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7921 Uppsatser om Virtual Design and Construction - Sida 6 av 529
Implementering av Virtual Design and Construction inom husproduktion. Användarvänlighet och användningsområden i produktionsfasen.
This report aims to provide an insight into the particle physics of today, and into the research that goes on within the field. The focus is partly on the recent discovery of the Higgs boson, and partly on how software can be used to simulate processes in particle accelerators. Basic concepts of particle physics and the search for the Higgs boson are discussed, and experimental results, including those from the Large Hadron Collider, are compared with simulations made in MadGraph 5. Furthermore, simple new models of particle physics are created in FeynRules, in order to make simulations based on the models. To support the presentations of these aspects, some of the underlying theory is built from the ground up.
Samarbete i byggprocessen : entreprenörens förväntningar på byggherren
Everywhere you look in today?s society many kinds of people are constantly interacting with each other. Especially in large groups of people working together, the phenomenon is even greater. In the construction industry there are many kinds of parts that need to come together in order to get sustainable and successful results. Therefore the relationship between the contractor and the construction client must be at its best.
Byggdamm : Vad krävs för att minimera spridningen på ROT-projekt under produktionsskedet
Dust that arises during the construction process is called ?construction dust?.People who are exposed for construction dust for a long period of time are atrisk to develop several forms of lung problems, allergies and cancer. Todayconstruction dust is a huge problem during the production in Skanska´srenovation projects. Every day workers are exposed of the unhealthyconstruction dust and it can cause lung problems and diseases after 10-30years. This is a problem that must be taken into account to obtain a betterworking environment on Skanska´s building sites.Skanska Sweden AB has given two students the task to investigate possibleproblems about the spreading of construction dust.
Visualiseringsmediernas betydelse vid försäljning av
Sammanfattning
Titel Visualiseringsmediernas betydelse vid försäljning av nyproducerade bostäder ? En studie av modeller i Virtual Reality och fullskala.
Författare Jennifer During
Helena Fällås
Syfte Denna uppsats syftar till att utreda om modeller i Virtual Reality och fullskala kompletterar befintliga visualiseringsmedier i försäljningen av nyproducerade bostäder, genom att dessa stödtjänster skapar ökad förståelse för bostadens utformning och därmed ökar nyttan för kunden. Vidare syftar uppsatsen till att utreda hur projektsäljare och privatpersoner ställer sig till användandet av denna typ av modeller samt om kvaliteten på företagets tjänster därmed kan anses öka.
Metod Uppsatsen är framarbetad både med en kvalitativ och med en kvantitativ metod. Genom att göra djupintervjuer med projektsäljare på Peab Region Bostad samt med sakkunniga personer inom områdena för Virtual Reality och modeller i fullskala, har intervjupersonernas kunskaper och inställningar kunnat inhämtas.
Genomarbetade förfrågningsunderlag medför tids- och kostnadsbesparingar : En studie över handlingars påverkan i byggskedet
In order for construction projects to be completed within the specified time limit while at the same time be financially sustainable it requires thorough preparation and an extensive planning. Most essential is the groundwork and the design that determines the project's progress. There are many aspects to consider in order to avoid inconveniences such as delay, litigation, unexpected cost etcetera. If mistakes are made in an early stage it is very likely that the error will follow the process and become an expensive correction cost towards the later part of the project. In other words, it is expensive to rectify defects later on.
Virtuell mobbning : Mobbning bland ungdomar genom ny teknik
The purpose of this essay is to draw attention to a rather new phenomena, virtual bullying amongst young people. Bullying has been known for a long time but today, bullying has found new ways of expression. New technology, which includes the Internet and cell phones, has given the bullies new weapons to use in their bullying.The study I have done has been qualitative and contained interviews. Represents from two communities, Playahead and LunarStorm, and two organisations, BRIS and Friends, all together five persons (two persons from LunarStorm) have been interviewed and had the opportunity to tell me their view on virtual bullying.The results show that young people see the new technologies as a valuable prolongation of their reality that they won?t give up if they don?t need to.
Utveckling av en äldre villaträdgård : från oplanerad till planerad
The result of this work is a plan for the development of an 1128 m2 elderly raised garden. The purpose has been to create an overall plan covering the long-term development
of the garden.
The work process has covered a description of the garden of today, review of requirements, analysis of the garden sections, design of a new plan as well as starting the construction of the new garden.
The plan covers a time period of a couple of years to create the new garden since the
construction work is carried out during spare time with small resources available. The planning must contain review of functions such as protection from insight, eating area and compost area.
Also the esthetic expression must be planned. Colors, shapes, choice of material and plants together make up the esthetic expression.
It is recommended to include anything you wish to create in the garden. In a raised garden one has to overcome the step to remove trees and shrubs and think different.
Virtual reality som hja?lpmedel vid planering av utsta?llningar pa? museer.
Ofta sker planeringsarbete i en tvådimensionell miljö, där man går miste om både djup och närvarokänsla. Därför är det intressant att undersöka ifall möjligheten att själv effektivt navigera sig runt i en tredimensionell miljö med hjälp av virtual reality-teknik har något värde för planeringsprocessen, där utställningsansvariga på museer är målgruppen. För att undersöka detta modellerades virtuella rum, skript skapades för utplacering, borttagning samt val av objekt. Dessa integrerades med en spelmotor och Oculus Rift, varpå användaren själv kan ?kliva in i? en virtuell miljö presenterad tredimensionellt och som reagerar på huvudrörelser, tangentbord och mus.
Resemagasinens paradoxala verklighet : En studie om webbaserade resemagasin
The purpose of this study has been to examine online travel magazines as an information source and as a virtual service scape. The traditional travel magazines are facing a change due to the technological development and the web has become an important platform for both customers and companies. The virtual service scape opens new opportunities for interaction and we found a great interest in examining which possibilities and limitations travel magazines are facing. This study is based on a qualitative approach because we wanted to gain a deeper understanding and a complete picture of our chosen subject. We have completed six interviews; three of them were consultants, one publishing director, one editor and a research student.
Kommunikation, uppföljning och tidsplanering inom detaljprojekteringen : Hur projekteringsprocessen kan effektiviseras med små medel
Producing a building is a long and complex process. It consists of several parts, from the feasibility study and design stage onto the construction and finally the management of the building. The design process is a critical part of the process where construction plans are made. The quality of the plans affect the production phase in great extent and faulty plans can pose a risk for extra costs for all parts in the process. The cost of producing dwellings has increased the last years and the detail design process is one of many phases where improvements can mean cost savings within the whole building process.This report aims to point at parts within the detail design process which could be more efficient, regarding communication, follow-up and time planning, and to give suggestions for improvements.
State of the Arts in Virtual Worlds
Virtuella världar kan vara så mycket mer än bara spel vilket jag går igenom. Frågan är då vad mer är det och till vad kan de användas? Genom studier och genomgångar av vetenskapliga visar vart det virtuella användandet står idag och till vad virtuella världar kan användas. Jag försöker också ge svar på om det bör vidareutvecklas och användas mer. Det jag går in på är bland annat virtuella obduktioner.
FEM i praktiken : En studie i FEM-Designs användningsområden inom konstruktionsprojektering
This diploma work has been conducted for the consulting company Ramböll inUppsala, Sweden with the purpose to perform a study with the calculation programFEM Design 9.0 made by Strusoft. The aim has been to find out if it is possible to gainadvantage by utilizing more advanced 3D software for design calculations, instead ofthe traditional methods currently used in construction works.The method of approach has been to model an existing warehouse building with theprogram FEM Design, and then compare the results with those attained with FrameAnalysis and hand calculations. These results are then analyzed. An evaluation is maderegarding to what benefits can be achieved using a more advanced 3D-model.The results of the study show that the differences between the methods are not ofany significance with regard to the design of the steel frame. However in morecomplex materials such as reinforced concrete, the differences become more notable.The conclusions drawn by the authors of this study into FEM Design are that theeducation requirements of the program are higher than for simpler programs, whosepurpose are solving predetermined problems.
Dimensionering av bärverk av stål : En jämförelse mellan Eurokod och BKR
The design regulations of Boverket (BKR) have long been the mandatory standard for construction design in Sweden. However from the end of the year 2010, the BKR will be replaced by the European standard Eurocode (EC). The transition to EC has been delayed and it is not until the second of May 2011 that the use of EC will be mandatory. Because EC and BKR differ from each other it is highly interesting to investigate and explain these differences.The purpose of the thesis is to compare the two standards and investigate how they give different results or not for the dimensioning of structures of steel with associated loads. The current project HVC (Pets Science Center) in Uppsala is used as a model for the design of the steel structure used in this study.
Nödlösning i fickformat - stående kissande för kvinnor
The product "urinal funnel" for women has fascinated me for a long time. Not only because it solves a practical problem in a simple way, but also because it challenges our definitions of gender and behaviour. This report describes the process of making a new design for a funnel, taking material, ergonomics and construction in consideration. It also includes structuring a launching of the product in Sweden. It starts up with a large amount of information gathering, both by interviewing testgroup-perticipants, but also by researching and evaluating the range of existing funnels.
Kriminalitet sätter mannen på prov ? En studie av identitetsskapande i romanen Snabba Cash.
The aim of this Master?s thesis is to examine how representations of identity construction are performed through the characters in the novel Snabba Cash by author Jens Lapidus. I examine what means the characters are using, and how the identity construction processes are related to the idea of modern society. For a theoretical background I use sociologist Anthony Giddens? theories regarding modernity and self-identity, to study general identity construction.