de andra" skildras i Tintin i Kongo, Heart of Darkness och Play

Syftet med den här uppsatsen var att undersöka hur Röda Korset har utvecklats från en idé till en etablerad hjälporganisation i det moderna samhället.Organisationen fick sitt avstamp i och med Henri Dunants bok Europas blodband - minnen från Solferino som kom att påverka hur vi ser på frivillig hjälp i dag. Uppsatsen drar också paralleller mellan Dunant och Elsa Brändström som fann sitt kall i Dunants idéer..

En sekulariserande la?robok? : En kvalitativ och kvantitativ studie om fo?ra?ndringar i la?robo?cker i religionskunskap fo?re och efter GY11

The purpose of this study is to investigate whether the new Swedish curriculum, GY11 brought with it changes to how non-religious world-views are presented in five different books in religious education, RE. The method used to analyze the material was a qualitative content analysis as well as counting the pages that dealt with secular world-views. This was later analyzed using philosopher Charles Taylors description and theory on secularization. This was used to identify secular processes as well as to define wether the books definition and description of secular world-views using Taylors concept of ?exclusive humanism?.The research questions are:? What are the authors writing about when describing the secular world- views?? What differences and similarities are there between the different editions prior and after the implementation of the new curriculum, GY11?? Are the secular world-views presented in a way that is compatible with Taylors concept of ?exclusive humanism??The results that are being presented are, first of all that the change between the different editions are not big.

Barnet som medmänniska : En studie av pedagogers uppfattningar

AbstractThe background to this essay is previous experience in working in a preschool abroad. The teachers I met there did not relate to the children in the same way that I?m used to in Sweden. In my view, different expectations on the children, made them not make use of the children?s full potential to develop.The starting-point for this essay is the?life world perspective?.

Stranden och det främmande : En undersökning av ?den Andres? roll och tematisering i Alex Garlands The Beach

In this essay I point out that the presence of  ?Otherness? plays a key role in the novel The Beach by Alex Garland, and that the text relates to a colonial literary tradition. I?ve mainly used the distinction of Otherness and cultural representation presented by the postcolonial theorist Edward W. Said to guide me.

Lyckade spelkomponenter : Vad ligger bakom World of Warcrafts popularitet?

I denna studie så kommer jag att analysera MMORPG-spelet World of Warcraft genom att utföra en analys i hopp om att isolera spelmekanismer och element som kan anses vara välfungerande och väldesignade. Jag kommer dessutom att bryta ner World of Warcraft till dess kärnkomponenter med hjälp av Interaction Centric Framework modellen som ett komplement till denna studie. Resultaten visar att World of Warcraft använder sig av många slags egenskaper och designval som skiljer sig själv från andra spel, som att dra ner på story element och att destillera spelets kärna till en väldigt grundlig ?morot-och-piska? formel som låter spelaren kunna spela oavbrutet utan att känna något skäl att sluta spela. .

Varför tycker du inte som mig!? : Livsåskådningars struktur, funktion och immanenta konflikt

This report is an attempt to clarify how religious and non-religious views-of-life [livsåskådningar] are created through the collaboration and opposition of religious and scientific elements/ideas. This with the hope of reaching a fruitful result related to the solution of world-view related conflicts, such as the ones existing between science and religion, on an individual and societal level.This is accomplished with the help of two assertions: (1) Mankind has a need to explain its existence and surroundings. (2) Religion and science has their origins in the same seed and aim to serve the same purpose, or function. Together these two assertions lay the theoretical foundations of this report which implies that all humans have an innate need of sustaining a stable world-view.The result of this report is that a final solution to world-view related conflicts are beyond reach as our mental and physical nature limits us. However there are strategies for minimizing world-view related conflicts effect on society..

Gräv där du står och ända ner till Kina :   En studie av två grundskolors omvärldsrelationer med fokus på hållbar utveckling

The aim of the study was to analyse relations between the school and the surrounding world and how these relations affects the schools? work for sustainable development. This was mainly an interview study but teachers? self-valuations have also been used. Totally six teachers at two primary schools has been interwied.

Sociala interaktioner hos utövare av World of Warcraft

SammanfattningTitel: Sociala Interaktioner hos utövare av World of WarcraftFörfattare: Lars Rydberg & Johan HanssonHandledare: Malin NilssonExaminator: Ulf PetäjäTyp av rapport: C-UppsatsUtbildning: Media- och kommunikationsvetenskapSyfte: Arbetet är gjort med syftet att undersöka sociala interaktioner hos de som spelar World of Warcraft och hur de själva menar sig socialt agera i spelet.Problem: Onlinespel överlag, men speciellt spelare av World of Warcraft har media bedrivit en häxjakt mot. De menar att deras sociala erfarenheter hämmas på grund av att de spelar spelet för mycket.Metod: Kvalitativa intervjuer med 8 personer som spelar World of Warcraft har utförts och sammanställts. Video- och ljudupptagning användes för att samla maximal mängd data.Resultat: Resultatet av vår undersökning visar hur den sociala interaktionen ser ut hos våra informanter som spelar World of Warcraft. Interaktionen i den virtuella världen strävar efter att efterlikna den verkliga. Detta har lett till att många utövare använder denna form av interaktion som ett komplement till deras sociala liv i verkligheten..

En granskning av det postkoloniala perspektivet i läromedel i historia

The essay examines and compares three different textbooks used in gymnasieskolans A- course from a postcolonial perspective. The method used in the essay is a qualitative analysis. Edward Said?s postcolonial theories are used as a tool to facilitate the analysis of the textbooks. The purpose of the essay is to examine how the textbooks depicts different parts of the world, are they depicting a multicultural world view, or are the textbooks assuming a western perspective in their description of the world.

Kampen om Din Världsbild - En Diskursanalys av Ekelunddebatten från Sydsvenska Dagbladets Kultursidor

AbstractDue to the success of the Populist Party Sverigedemokraterna in the Swedish election of 2006, the daily paper Sydsvenska Dagbladet published a number of columns written by well-known academics, writers and debaters. Their aim was to address the question of why this happened in the election and what it is in the Swedish society today that brought forward these trends. The first and the last word was given to the writer Fredrik Ekelund, and therefore the debate was named Ekelunddebatten.The debaters are fighting to present their view of the world as the only option when categorizing different societal groups and appointing themselves as group representatives. My aim is to unravel these different conceptions of the world and to do this I use the Dicourse Analysis as a method. I discuss the results with Critical Discourse Theory as a theoretical base and also from the view of the current societal discourses: the working class discourse, the multicultural discourse and the discourse of political correctness.I mainly observe four different conceptions of the world with different posing of problems.

En studie av kommunikation i missbruk och drogfritt tillstånd, förståelseorienterat kontra framgångsorienterat handlande

By comparing the experience off interaction in a life world with a drug habit and a life world without a drug habit you might find how they differ. We asked four former drug abusers in four semi structured interviews to describe their experiences off interaction under these two circumstances. The difference between the two life worlds when it comes to interaction is that in the drug abusing life world our informants describe that communicative action has to stand back for a more goal oriented action. In the drug free life world, communicative action on the other hand is experienced as the most important action. The difference is about wether interaction is goal oriented or oriented at understanding.

En studie av IFLA/ALP:s utvecklingsarbete i tredje världen

The purpose of IFLA:s Core Programme ALP Advancement of Librarianship in the third world is to further the objectives of the library profession, library institutions and library and informationservices in the less developed countries in the third world. This essay deals with how and with what purpose IFLA/ALP managing developing work in the third world. What roles do they consider that the public library could play for development of the society? The essay also deal with purposes that have resulted in the close cooperation between IFLA/ALP and other organizations.till comparing their work with SIDA and UNESCO. Finaly I try to connect this work with a development theory and a global context..

Att skapa en multiplayerbana

När man jobbar på ett spelföretag krävs det att man följer spelets anvisningar och design, det gäller att leverera ett professionellt resultat i tid. Min uppgift på Starbreeze Studios blev att skapa en multiplayerbana till deras kommande spel The Darkness på 10 veckor. Jag ville testa på hur det kändes att jobba som spelutvecklare och möta de krav som ställs i dagens bransch. Den här rapporten kommer att redovisa hur jag byggt upp min multiplayerbana från grunden och gå igenom alla steg i processen. Rapporten kan delas in i tre olika huvuddelar: introduktion, genomförande och resultat..

Ideellt kårengagemang - Drivkrafter och resultat

The purpose of this study was to examine how modern information and communication technology influence collective action within the framework of social movements. By studying the protests in the Arab World 2011, and focusing on the social movements in Suleimanya in northern Iraq, by observation taken on place, the essay discusses that collective action is closely related to the use of technology, for example cell phones and Internet.Result shows that modern communication technology has enabled immeasurable access andconnection between individuals throughout the world, which seems to be different from previouscollective action. The new communication channels in the form of social media, has been used for the dissemination of information and news, documentation, organization and membership recruitment in the social movements in the Arab World and Suleimanya. The new social movements have the tendency to be decentralized and flattened organized, they are now self-organizing and that they only do a whole as global patterns, as evidenced by the social movements in the Arab World andSuleimanya..

<- Föregående sida 2 Nästa sida ->