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1246 Uppsatser om Semantic description of environments - Sida 5 av 84
Användarupplevelse inom mobila applikationer : En kvalitativ utvärdering av en befintlig utvärderingsmetodiks funktionalitet i en mobil kontext
Choosing the right user experience evaluation method can be difficult, choosing the right one for mobile user experience can be even more so. One major cause is that mobile usage is context dependent. Another contributing factor is that there is not one widely adopted theory or framework for user experience due to its complexity.The purpose of this study was to evaluate an existing method artifact in its feasibility for evaluating mobile applications. The chosen method, AttrakDiff2 is a self-reporting semantic differential questionnaire to evaluate the user experience of an interactive product, based on its hedonic and pragmatic qualities.A study was conducted where the participants assessed one mobile and one web application, which were later rated with AttrakDiff2. The completion of the questionnaire was conducted as a think-aloud session subsequently followed by an interview.The results suggest that the participants experience was affected more by the evaluated application style than the different platforms.
Att utveckla en förskolegård : exemplet Kungstäppan
Studies in the recent years have showed that the preschool playground is important for both the physical and emotional development of children. The Botkyrka local government has decided to improve their preschool playgrounds in order to take advantage of these studies.
The administration of childcare and education in Botkyrka is arranging a network between the different preschools where they work together to improve their outdoor environments. The network is arranging workshops and seminars where people from the different preschools can come and gain inspiration for improvements of their own preschools. The administration of properties has created a document where they describe the changes that are supposed to be made to the different outdoor environments.
Through the administration of properties and the person who is responsible for the outdoor environments I was introduced to their work with the preschool playgrounds.
Virtualiseringsproblematik i företagsmiljö
The purpose of the study was to identify and analyse the implications of client virtualisation in company environments. The study chose to focus on the aspects of the current hardware, license management, application management, maintenance work and the implications virtualization would have on these. The work in the study was chosen to limit itself to a Windows environment.The background to the study was due to a growing need to be more flexible and mobile in company environments and in collaboration with the University of Jönköping a problem description and the framing of questions was defined. The essay tooka qualitative initiative to comprehend the complexity of the problem at hand. The empirical data was collected from interviews, literature studies and laboratory work testing applications.
Fr?n kontor till sk?rm: Hur hybrida arbetsmilj?er p?verkar f?retagskultur
Hybrid working solutions have become increasingly common following the outbreak of the Covid-19 pandemic. This new way of working introduces organisational challenges regarding how the culture within an organisation is created and maintained in an environment that combines both a physical and digital presence. This study aims to explore how hybrid work affects an organisation?s ability to develop and maintain its culture, as well as the digital tools and strategies used in the process. This will be studied through an employer?s perspective.
Säkra kommunikationskanaler i en distribuerad heterogen miljö
The systems environments of today are often distributed and heterogeneous. These kind of systems have several advantages but also disadvantages. One problem is how to keep them secure.The security problems in these environments are mainly due to the communication between the connected computers. It is relatively easy to tap these communication channels from information. There is also a need for the possibility to secure these channels from modification of sent information and to be able to verify the sender and receiver of information in a secure manner.
Hemlösa ungdomar - ett osynligt problem : En kvalitativ studie om avsaknaden av en enhetlig problembeskrivning
Homeless adolescents are in Sweden rather invisible, as a group. There is no established definition or description of the problem, nor any uniform terms regarding it. The purpose of this study is to investigate how four different organizations, based on their basic principles, describe the group homeless adolescents. We discuss why the organizations reason as they do, and what it leads to. In order to do so we have performed qualitative interviews with representatives from each organization.
Att beskriva upplevelsen av stadens rum :
The city is complex, multi-faceted and fascinating. The same can be said about the rooms
of the city. The experience of the rooms of the city can be described in as many ways as
there are individuals. The question concerned in this essay is How can you describe the
rooms of the city as a phenomenon and how can you describe the experience of these rooms
in general?
The concepts city and room are widely understood and neither of them has a description
that can be used in all situations.
Att växa i lekmiljöer : hållbar och funktionell växtanvändning i lekmiljöer för förskolebarn
The preschool constitutes a big part of many
children's everyday existence. Its contents are
therefore of great importance and the environment
deserves a well thoughtout design. In this
study, surveys in field and literature have resulted
in conclusions around how plants can be used in
children's play environments, in order to contribute
to the experiencerelated values. The aim
is to present conclusions to lean on when drawing
up designproposals for new playgrounds,
especially where the natural conditions are not so
favorable. The first question that is responded to
is how plants can be used in order to enrich the
children's play environments.
Ådalen 1931 - Göteborg 2001: en jämförelse av två händelser som skakade Sverige
Ådalen 1931 - Göteborg 2001, A comparison of two incidetns that upsett Sweden. An essay about how the press in Norrbotten wrote about the incidents in Ådalen 1931 and Göteborg 2001. The main questions are: Is there any parrallells in how the swedish state acted? Is there any parrallells in how the press acted? In what way have the state and the press acted different 2001 compared to 1931? What does eventual differences in their actions depend on? The so called biträdesteorin is used to answer theese questions. The essay includes three big newspapers in Norrbotten: Norrbottens Kuriren, Norrländska socialdemokraten and Norrskensflamman.
Tillgänglighet och varsamhet i vardagens stadsmiljöer
This graduate thesis deals with the challenges facing us as we gradually make our urban environments withtheir many public buildings, such as shops, cafés and cinemas, more accessible for disabled people. Theperspective taken is that of the conservationist, who in her or his profession looks to the cultural andhistorical characteristics in buildings and building environments. In order to gain better accessibility, changesin the physical fabric need to be made, with consideration for the cultural and historical characteristics.The introduction presents the subject of considarate accessibility. The second chapter deals with the legalaspects concerning the protection of buildings as well as the accessibility for disabled people. Severalinterviews with different participants are presented here, aiming to tie the legislation to the reality of theconservationist, the disabled, the civil servant working with accessibility issues and the property owner,whose responsibility it is to make the adjustments necessary to improve accessibility.
Utvärdering av grafisk utvecklingsmiljö för programmering av signalprocessor
This work aims to evaluate the possibility of using a graphical programming language to develop software for a digital signal processor. A fixed-point digital signal processor called Blackfin BF-537 is used for this. Instead of using conventional programming languages, like C or assembler, for software development the possibilities to use a graphical environment to fill the same purpose are examined. The development environment primarily used is NI LabVIEW, but also the use of Mathworks Matlab Simulink is investigated. A variety of programs consisting of various signal processing operations and utilities are developed using these development environments.
Touching reality: Exploring how to immerse the user in a virtual reality using a touch device
This paper explores the field of virtual reality and how immersion and presences
can be increased when it comes to navigation and interaction with Virtual
Environments. The availability of VR technology has sparked a trend, especially
in game development. Old ways of designing for interactive environments have to
be revised. This is done by exploring the massive body of work done on VR,
exploring its underlying concepts, using tested design techniques and ways of
evaluating interaction for VR. A design suggestion in the form of utilizing a tablet
device as the main input device is derived.
Ljudlandskapets Attribut: Metoder för att bättre förstå och beskriva ljudlandskap
In soundscape research, the field?s methods can be employed in combination with approaches involving sound quality attributes in order to create a deeper understanding of sound images and soundscapes and how these may be described and designed. The integration of four methods are outlined, two from the soundscape domain and two from the sound engineering domain. This study has shown that by combining these methods the understanding of both the entire soundscape and the specific sounds increase. The study also shows that when the methods are used, there is a qualitative change of the description and understanding of soundscapes and the concrete description becomes more elaborate..
Vetlanda i nytt ljus - förslag till förändring av torg - stadskärnan :
This is a degree project that takes up history, present-day
situation and analyzes these, that in turn becomes basis for
cunning, both for shape and lighting, plus gives a eye-opener
through entire the work.
Vetlanda municipality acquires alter Stortorget that lies my
in downtown. The area is not so used and has a fairly dreary
appearance. Here are potential and a lot of possibilities for
development.
When working with a task as Vetlanda center, it is easy to take
water over your head, so it is important to limit yourself. History,
a description of today?s appearance and work area limit
to the design proposal has been given different weight for the
job.
Välkommen in? En studie om socialkontors väntrum
This is a paper about the social services waiting rooms. Our aim with the study has been to:?Describe and problematize the physical environment in social services waiting rooms. A wider purpose is to lift the question about the waiting room as a significant part of peoples encounter with the social services.? To be able to achieve this purpose, we have used two questions: What does the physical waiting room environment look like in social services in Stockholms län? How can we understand and problematize the physical environment factors impact on people who visits these environments? We have observed and photographed ten waiting rooms in ten different social services in Stockholms län.