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14079 Uppsatser om System design - Sida 14 av 939
Användarmedverkan - en kritisk framgångsfaktor för ERP?
Denna uppsats redovisar huruvida användarmedverkan kan ses som en kritisk framgångsfaktor i införandet av ett ERP-system. ERP-system kan sägas vara en vidareutveckling av Informationssystem (IS) och i tidigare avhandlingar och uppsatser har det framgått att användarmedverkan är en kritisk framgångsfaktor vid införandet av olika IS. I samband med detta kunde därför följande hypotes formuleras:Borde inte användarmedverkan vara viktigt även i införandeprocesser av ERP-system?Med hjälp av denna hypotes så har uppsatsens frågeställning specificerats enligt följande:Kan användarmedverkan ses som en kritisk framgångsfaktor i samband med ERP-system?Vad innebär i sådana fall användarmedverkan i samband med införandet av ett ERP-system?Hur och med vilka hjälpmedel kan man involvera användare vid införandet av ERP-system?Syftet i denna uppsats är att skapa en uppfattning om, och i sådana fall varför, användarmedverkan kan ses som en kritisk framgångfaktor i samband med införanden av ERP-system. Samtidigt kommer undersökningen att kartlägga hur, dvs.
Applikationsportering till mobil plattform
När man lever i ett samhälle där användandet av mobila enheter som smartphones ökar, sker motsvarande ökning av frågan på tillgång till befintliga system i mobila enheter. Ett mobilt system kan utvecklas på olika sätt beroende på efterfrågan och kunskapsbasen hos utvecklarna. Det finns olika sorters mobila system, däribland webbaserade och plattformsspecifika system.Den här rapporten innehåller en förstudie för olika tillvägagångssätt för att skapa en mobil version av ett system. Rapporten redogör för olika tekniker som kan användas beroende på vilket system som önskas överföras, samt vilken målgruppen är. Rapporten beskriver också hur framtagandet av ett mobilt system för olika mobila plattformar har skett för ett redan befintligt system..
?Design av en experts arbetsplattform
Hjälp snabbt och enkelt på distans..
Självständigt Flöde : En studie om självständig orienterbarhet på Björnkullas äldre- och demensboende
The purpose of this study was to examine how the design of the wards, at Björnkulla nursing home, affects the residents? wayfinding ability and autonomy. Thus, the aim has been to make a design proposal that, trough color and design can increase the residents? chance to independent mobility. Since the study aimed to examine how the environment affect and can support people with dementia, qualitative methods were used.
Uncord Audio - Formgivning av produkt för trådlös ljudöverföring
The thesis work was conducted with the company Free2Move AB. The company is located in Halmstad and is an acting provider of wireless communications for industrial customers, mainly focused on Bluetooth? technology.In today's society most people have their music on their computer, MP3 player or mobile phone. What if you could avoid the cable between your sound system and sound source and transfer music wirelessly instead? Together with the company's engineers, I have developed a new comprehensive product for wireless music transmission.
Smart design för auktionsapplikationer på smartklockor : Att uppnå användbarhet på smartklockeapplikationer
This study concerns design thinking and how to achieve usability when designing applicationsfor smart watches. The study's focus is on interaction and design for online auctionapplications such as Ebay and Tradera. After studying usability and design for devices withsmall screens, guidelines and design principles for interactive systems, we developed apaperprototype for an auction application. The prototype was used for testing our intervieweeswhile observing and asking questions. After collecting the data we analyzed the responses andfeedback on our prototype and combined the results to previous studies.
Framtagning av en remdriven växellåda till en häcksax
The project was performed in collaboration with Husqvarna, one of the world?s leading manufacturer in the market of electric outdoor products. The report is a thesis work of a bachelor mechanical engineer program, in the field product development and design.The project is a study of the development opportunities within drive belt for a gear driven gearbox to one of Husqvarnas petrol powered hedge trimmers. A big part of the project was also to find combinations of materials for all components in the gearbox, to reduce weight and maintain or improve the performance of the system. Belt drive was of interest to investigate as an alternative solution to the current design that can reduce wear on the system at a performance test performed in the company before the product is released to market.
Behov av flexibilitet i COTS-system : Hur COTS-system möter användarnas behov i olika organisationer
This thesis examines if commercial-of-the-shelf (COTS) systems meet the needs in different types of organizations. This was investigated through a case study of a COTS system. The system is built for contact centers and used in different types of organizations. Contextual inquiries with users from six different organizations were held together with interviews with stakeholders of the system. This gave an understanding for how the system is used and the needs to be met in the different organizations were recognized.
Att utveckla en modern webbplats : A?r responsiv design framtiden?
The IT industry is constantly evolving and it's more or less a requirement today for web developers to be familiar with and to be able to develop for all platforms. A technique that has taken hold and is now widely used is responsive design. Developing responsive design means adapting the layout to the viewing environment; the screen size. Another useful method when developing for different devices is the mobile first theory, which means developing for the mobile screen first. This is done to scale down the site and to clear unnecessary information in order to provide a better user experience.
Dynamisk modellering av VSC-HVDC : En statisk och dynamisk modelldesign o?ver VSC-HVDC fo?r implementering i ARISTO
This thesis treats the subject of a complete steady state and dynamic model of the VSC-HVDC covering both the AC and DC system-side of the converter. The topology of the model is recreated after the scheduled transmission line in the south of Sweden, called SydVa?stla?nken. The topology covers both a simple two terminal connection as well as a multi-terminal one. This model is to be implemented in the power system simulation program ARISTO.
Re-design of Toledo Riverfront : from industrial past to sustainable biodiverse future
Effects of climate change, urbanization and global homogenization are resulted in the degradation of land and losses of natural habitats. Ecological design integrates nature into urban environment by respecting natural ecological principles and processes and creating resilient
urban biotopes which also can be used by local urban communities.
The aim of the thesis is to answer the research questions: How ecological design principles can be applied for re-design of Toledo Riverfront (with requirements of the design competition)? and What is the ecological design in landscape architecture? I participated in the USA design
competition with the aim to create a vision and redesign of Toledo Riverfront in Ohio State, USA. The site is located in the south point of Lake Erie. As a result of a long industrial activity, riverfront of Toledo had been transformed into inaccessible and abandoned brownfields.
In my proposal I applied ecological design principles on three scales:
the city of Toledo by reinforcing of ecological connection and creating green corridors along the river; the intermediate scale by suggesting public parks along the river front and on the fine level by proposing detailed design including remediation of the site and use of dredged
material.
Spårbilsstation i Upplands Väsby kommun
Upplands Väsby municipality has a vision that podcars in the future will become an effective alternative in public transport, with reduced car-dependency as a result. The system would also attract new inhabitants and businesses to the municipality.This report deals with various issues that podcar stations may face. Also, suggestions for possible track laying at the stations and station design are presented. Two areas are investigated. Eds allé which is a neighborhood that is planned for housing and where the station may be planned into the cityscape from the start.
Att genom design effektivisera räddningsinsatsen för motorcyklister i trafikolycka
What if the emergency response directly knew exactly where to go and what to do if a road accident occured? During the last ten years the number of motorcyclists in Sweden has doubled. Every year, more than 300 riders are seriously injured and over 40 die in road accidents. Being found in time is critical to increase the chance of survival. The goal of this project is to use design methods to find a solution that enables a fast and adequate emergency response for motorcyclists and other unprotected road users..
Analys av QoS i mellanvaran Meteor
This thesis is closely related to the Dynamically Self-Configuring Automotive System(DySCAS) project. DySCAS is a middleware for electronics in an automotive system. Thethesis work has been performed in cooperation with ENEA. Parts of the demonstrationplatform Self configurable High Availability and Policy based platform for Embeddedsystem (SHAPE) developed for the DySCAS project by ENEA have been used in theimplementation phase of this master thesis.The goal of this thesis was to evaluate how the Meteor MW, an offspring of the DySCASmiddleware, should handle QoS and to design a Quality of Service Manager (QoSM) for theMeteor MW that fulfilled hard real-time requirements. The thesis also had the objectiveof analysing and identifying the requirements on such a QoSM from a QoS perspective.Specifically the requirements to guarantee real-time support for applications running onthe MW.
Att spela heterosexuell : En studie av konstruktioner av genus och sexualitet i tv-spelen Prince of Persia och Fable II
The purpose of this paper is to investigate how gender and sexuality are made in the videogames Prince of Persia and Fable II, and more specifically to look at possibilities and limitations for the construction of gender and sexuality in these games. I understand videogames as an interactive media form that differs from other types of media like film and literature. It is a media form that depends on a player to be played. At the same time it is constituted by rules of how it can be played. I have analyzed my material by a method called close-playing.