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758 Uppsatser om Virtual classroom - Sida 5 av 51
Jag har kompetensen! : Hur ett antal klasslärare resonerar kring och upplever sitt arbete med elever med läs- och skrivsvårigheter/dyslexi i undervisningen
The aim of this work is to examine how a number of class teachers reason about and find their work while teaching students who have reading and writing difficulties / dyslexia. The empirical study was intended to answer the question based on three questions.The work is based on a qualitative method as empirical material gathered in semi-structured interviews. Six classroom teachers, one male and five female teachers were interviewed. The interviewees were from six different schools in Stockholm Municipality and were between 27-61 years old.Most of the classroom teachers feel that there are approximately 4-5 students with reading and writing difficulties / dyslexia in each class. Half of the teachers feel that students with dyslexia may be different as they are quiet, unsecure and shy.
"Barn är viktigare nu på något vis" : En kvalitativ studie om hur fem pedagoger resonerar och praktiskt arbetar med barns inflytande och delaktighet i förskolan
The aim of this study is to investigate into the use of discussions in the classroom to help the pupils develop a deeper understanding of mathematical concepts and operations. The empirical data contain interviews with two teachers and observations from their lessons. The purpose of the interviews was to find out what importance the teachers ascribed to the ability of their pupils to talk about mathematics, and how they organised their classes to encourage mathematical discussions. With the observations, I was able to see the interaction in the classroom and hear discussions between the teacher and the pupils, as well as between the pupils themselves.The interviewed teachers proved to share my own belief in the results of researchers like Malmer (1999) and Löwing (2006) about the importance of verbal discussion, argumentation and reflection during mathematics classes. But convictions derived from the research of others are one thing, the practical application of the wisdom in the classroom another.
Fysikdiskursen på Komvux : Betydelsen av student-lärarinteraktioner
This study draws upon the framework for analyzing the discourse of a science classroom introduced by Mortimer and Scott (2003). It has been used for many studies before on high school youths, but never on adults. Therefore, this study focuses on the interaction between teacher and students in an adult education on high school level in physics, and how students can change the classroom discourse. Observations took place in two different schools for adults, in four different teaching groups. The result was analyzed by pattern of interactions, communicative approach, teaching purpose, type of student questions and their effect on the classroom discourse.
"Det är inte så ofta jag känner mig delaktig för jag räcker inte upp handen så ofta så det är egentligen mitt eget fel kanske" : En kvalitativ studie om sex elevers egna upplevelser och erfarenheter av dialog och delaktighet i årskurs ett
According to the curriculum Sweden?s elementary school is to educate students in subjects such as "Listening, debating and argumentation". I ask myself if this is actually something that every student is being provided with. The purpose of this study is to gain additional information about children?s participation in the classroom.
Att konstruera en gemenskap -teori och konstruktion av virtuella samhällen
Virtual communities are a phenomenon that is becoming more common as the information technology comes with in reach for the general public. This report will bring the theories and construction of a virtual community together. The purpose of this report is to describe the different theories that have emerged from the research within this field and to examine the work procedures that have been used during the development of a site for a MDA-community. The MDA-website is a homepage on the Internet that was developed to bring the students closer together. The report describes the work of the project group, why the website was not completed and at the end the theories are looked at on the basis of the construction of the website..
Tysta flickor och högljudda pojkar : Observation om pojkars och flickors könsroller med utgångspunkt från likabehandlingsplanen
This study is about gender in classroom situations. The purpose is to examine if gender still exist although the government has educated gender teachers. I have been observing students during lessons and taken notes on teacher´s comments, which analysed. I have come to the conclusion that the students are awase of the power roles conserning gender and gender. In this classroom the heteronormativity still is a common phenomenon.
Demokrati i klassrummet : En kvalitativ studie i de sociala rollernas betydelse i år tre.
According to the curriculum the Swedish school system should aim to let the democratic values permeate the school as a whole, and the school should assume each student's individual abilities in teaching. (Lpo -94) Democratic education is what the pragmatist John Dewey strongly encourages in his book Democracy and Education, which is why he stands for the theoretical framework of the concept of democracy in the school context. This study aims to examine whether and if so, the social roles in a classroom can affect students' opportunities for learning. The main research questions asked were:How can the social roles affect students' opportunities for learning in a classroom? How do students perceive that the social roles in the classroom affect their opportunities for learning? This has been investigated by two complementary perspectives. Partly thru a student perspective to raise the students 'own experiences, and partly from an outside perspective to show how I, as an observer can see that social roles affect students' opportunities for learning.
Visualiseringsmediernas betydelse vid försäljning av
Sammanfattning
Titel Visualiseringsmediernas betydelse vid försäljning av nyproducerade bostäder ? En studie av modeller i Virtual Reality och fullskala.
Författare Jennifer During
Helena Fällås
Syfte Denna uppsats syftar till att utreda om modeller i Virtual Reality och fullskala kompletterar befintliga visualiseringsmedier i försäljningen av nyproducerade bostäder, genom att dessa stödtjänster skapar ökad förståelse för bostadens utformning och därmed ökar nyttan för kunden. Vidare syftar uppsatsen till att utreda hur projektsäljare och privatpersoner ställer sig till användandet av denna typ av modeller samt om kvaliteten på företagets tjänster därmed kan anses öka.
Metod Uppsatsen är framarbetad både med en kvalitativ och med en kvantitativ metod. Genom att göra djupintervjuer med projektsäljare på Peab Region Bostad samt med sakkunniga personer inom områdena för Virtual Reality och modeller i fullskala, har intervjupersonernas kunskaper och inställningar kunnat inhämtas.
Det virtuella kontoret : En litteraturstudie i möjligheter och utmaningar med att använda 3D kollaborativa virtuella miljöer inom distribuerad systemutveckling
Distributed system development is a common occurrence in today?s technological and global world. Because the consequences of its geographically distributed nature it creates barriers between people that affects their communication and collaboration efforts in the distributed context. Despite a lot of technological breakthroughs over the last decades and the occurrence of video-conference applications and other tools for communication and collaboration, cultural and geographical issues have so far not yet been completely resolved. In this study I have made a literature study over distributed system development to form a set of central factors that affects the distributed development process.
Virtuell mobbning : Mobbning bland ungdomar genom ny teknik
The purpose of this essay is to draw attention to a rather new phenomena, virtual bullying amongst young people. Bullying has been known for a long time but today, bullying has found new ways of expression. New technology, which includes the Internet and cell phones, has given the bullies new weapons to use in their bullying.The study I have done has been qualitative and contained interviews. Represents from two communities, Playahead and LunarStorm, and two organisations, BRIS and Friends, all together five persons (two persons from LunarStorm) have been interviewed and had the opportunity to tell me their view on virtual bullying.The results show that young people see the new technologies as a valuable prolongation of their reality that they won?t give up if they don?t need to.
Läraren som ledare : en intervjustudie av sex lärares syn på sin ledarroll i klassrummet
In my essay I have examined how teachers look upon their role as leader in the classroom. I have interviewed six teachers, senior level ones and teachers from the upper secondary school, about how they look upon tasks that involve planning, control, motivation, groups, and individuals. Based on their answers, I have analyzed if there is anything that can be related to a common leader competence within their profession and, in that case, how it will appear.The result that I have found has been that it exists a common leadership style that teachers are more or less conscious of. The teachers decide on what level the classes or the pupils are andafter that decision they plan their education. The leadership in the classroom can be of different kinds depending on the situation.
Virtual reality som hja?lpmedel vid planering av utsta?llningar pa? museer.
Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokänsla. Därför är det intressant att undersöka ifall möjligheten att själv effektivt navigera sig runt i en tredimensionell miljö med hjälp av virtual reality-teknik har något värde för planeringsprocessen, där utställningsansvariga på museer är målgruppen. För att undersöka detta modellerades virtuella rum, skript skapades för utplacering, borttagning samt val av objekt. Dessa integrerades med en spelmotor och Oculus Rift, varpå användaren själv kan ?kliva in i? en virtuell miljö presenterad tredimensionellt och som reagerar på huvudrörelser, tangentbord och mus.
Resemagasinens paradoxala verklighet : En studie om webbaserade resemagasin
The purpose of this study has been to examine online travel magazines as an information source and as a virtual service scape. The traditional travel magazines are facing a change due to the technological development and the web has become an important platform for both customers and companies. The virtual service scape opens new opportunities for interaction and we found a great interest in examining which possibilities and limitations travel magazines are facing. This study is based on a qualitative approach because we wanted to gain a deeper understanding and a complete picture of our chosen subject. We have completed six interviews; three of them were consultants, one publishing director, one editor and a research student.
Att konstruera en gemenskap -teori och konstruktion av virtuella samhällen
Virtual communities are a phenomenon that is becoming more
common as the information technology comes with in reach for
the general public. This report will bring the theories and
construction of a virtual community together.
The purpose of this report is to describe the different theories that have
emerged from the research within this field and to examine the work procedures
that have been used during the development of a site for a MDA-community. The
MDA-website is a homepage on the Internet that was developed to bring the
students closer together. The report describes the work of the project group,
why the website was not completed and at the end the theories are looked at on
the basis of the construction of the website..
Virtuell hållfasthetsprovning av en turistbuss
The competitive nature of the automotive industry has always implied a necessity to improve product development concerning time-to-market, cost and product quality. As capacity of computer-aided engineering (CAE) tools has evolved, so has the strive for simulation-driven design. Virtual durability testing using full vehicle models is one of many challenges posed in front of vehicle manufacturers when computer simulations are given a key role in product development.This thesis has been initiated as a preliminary step towards implementing dynamic virtual durability testing in the development of buses and coaches at Scania. The objective has been to assess the predictability of a full vehicle coach model and to what level of precision structural loads can be predicted. Previously performed proving ground testing of a Scania Touring coach has been the basis for the modelling and simulations in this thesis.A virtual model of the Scania Touring coach has been created in multi-body simulation software package MSC.Adams.