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23 Uppsatser om Spinning - Sida 2 av 2
Återvinning av textil
Syftet med rapporten var att studera möjliga återvinningstekniker för Ragn-Sells. För detta användes litteratursökning och intervjuer. Återvinningstekniker som studerats är mekanisk bearbetning, mekanisk återvinning, kemisk återvinning och viskostillverkning. Flera underklasser till dessa metoder studerades också, liksom flera sätt att tillverka återvunna produkter. Rapporten nämner ett urval av återvinningstekniker och försöker inte nämna alla tillgängliga återvinningstekniker.Återvinningsteknikerna har sorterats enligt prioriteringen i EU:s återvinningsdirektiv (2008/98/EG).
Jakten på den perfekta sportbehån ? En studie om produktkategorisering utefter fysisk aktivitet
Denna uppsats har till syfte att redogöra hur en produktkategorisering för sportbehåar kan genomföras, samt hur dess produktkommunikation kan utformas för material i butik. Undersökningen bygger på en kvantitativ metod, där främst en enkätundersökning och konkurrentanalys ligger i fokus. För att tillämpa studien på ett etablerat företag, är modekedjan KappAhl studiens informant. Dock kan denna information även nyttjas av andra aktörer, vilka önskar utföra en liknande undersökning. Resultatet för studien visar att den mest förekommande kategoriseringen av sportbehåar består av tre stöd: lågt, medel och högt.
Produktionsanpassad tvärkraftsarmering för betongplattor
AbstractThe project "Sound and Play" have been implemented in collaboration with the toy company BRIO in Malmo. The purpose of the project was to examine whether and how BRIO in the future could develop toys around sound for Toddlers.The problem formulations that would be answered after completion of the project was "How could BRIO broaden its product range with the help of audio toys?", "How can you combine toys and sounds in an interesting way for children?", "How do you create a toy with sound that is fun for the child, but not annoying for parents?". Currently BRIO only has two toys with sound in this age group.The expression of the toy was going to be a mix of classic and cool and the overall feeling of the toy was going to be explorative and arouse curiosity in the child. This feeling would be communicated through simplicity and joy.
Salome och mansmordet : Slutet på den maskulina traditionen. En studie i Ann Jäderlunds Salome
Salome is the myth of the Oriental princess who dances for her stepfather, Herod the tetrark at his banquet. He becomes so enchanted by Salome's dance that he allows her to wish for what she wants. On the advice of Queen Herodias, Salome's mother, she asks the head of prophet John on a platter. Herod is horrified, but grants Salome's desire.This is the first in a series of Salome petitions as Mark and Matthew in the New Testament. Salome has since then never ceased to fascinate artists and writers through the ages.
Utvärdering av Kvarnholmens silotorn inför ombyggnad till flerbostadshus
AbstractThe project "Sound and Play" have been implemented in collaboration with the toy company BRIO in Malmo. The purpose of the project was to examine whether and how BRIO in the future could develop toys around sound for Toddlers.The problem formulations that would be answered after completion of the project was "How could BRIO broaden its product range with the help of audio toys?", "How can you combine toys and sounds in an interesting way for children?", "How do you create a toy with sound that is fun for the child, but not annoying for parents?". Currently BRIO only has two toys with sound in this age group.The expression of the toy was going to be a mix of classic and cool and the overall feeling of the toy was going to be explorative and arouse curiosity in the child. This feeling would be communicated through simplicity and joy.
Sound and Play
AbstractThe project "Sound and Play" have been implemented in collaboration with the toy company BRIO in Malmo. The purpose of the project was to examine whether and how BRIO in the future could develop toys around sound for Toddlers.The problem formulations that would be answered after completion of the project was "How could BRIO broaden its product range with the help of audio toys?", "How can you combine toys and sounds in an interesting way for children?", "How do you create a toy with sound that is fun for the child, but not annoying for parents?". Currently BRIO only has two toys with sound in this age group.The expression of the toy was going to be a mix of classic and cool and the overall feeling of the toy was going to be explorative and arouse curiosity in the child. This feeling would be communicated through simplicity and joy.
Dynamisk analys och utmattningskontroll med hjälp av fältmätningar och FEM : Fallstudie över SL:s Bro norr om Söderströmsbron
AbstractThe project "Sound and Play" have been implemented in collaboration with the toy company BRIO in Malmo. The purpose of the project was to examine whether and how BRIO in the future could develop toys around sound for Toddlers.The problem formulations that would be answered after completion of the project was "How could BRIO broaden its product range with the help of audio toys?", "How can you combine toys and sounds in an interesting way for children?", "How do you create a toy with sound that is fun for the child, but not annoying for parents?". Currently BRIO only has two toys with sound in this age group.The expression of the toy was going to be a mix of classic and cool and the overall feeling of the toy was going to be explorative and arouse curiosity in the child. This feeling would be communicated through simplicity and joy.
Varumärkesprofilering ? för modevarumärke i utvecklingsfas
I dagens samhälle råder ett överutbud av produkter på marknaden där varje företag febrilt kämpar om att fånga kundens uppmärksamhet. Då modebranschen snurrar allt snabbare och kunden förväntar sig nya plagg i butik varje vecka, har en stark varumärkesidentitet visat sig vara av allt större betydelse . Företag inom samma bransch har en benägenhet till att producera varor som blir alltmer lika varandra gällande produktens egenskaper, utseende och pris. Då teknologins framsteg går allt snabbare ökar konkurrensen och risken finns att nylanserade produkter redan är omoderna när de introduceras för konsumenten. Den avgörande och återstående faktorn för konsumenten vid köp blir då varumärke.