Sök:

Sökresultat:

210 Uppsatser om Screen lock - Sida 8 av 14

Smart design för auktionsapplikationer på smartklockor : Att uppnå användbarhet på smartklockeapplikationer

This study concerns design thinking and how to achieve usability when designing applicationsfor smart watches. The study's focus is on interaction and design for online auctionapplications such as Ebay and Tradera. After studying usability and design for devices withsmall screens, guidelines and design principles for interactive systems, we developed apaperprototype for an auction application. The prototype was used for testing our intervieweeswhile observing and asking questions. After collecting the data we analyzed the responses andfeedback on our prototype and combined the results to previous studies.

"Does that look like a Ford to you?" : Företagsimage i spelfilm och reklamfilm

Studies show that product placement is becoming a more and more common method for companies to use when communicating with consumers. The results of this study can?t confirm nor deny that claim, but instead we offered the observation that as a communication method, product placement and TV-commercials are more similar than revealed at first glance.Cars of the brand Ford appeared in seven out of the 50 motion pictures that made up the sample material in this study. In several instances the values that were communicated regarding the brand matched, completely or in large parts, the values communicated about the Ford brand in Ford?s own commercials.This doesn?t hold true for all companies.

"Jag kände mig som en pilot" : ??????En studie om interaktionsstilarnas påverkan på spelupplevelsen

Today's technology offers a variety of opportunities to interact with the interactive systems. Human-Computer Interaction in the last decade is the area of research that has contributed the most to this development. But how is this interaction perceived? The user experience is something that is formed by the interaction between human and the computer interactive systems. The objective of this thesis is to investigate how the user experience differs depending on how one interacts with a game.

Spelvärlden som informativt grafiskt gränssnitt : En studie om hur spelvärldens visuella uttryck hjälper ovana spelare att förstå mål och regler

The diegetic game world places high demands on how it is designed. It is common that game developers wants to create a deeper player immersion and some developers believe to achieve this by integrating HUD elements into the game world. To find out how digital games can rely on the design of the game world, we performed user studies on beginners who have very limited experience of playing digital games. By observing the beginners, we could discern the visual aspects in the diegesis that helps players understand the game rules and objectives because the beginners won`t make their choices based on previous gaming experiences. If players encounter a variety of difficulties to understand the rules of a game, then it will less likely be a successful game.

Morgondagens värdetransportväska: produktutveckling med fokus på funktion & design

Denna rapport är resultatet av ett examensarbete som har utfört på Security Qube System, SQS, i Skellefteå. Med filosofin att tjuven aldrig ska belönas konstruerar och tillverkar SQS värdetransportväskor med ett patenterat skalskydd. Väskorna är designade för transport och lagring av sedlar, lösa eller packade i plastpåsar, samt ATM kassetter. Deras problem är att väskorna blir tunga, svårhanterliga och har otydliga gränssnitt. Uppgiften har varit att utveckla en värdetransportväska, ämnad för en ATM kassett, med avseende på design, funktion och användarvänlighet.

Utveckling och konstruktion av dämpare och låssystem för vågkraftverk

The division of Electricity at Uppsala University is developing a wave energy converter(WEC) consisting of a linear generator connected to a bouy at the water surfacethrough a wire cable called the connection line.During extreme conditions, the wave power plant will experience forces up to 500kN, which lead to unnecessary wear and will ultimately cause the failure of theconverter. To prevent this there is a need for a damper.The wave energy converter works at a maximum efficiency when the translator?sare centered with respect to the stator. Due to tidal movements the position of thetranslator can deviate. There for a mechanical divice that will compensate for this isneeded.This report describes the further development of an earlier project where a tidalwave compensator for a wave energy converter of Seabased AB was developed.

Att leva med AutoCorrect : en studie om uppfattningen om AutoCorrects inverkan

The smartphone is part of our daily life. Smartphone users type on a screen area that is no larger than the palm of a hand. To help with this endeavor the software known as AutoCorrect was created. However little is known about how AutoCorrect actually change the language and if AutoCorrect users at all perceive the impact it has. This study aims to find out if our test subjects are aware of AutoCorrect?s presence and how much it influences them.

Magnetisk separering av malmpebbles i KA3 - mekaniska konceptförslag : Magnetic separation of ore in KA3 - conceptual design propositions

This has been a thesis work for an bachelor degree at Umeå university. The work has been done at LKAB?s facilities in Kiruna and its main purpose has been to investigate and construct some conceptual designs for replacing a screen with magnetic separation in KA3 concentrator plant. First all information available about magnetic separation was gathered and studies of magnetic separation at the sorting plant and studies of the plant KA3 was conducted. Companies that manufacture magnetic separators were contacted.

Sjuksköterskans kommunikation med barn som har autismspektrumtillstånd.

Background: As a part of a national health control program, Statens VeterinärmedicinskaAnstalt performs diagnostics to screen flocks for certain pathogens causing high mortality,morbidity and/or serious economical losses. There are several viruses in the programincluding IBDV (infectious bursal disease virus), IBV (infectious bronchitis virus) and NDV(Newcastle disease virus). Method: 96 serum samples were collected from different poultryflocks in Sweden and analyzed by ELISA, which are currently used in the health controlprogram as well as by a commercial prototype of a multiplex immunoassay manufactured byLuminex Corp., which is currently under evaluation at the United States Department ofAgriculture USDA. This 4-plex assay detects antibodies for the three above-mentionedviruses as well as antibodies of avian reovirus. In the context of this study the ELISAs run inroutine diagnostics as well as a REO ELISA were used as the standard for comparison.Result: The antibody concentration in serum from vaccinated chickens was high while theantibody concentration level in serum from not vaccinated chickens was low.

Representationer av döden i ungdomsfilm utifrån analyser av Hungerspelen och Jag saknar dig

Regarding death in youth movies,analysis of Hunger Games and I Miss You  Today, death is not as present in our everyday life as it was before when everyone knew how death both looked and smelled. This means that media today has a different role and that media can help their viewers to mourn and become aware of death in a completely different way. In this study, death is analyzed as an representation; how it affects and is experienced in two selected youth films, The Hunger Games, (Gary Ross, 2012) and Jag saknar dig/I Miss You (Anders Grönros, 2011).Previous studies mostly analysis death as a figure, and in accordance with these studies have concentrated on different physical descriptions of death; often about diseases or how death is portrayed in the news. In my opinion, these studies lack the perspective of how death is presented, but also how young people respond to these deceptions of death. This essay highlight different perspectives and show more of how death occurs, how the cinematic look is described and how young people react to what is happening on the screen.

Takbox: ny design av befintlig takbox

Rapporten behandlar examensarbetet ?Ny design av befintlig takbox? som utförts vid Institutionen för arbetsvetenskap vid Luleå tekniska universitet. Examensarbetet har förmedlats av Uminova Center i Umeå. Uppdraget gavs till oss två studenter vid ingenjörsprogrammet Industriell design under våren 2003. Uppdragsgivare var Jaxal AB i Övertorneå, som bland annat tillverkar takboxar för det norska företaget Skiguard AS.

Kommunikation mellan patient och sjuksköterska : Faktorer som påverkar

Background: As a part of a national health control program, Statens VeterinärmedicinskaAnstalt performs diagnostics to screen flocks for certain pathogens causing high mortality,morbidity and/or serious economical losses. There are several viruses in the programincluding IBDV (infectious bursal disease virus), IBV (infectious bronchitis virus) and NDV(Newcastle disease virus). Method: 96 serum samples were collected from different poultryflocks in Sweden and analyzed by ELISA, which are currently used in the health controlprogram as well as by a commercial prototype of a multiplex immunoassay manufactured byLuminex Corp., which is currently under evaluation at the United States Department ofAgriculture USDA. This 4-plex assay detects antibodies for the three above-mentionedviruses as well as antibodies of avian reovirus. In the context of this study the ELISAs run inroutine diagnostics as well as a REO ELISA were used as the standard for comparison.Result: The antibody concentration in serum from vaccinated chickens was high while theantibody concentration level in serum from not vaccinated chickens was low.

"Vill du röra på dig får du gå ut" : En studie om pedagogers syn på barns stillasittande i skolans tidigare år

This study aims to discover pedagogues perceptions of children?s sedentary behavior linked to the school and its activities. Questions that the study sought to answer was: What do pedagogues think of when they hear ?sedentary children?. How do the pedagogues look at their own and the schools responsibility? Advantages and disadvantages with sedentary behavior? Relationship between physical activity and sedentary behavior and the impact of environment connected to sedentary behavior? The study is qualitative and implemented through seven interviews with pedagogues in the schools earlier years.

Skillnader och likheter mellan kvinnliga actionhja?ltar under 1970-, 1980- & 2010-talet : En analys av kvinnliga karakta?rer i actionfilmer

Laura Mulvey was the first to suggest that women and men have different positions on the screen; men drives the plot forward, and the women are objects of masculine desire and lust.The purpose of this report was to look at and compare the two characters from the 70?s - and 80's with two characters from the 00?s - and 2010?s to gain a deeper understanding and insight into how female action heroes are presented. This will be done with the help of the questions; How is the female action heroes that are analyzed in the paper?What are the differences and similarities between the past and the present-day action heroes? Just how stereotypical are the women in their genre? The four female action heroes that were analyzed were; Princess Leia Star Wars, Sarah Connor Terminator and Lisbeth Salander Men Who Hates Women and Katniss Everdeen The Hunger Games.The four female action heroes were analyzed based on Rikke Schubarts categories (Moderarketypen, Amazon, Dotterarketypen, Ha?mnerskan and Dominatrix), the character's personal development, the character's violence and the reason for the character's.Characters from the past were more often presented as more uncertain and fragile than the modern confident characters. The female action heroes of modern times was more independent, strong, and in no need of a man in comparison with contemporary female action heroes.

Bildåtervinning för alla: Att tillgängliggöra bildsamlingar för en bred och ickespecificerad användargrupp.

This essay is a survey of thirteen user studies performed in the field of image retrieval. The purpose is to try to distinguish principles that should be kept in mind when wanting to make image databases available for a wide and varied group of users. The essay tries to answer two questions, namely: Are there any results in accordance among the different studies? What in the user studies should be considered when it comes to how content description, interface and functions for searching can be designed when creating systems for image retrieval? Each study is first reviewed on its own, and then a comparative analysis of all the studies is carried out. Derived from the result of this analysis, the conclusion is presented in the form of a row of suggestions to which aspects are to be suitably included in the design of image databases.

<- Föregående sida 8 Nästa sida ->