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989 Uppsatser om Video commercial - Sida 34 av 66

Digital guidning på campus Alnarp : tekniska lösningar för riktad information till olika målgrupper

Today digital guides are most frequently used by the museum and tourism industries. They are also used for education purposes. They make it possible to distribute information and have it easily accessible. In addition to written information they add sound, pictures and videos which lift the whole impression of the visited place to a higher level. A variety of systems currently in use today have been evaluated.

Lobbying och EU:s textilstrategi : En kvalitativ fallstudie av hur intresseorganisationer och f?retag p?verkar utformningen av EU:s strategi f?r h?llbara och cirkul?ra textilier

This thesis investigates how lobbying influences the European Union Strategy for Sustainable and Circular Textiles (2020-2025). It asks which actors dominate, what strategies they use, and how these patterns can be explained by pluralism, corporatism, new institutionalism, and Kl?ver?s exchange logic. Using a qualitative case study with process tracing and text analysis, the study examines consultation data, official EU documents, and transparency reports. Findings show that commercial actors dominate consultations and expert groups, prioritising product-focused measures over systemic change, while transparency gaps enable informal influence.

ONBEAT/OFFBEAT : En o?gonro?relsestudie av audiovisuell synkronisering

Senare forskning har bo?rjat ja?mfo?ra etablerade principer inom filmklippning med ro?n fra?n kognitionsforskning. Ny teknik go?r det mo?jligt att pa? ett adekvatare sa?tt ta del av a?ska?darens upplevelse och interaktion med ro?rlig bildmedia. Tidigare studier som tas upp i texten har varit inriktade pa? visuella aspekter, hur brott mot videoredigerings- principer pa?verkar a?ska?darens o?gonro?relser.

"Första boken är aldrig bra när det gäller böcker" en kvalitativ studie av pojkars läsning i mediesamhället

Children of today are surrounded by many different kinds of media. Books have to compete with new media like computers, video games, many TV-channels etc. The aim of this study has been to investigate the reading habits of 9-12-year old boys in their spare time, and their reasons for reading related to their use of other media. Our interest has been to shed light on the boys reading habits, their preferences and motives for reading and their reading functions. Even though our focus has been on their reading, we also have examined their use of other media and the function of this use.

IT och lärande : En studie av mediepedagogiska arbetssätt

Detta arbete är en fallstudie som har till syfte att identifiera och utvärdera mediepedagogiska arbetssätt i gymnasieskolan med hjälp av IT. Studien har utförts under ett läsår med en klass som tilldelats egna bärbara datorer. Under året har jag undervisat klassen i programhantering samtidigt som jag periodvis har deltagit som observatör i klassens undervisning i andra ämnen. Jag har sedan i samråd med undervisande lärare valt ut några alternativa arbetssätt som vi har provat. De arbetssätt som vi har använt oss av är Wiki, video, stillbilder i kombination med eget ljud samt tidning och broschyr.

Porträtt av personer med funktionsnedsättningar : - En kvantitativ och kvalitativ undersökning om den bild SVT:s respektive TV4:s nyhetsinslag skapar av personer med funktionsnedsättningar

The study has answered the questions to what extent people with disabilities are involved in SVT- and TV4- news reports and how people with disabilities are represented in news reports. The material is based on 140 news items.The study has demonstrated that news reports SVT and TV4 have different grades of misconceptions about disabled people. Disabled people are constantly being reinforced by negative disabling terms, the disability being of central importance for the news broadcast and they still occur in stereotypical depictions. Through the image of disabled people forms the bed-rock on which the attitudes towards, assumptions and expectations of disabled people are based on. They are fundamental to discrimination and exploitation that people with disabilities face on a daily basis, and contributes significantly to their systematic exclusion from mainstream society.

Jakten på berättelsen : en modell för att testa berättelsers potential tillämpad på valfilmerna vid Riksdagsvalet 2010

In 2010 Swedish political parties used commercials broadcasted on TV for the first time in order to gain votes in a general election. In connection with the election the parties were criticized for not succeeding to formulate a story to the voters that conveyed how they wanted to change Sweden. In this paper I use central concepts from rhetoric, storytelling, postmodernism and psychology to formulate three demands each on the narrator, the story and its reception. Using the resulting image of what distinguishes a good narrator, a good story and a good reception as a starting point, I investigate to what extent the critique was justified. My findings indicate that the degree to which the commercials fulfill these demands vary greatly.

Vandring som tema i videokonst : En studie av Francis Alÿs videodokumenterade performance

Idag anva?nds 1:1 datorer, d.v.s. en dator fo?r varje elev, i svenska skolor. Detta a?mne a?r intressant att underso?ka i va?rt va?xande globala digitalsamha?lle da?r kommuner och skolor stra?var efter att erbjuda en ho?g tillga?nglighet och kompetens till eleverna.

Låt det förflutna tillhöra det förflutna : En studie om datorspel, socialt välbefinnande och kunskapsmässig utveckling

This study investigates the effects that commercial computer games have on young individuals social comfort and learning progress. As a systematic study of literature, scholarly articles have been analysed in order to illuminate the positive as well as negative effects on social comfort and learning progress that may come with playing computer games. The social effects have mainly been discussed with role-playing games, such as World of Warcraft, as starting point, while the learning effects have been coupled with strategy games, such as Civilization IV. The study does not simply declare how these games can be good for these factors, but also in what respect computer games may prevent the development of young individuals socials skills and learning progress. The study showed that in spite of perpetual prejudices against computer games in the technological age, computer games might actually be good to use as a tool in order to authorize the development of young individuals regarding learning and social aspects.

Bildbaserat informationsmaterial : Visuell information som hjälp för ett komplicerat betalsystem i kollektivtrafiken.

I got interested in this subject when I came in contact with Västtrafiks new paymentsystem myself during my visits in Gothenburg. I suspected problems with the informationmaterial regarding it and others seemed to share my opinion that the payment system wasdiffcult to understand. When I contacted Västtrafik and asked them about the paymentsystem they confirmed that some understanding diffculties had occurred. With thatconfirmation I decided to make it my project to look in to the matter.Some methods were used to identify the problems. The methods could again confirm thatthere were some problems with the payment system and that the information material wasa vital reason.

Försjunken i den digitala spelvärlden : ett forskningsarbete om inlevelse i first-person shooters

Inlevelse i den digitala spelvärlden är ett utspritt begrepp bland spelare och spelutvecklare, men har termen samma innebörd för alla. Detta forskningsarbete tar upp tidigare forskning inom ämnet inlevelse i digitala spel men också vad spelare idag anser om termen och vilka faktorer de anser är viktiga att fokusera på när man vill skapa ett inlevelserikt spel i genren first-person shooter. Genom en litteraturundersökning av tidigare forskning samt en enkätundersökning framgår det att inlevelse kan delas in i tre olika nivåer: involvering, försjunkning och total inlevelse. Forskningsarbetet bekräftar tidigare forskning på området och för ämnet om inlevelse i first-person shooter genren vidare, där inlevelsen styrs av spelelementens fyra pelare: estetik, spelmekanik, story och teknik men är också högst beroende av en spelares personlighet, mentalitet och inställning till det spel denne spelar. Enkätundersökningen pekar också på ytterligare faktorer som kan stärka respektive hämma inlevelsen i FPS..

Kommer produktplacering att ersätta traditionell TV-reklam?

Syftet med denna uppsats har varit att undersöka om produktplacering kommer att ersätta TV-reklam. Produktplacering och TV-reklam behandlas i denna uppsats ur mediekonsulters synvinkel. Studien har genomförts genom en kvalitativ analys, där uppsatsens empiriska material har hämtats från fem experter inom produktplacering och TV-reklam. Detta har vi gjort för att utforska deras syn, åsikter och uppfattningar om ämnena. Vår teoretiska referensram är hämtad från litteratur, Internet samt artiklar.Begreppen produktplacering och TV-reklam presenteras samt dess för- och nackdelar redogörs.

Utvärdering av tillgänglighet på Stora Ensos massabruk i Skutskär

Self-driving cars are soon to become a reality to the commercial market. A self-driving car does not have a human operator, which enables some interesting characteristics. The main benefits are considered to be:The number of accidents and traffic jams should be reduced.Enhanced comfort.Energy usage could be decreased while capacity could be increased.This study concerns the causes for improved energy efficiency. The reason for improved energy efficiency is mainly because of the variation in terms of acceleration, braking and distance holding are reduced. The vehicles are more intelligent and can work together as a unity.

Biologiska bekämpningsmetoder i hemträdgården :

Biological pest management is defined as control of pests using their natural enemies. This method has been used in Sweden since the 1970´s and it has been developed ever since. Biological pest management is today relatively common among commercial growers but there are good possibilities to apply this method in the home gardens as well. The aim with this thesis is to compile a report from both the companies that are marketing the products and the home gardener´s point of view. This should give a better understanding of the market and how it could be improved. We will give examples of products that represent the different kinds of organisms that are being used in biological pest management. Our hope is that this will be an introduction to all interested in biological pest management. The legislations regarding registration of organisms are still a matter of discussion and are causing problems to producers, distributors and the market in general. Why isn´t biological pest management more common in the home garden? The main reason appears to be the lack of knowledge in the subject. What are the benefits using biological pest management when it requires so much knowledge and it´s more expensive than conventional pest management? With the environmental problems we face today, we hope that every single gardener has an interest in developing an environment as clean as possible, even if only in one's own backyard..

Det progressiva biblioteket: vänstervågen i biblioteksdebatten 1965-75

The aim of the thesis is to examine the Swedish publiclibrary-debate between 1965 and 1975, with a focus on theinfluence of the New Left movement. The empirical materialconsists of articles from two library journals, and is studiedwith the intent to achieve knowledge of the library ideologyexpressed in context of the socialist movements of the 1960sand 70s. The method used is ideology analysis. Threedifferent areas of debate have been included in the study:issues pertaining to library holdings, problems concerning theworkplace and social and outreach activities.Some of the salient and key ideas that often recurs in thematerial touch upon the dangers of mass market literature, thenecessity for an expanded workplace democracy, theimportance of social work and the need for a more politicallyactive library. The bureaucracy, centralism and authoritariantendencies in the library world are criticized, as well as thenotion that the library should remain a politically neutralinstitution.

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