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491 Uppsatser om Rhythm games - Sida 28 av 33
Att överföra en turordningsbaserad spelprototyp till realtid : ett projekt rörande Victorious Skies och dess utveckling
This project details the process of converting and transferring a turn-based paper prototype to a digital real-time format. The projects goals were to see how well the original feeling could be transferred to real-time and how the transition itself went. The project have been completed with the help of the programmer Mikael Gullberg. The practical part of the project was executed between the dates of 25/4 ? 2/5.
Resurser och hinder i ett bostadsområde för ökad fysisk aktivitet hos barn och ungdomar
Fysisk aktivitet är en viktig del att belysa i bostadsområden då det är där människor lever stora delar av sin dag. Flera faktorer kan hjälpa och ge möjlighet till ökad fysisk aktivitet hos barn och ungdomar samt att det finns motverkande faktorer som påverkar och hindrar fysisk aktivitet. Syftet med studien var att belysa faktorer som ger ökad fysisk aktivitet för barn och ungdomar inom ett bostadsområde samt undersöka vilka motverkande faktorer i ett bostadsområde som leder till att barn och ungdomar inte är fysiskt aktiva. Studien baserades på 11 vetenskapliga artiklar där innehållsanalysen inspirerades av en manifest innehållsanalys. Detta resulterade i två kategorier med vardera fyra respektive två underkategorier: Faktorer till ökad fysisk aktivitet med underkategorierna bostadsområdet, barn och ungdomars aktivitetsplats, exercise games och skillnad mellan pojkar och flickor, samt motverkande faktorer till fysisk aktivitet med underkategorierna teknikens påverkan på fysisk aktivitet och teknik är lättillgängligt.
Läsförståelse eller litterära föreställningsvärldar : Litteraturpedagogisk diskurs inom gymnasieämnet engelska
Reading and analyzing literature has a long tradition of being an essential part of the teaching of English in Sweden. As the offers of entertainment have increased in popular culture with the introduction of computer games, internet and other media, interest in reading novels has decreased. Literature is still a compulsory part of English teaching and the question is how teachers of today use literature and what kind of literary instruction they use.The aim of this study is to explore and discuss the literary instruction discourse in pedagogical texts, lessons, created by and for English teachers of Swedish Upper Secondary Schools. The lessons have been collected from the site lektion.se, where teachers are able to share knowledge and lessons. The study uses an analytical method based on Norman Fairclough´s Critical Discourse Analysis in order to analyze the lessons.
Vikten av Ljud för Navigation i Virtuell Miljö : Orientering med Binaural ljudsimulering
Dagens digitala spel är oerhört komplexa produktioner som ofta kräver en multitud av sofistikerade verktyg för att förverkligas. Ett intrikat nätverk av moderna lösningar där såväl visuella som audiovisuella element samverkar för att frambringa fängslande och entusiasmerande upplevelser är vad som gör dagens spelproduktioner, och ingen annan bransch har sett samma raketutveckling som spelbranschen sedan dess begynnelse. Ljuddesignens roll i digitala spel har dock förblivit passiv där andra element tagit an mer dynamiska roller i varierande form. Generellt sett är ljudet oftast mer ett komplement till de visuella elementen än ett fristående förmedlingsredskap. Då audiovisuell kommunikation ej delar vissa av de begränsningar som visuell kommunikation innehar, såsom grafisk processeringskraft, bildskärmsavgränsningar etc, så ser vi att ljuddesign besitter en stor mängd outnyttjad potential som i teorin hade kunnat förgylla spelupplevelser kolossalt.Det här arbetet undersöker både genom analoga och digitala medel hur införandet av binaural lyssning i spelproduktioner kan förbättra navigationsförutsättningarna för användaren avsevärt då djup och höjd kan skildras mycket mer effektivt, samt hur dess applicering i tredimensionella miljöer kan främja såväl nöjes som lärosyften i så kallade Audio based Environment Simulators (AbES).
Machinima : Ett kulturellt fält i rörelse
I mitten av 1990-talet närmare bestämt 1996 gjordes en film kallad Diary of a Camper. Filmen handlade om en person som satt och lurpassade på sina fiender i ett datorspel. Det som var speciellt med denna film var inte handlingen eller något fantastiskt kameraarbete. Nej det som var speciellt var det faktum att filmen spelades in i ett datorspel. Denna film anses vara startskottet för machinimakulturen som idag omfattar flera tusen utövare världen över.Det var personerna bakom Diary of a camper som myntade uttrycket machinima som är en sammanslagning av de engelska orden ?machine? och ?animation? alltså maskin och animation.
Från rollspel till roman : En inblick i den intermediala dialogiken mellan Dungeons & Dragons och The Crystal Shard
The aim of this paper is to elucidate and analyze history teacher's didactic choices in the conflict between unequal educational materials and the requirements of equality in the curriculum of Swedish secondary school. The empirical data consists of interviews with five secondary school history teachers, observations of their lessons as well as analysis of their tests. The starting point was to investigate teachers' didactic work in the role as a bridge between the non-equal historiography presented in textbooks in history and the curriculum?s demands for equality. Three different approaches have been observed in the teachers' didactic work when considering gender perspective into their teaching: that women become extensions in a male-dominated historiography; that another part of the story is presented when a gender perspective is considered; and that the gender perspective is included in history teaching and becomes an integral part of all the content of the subject.Several of the teachers acknowledged that gender equality is less prioritized than the courses core content and related assessment criteria.
Säkert arbete
A film can attract all kinds of emotions and moods of the audience through its audiovisual communications and cinematic expression, in which music plays a significant role in both understanding and interpretation of film content.It is interesting to explore the musical significance and the emotional aspect of the film out of a media and communications perspective and visual communications perspective because it?s a subject that belongs to the communications of scientific discipline as film is a media text which is working both as communicative and as audio-visual medium with its expressive aspects.The purpose of this bachelor?s paper is to increase and deepen the understanding of music's function and significant role in context with its reinforcing sense of visual expression in film. More specifically, it aims to explore the musical value of the expressive aspect of the media text in form of film musical Les Misérables (2012), which has been transmedialised from the novel of the same name, referring to the sound, music and song in relation to the film's visual expression.The research questions are at the core of the essay study: "how is music used to reinforce the cinematic visual expression?" and "how can music signify the narrative and highlight the emotional aspect of the film?" The theoretical framework is based on some of the key scholars assumptions such as Michel Chion (1994) and Claudia Gorbman (1987), who share the same theoretical views that the soundtrack seems powerful when it expresses its participation in a scene?s emotional moods as the music follows the scene?s rhythm, the image?s flow and contributes emotional and musical codes of emotions and expressions. According to Chion sound and image interact together to tell a story where sound enrich the image with expressive and informative values.
Resurser och hinder i ett bostadsområde för ökad fysisk aktivitet hos barn och ungdomar
Fysisk aktivitet är en viktig del att belysa i bostadsområden då det är där
människor lever stora delar av sin dag. Flera faktorer kan hjälpa och ge
möjlighet till ökad fysisk aktivitet hos barn och ungdomar samt att det finns
motverkande faktorer som påverkar och hindrar fysisk aktivitet. Syftet med
studien var att belysa faktorer som ger ökad fysisk aktivitet för barn och
ungdomar inom ett bostadsområde samt undersöka vilka motverkande faktorer i ett
bostadsområde som leder till att barn och ungdomar inte är fysiskt aktiva.
Studien baserades på 11 vetenskapliga artiklar där innehållsanalysen
inspirerades av en manifest innehållsanalys. Detta resulterade i två kategorier
med vardera fyra respektive två underkategorier: Faktorer till ökad fysisk
aktivitet med underkategorierna bostadsområdet, barn och ungdomars
aktivitetsplats, exercise games och skillnad mellan pojkar och flickor, samt
motverkande faktorer till fysisk aktivitet med underkategorierna teknikens
påverkan på fysisk aktivitet och teknik är lättillgängligt.
Hur riskmedvetenhet påverkar finansiell rådgivning
A film can attract all kinds of emotions and moods of the audience through its audiovisual communications and cinematic expression, in which music plays a significant role in both understanding and interpretation of film content.It is interesting to explore the musical significance and the emotional aspect of the film out of a media and communications perspective and visual communications perspective because it?s a subject that belongs to the communications of scientific discipline as film is a media text which is working both as communicative and as audio-visual medium with its expressive aspects.The purpose of this bachelor?s paper is to increase and deepen the understanding of music's function and significant role in context with its reinforcing sense of visual expression in film. More specifically, it aims to explore the musical value of the expressive aspect of the media text in form of film musical Les Misérables (2012), which has been transmedialised from the novel of the same name, referring to the sound, music and song in relation to the film's visual expression.The research questions are at the core of the essay study: "how is music used to reinforce the cinematic visual expression?" and "how can music signify the narrative and highlight the emotional aspect of the film?" The theoretical framework is based on some of the key scholars assumptions such as Michel Chion (1994) and Claudia Gorbman (1987), who share the same theoretical views that the soundtrack seems powerful when it expresses its participation in a scene?s emotional moods as the music follows the scene?s rhythm, the image?s flow and contributes emotional and musical codes of emotions and expressions. According to Chion sound and image interact together to tell a story where sound enrich the image with expressive and informative values.
AD/HD - hur kan det påverka mig? : Narrativ studie av 28 levnadsberättelser
A film can attract all kinds of emotions and moods of the audience through its audiovisual communications and cinematic expression, in which music plays a significant role in both understanding and interpretation of film content.It is interesting to explore the musical significance and the emotional aspect of the film out of a media and communications perspective and visual communications perspective because it?s a subject that belongs to the communications of scientific discipline as film is a media text which is working both as communicative and as audio-visual medium with its expressive aspects.The purpose of this bachelor?s paper is to increase and deepen the understanding of music's function and significant role in context with its reinforcing sense of visual expression in film. More specifically, it aims to explore the musical value of the expressive aspect of the media text in form of film musical Les Misérables (2012), which has been transmedialised from the novel of the same name, referring to the sound, music and song in relation to the film's visual expression.The research questions are at the core of the essay study: "how is music used to reinforce the cinematic visual expression?" and "how can music signify the narrative and highlight the emotional aspect of the film?" The theoretical framework is based on some of the key scholars assumptions such as Michel Chion (1994) and Claudia Gorbman (1987), who share the same theoretical views that the soundtrack seems powerful when it expresses its participation in a scene?s emotional moods as the music follows the scene?s rhythm, the image?s flow and contributes emotional and musical codes of emotions and expressions. According to Chion sound and image interact together to tell a story where sound enrich the image with expressive and informative values.
"En kropp det är... Du ska ta hand om kroppen" : En etnologisk studie om barns syn på kropp och hälsa
The body that is? You have to take care of the body is an ethnological study of how children look at body and health from their own perspective. During five weeks I did a field work in a school in Uppsala, Sweden. Ten fifth grade students and two teachers were interviewed. They were also participants in observations and did paintings.
Interaktivitet och deltagande : - en kvalitativ studie kring skapandet av machinima med World of Warcraft -
AbstractTitle: Interactivity and participation - a qualitative study about the making of machinima withWorld of Warcraft (Interaktivitet och och deltagande ? en kvalitativ studie kring skapandet avmachinima med World of Warcraft)Number of pages: 68 total, 50 without appendixAuthor: Peter BrandbergTutor: Else NygrenPeriod: Autumn 2006Course: Media and Communication Studies CUniversity: Division of Media and Communication, Department of Information Science, Uppsala UniversityPurpose/Aim: The aim of this study is to take a closer look at the phenomenon machinima by analysing a number of specific movies from the site worldcraftmovies.com. This analyse is focusing on how the content of these movies relate to the wider game culture of the MMORPG World of Warcraft, what specific elements in the movies is referring to and if there is differences or similarities between different genres (or categories).Material/Method: The method used in analysing the movies is a combined method inspired by hermeneutic, semiotics and discourse analysis.Main results: Instead of answers this study raises many questions about the diverse content of the movies. A general division can be seen between movies focusing on the games rules and movies that are trying to present a fictive world. But the study also shows how there are many movies moving between these two points.
Datorn - vän eller fiende? : En jämförande studie mellan elevers datoranvändning utanför skoltid och betyg i engelska
Barn och ungdomar ägnar idag en betydande del av sin fritid till datoranvändning. I denna uppsats har vi valt att undersöka datoranvändningens eventuella effekter på ungdomarnas betyg i språk. Uppsatsens syfte är att undersöka om man kan se samband mellan, dvs. positiva eller negativa effekter på, betygen i engelska hos elever i år 9 och deras datoranvändning utanför skoltid. Utifrån detta har vi även undersökt vilken typ av datoranvändning som har dessa effekter, hur lång tid framför datorn som motsvarar dessa resultat, samt om det finns skillnader mellan flickors och pojkars datoranvändning och deras mätbara språkkunskaper.
Elevers uppfattningar av vad man bör uppnå efter avslutad kurs i Idrott och Hälsa A : En studie av två gymnasieskolor i årskurs 2 ? ett elevperspektiv
The purpose of this work is to see if the students, on two separate high schools, understand what skills you should achieve after completing the course in physical education and health A 100 points. The entire study is based on a student perspective. In order to best answer the purpose, the questionnaire used in the "available groups" in schools. The questions for the work are: To what extent and how students perceive what they should achieve after completing the course in Sport and Health A?, Which is the goal, based on the curriculum in Physical Education, that students feel are important to achieve? and how do a comparison like between these two schools on the basis of what students perceive that they must achieve in Sport and Health A?The result shows that the main goal that finds support in the course objectives is an assertion; Has knowledge of what to eat to maintain or improve health, which over 90% of students had checked in.
Svenska upplevelser av spice : En kvalitativ studie av upplevelser av spice på ett svenskt internet forum
A film can attract all kinds of emotions and moods of the audience through its audiovisual communications and cinematic expression, in which music plays a significant role in both understanding and interpretation of film content.It is interesting to explore the musical significance and the emotional aspect of the film out of a media and communications perspective and visual communications perspective because it?s a subject that belongs to the communications of scientific discipline as film is a media text which is working both as communicative and as audio-visual medium with its expressive aspects.The purpose of this bachelor?s paper is to increase and deepen the understanding of music's function and significant role in context with its reinforcing sense of visual expression in film. More specifically, it aims to explore the musical value of the expressive aspect of the media text in form of film musical Les Misérables (2012), which has been transmedialised from the novel of the same name, referring to the sound, music and song in relation to the film's visual expression.The research questions are at the core of the essay study: "how is music used to reinforce the cinematic visual expression?" and "how can music signify the narrative and highlight the emotional aspect of the film?" The theoretical framework is based on some of the key scholars assumptions such as Michel Chion (1994) and Claudia Gorbman (1987), who share the same theoretical views that the soundtrack seems powerful when it expresses its participation in a scene?s emotional moods as the music follows the scene?s rhythm, the image?s flow and contributes emotional and musical codes of emotions and expressions. According to Chion sound and image interact together to tell a story where sound enrich the image with expressive and informative values.