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11273 Uppsatser om Point-of-sale system - Sida 20 av 752
Små UAV-system för bataljonsnivån - en nyttoanalys
Det pågår en transformering av svenska stridskrafter till följd av en förändradomvärldsbild och en teknisk utveckling. Obemannade farkoster studeras och bedömskunna tillföra värdefulla förmågor.Syftet med uppsatsen är att undersöka nyttan med små UAV-system för bataljonsnivånvid en internationell militär operation. De fyra utvalda basfunktionerna ledning,underrättelser, verkan och skydd utgör analysfaktorer.Uppsatsens resultat omfattar en kontextuell del och en teknisk del. Den omfattar även envärdering av små UAV-system i ett typfall, strid i bebyggelse. Uppsatsen visar att detfinns ett flertal uppgifter inom basfunktionerna, som små UAV-system kan lösa medvarierad förmåga.
Seroprevalence of Toxoplasma gondii and Neospora spp. in equids from three municipalities in Pará, Brazil
This study presents a survey of the seroprevalence of Toxoplasma gondii and Neospora spp. in equids in three municipalities in Pará, a Brazilian state with the Amazonian rainforest and the Amazon River as dominating features. Toxoplasma gondii and Neospora spp. are two closely related parasitic protozoans not separated as different genera until 1988. Neospora spp.
Bonusregn över svenska storbanker : En studie om belöningssystemens utformande för legitimitet
The current financial crisis has left its mark. It has even hit the major Swedish banks who have shown large losses. The media has not been slow to take note of this, and the constant political debate about the bonus culture has been reinvigorated. Our aim is to find out how the major Swedish banks relate to the publicity and describe how and why senior executives are rewarded, and what strategies banks are using in the design of their reward system to maintain a legitimate behavior, and thus the confidence of its stakeholders.As a starting point to answer our purpose we have used the agency theory that describes our view of how various problems occurs and how incentives can be established in order to get senior executives to act for their owners' interests. Modern theories of reward systems are taken from a variety of authors, these theories give us an insight into how reward systems can be designed in banks.
SMS i TV : ett sätt att skapa interaktion i TV?
The purpose with this essay is to examine the phenomenon SMS in TV. Partly by identify the communication process behind the phenomenon and partly by describing it in a editorial and technical point of view. We have analysed the communication process regarding scientific theories in communication, interaction and convergence. With a qualitive approach we have fulfilled four interviews and two small ethnographical field observations. Objects for the interviews and observations have been two Swedish produced debate-programs, broadcasted in TV; Diskus in TV4 and Debatt in SVT2.
"Det är ett kluvet grattis!": en studie om unga mammors föräldraskap ur professionellas perspektiv.
The purpose of this study was to examine parenthood of young mothers from a professional point of view. The professionals work in a medium-sized city in Sweden and they represent different professions to give a broad perspective of the subject. The questions in the study were: What were the advantages of being a young mother of today and were there any problems with being a young mother, from the professionals perspective? What role did young mothers network and family play, from a professional point of view? From a professional point of view, how well did society handle young parenthood? How do the professionals handle the young mothers they met? Studies with reference to professionals' thoughts and expectations of young mothers were few, therefore the professionals were given a central position in this study. A qualitative method was chosen, for this study.
Gamification som möjliggörare för att motivera användare av system för tillverkningsindustrin
Gamification är en strategi som använder spelmekanismer och spelkomponenter för att skapa motivation och engagemang hos användare av olika typer av system. Denna studie syftar till att undersöka om gamification kan användas för att motivera användare av system för tillverkningsindustrin.Studien har genomförts med en initial litteraturstudie och kvalitativa intervjuer med experter inom gamification samt utveckling av system för tillverkningsindustrin. Intervjufrågor har därefter ställts mot tidigare genomförd forskning, för att identifiera möjliga resultat.Resultatet av denna studie visar att spelmekanismer och spelkomponenter skulle kunna användas i ett system för tillverkningsindustrin, förutsatt att det finns ett tydligt affärsmål, mätbar och användbar data samt identifierade drivkrafter hos organisationens maskinoperatörer. Vidare har ett antal punkter identifierats som kan vara motiverande för en användare av system för tillverkningsindustrin:Möjlighet för operatörerna att följa utvecklingen i sitt expertområdeKartläggning av operatörernas drivkrafter, vilken därefter används för att förbättra operatörernas arbetssituation, med exempelvis mer givande uppgifterBelöningar som utdelas är matchade mot operatörernas preferenser, med syfte att vara mer effektiva som motivationsskapare.
Utveckling av ett provtagningssystem för alkohol och aldehyder i fordonsemissioner.
A system for sampling of alcohol and aldehyde from diluted exhaust gases from vehicles powered by ethanol has been developed and tested. The major part of the work has been research of earlier work in the field and the construction of the sampling system.The part of the system constructed for the measurement of alcohol has been shown to work, however, more test should be performed. The part of the system constructed for the measurement of aldehyde was tested parallel to a commercially available system, based on the same principle of measurement, and has been shown to work well.Determination of the concentration of gaseous ethanol using a FID has shown the since earlier known fact that a FID is not able to measure a correct concentration of ethanol. Furthermore it has been shown that high concentrations of gaseous ethanol can not be kept in a bag more than a few minutes without a substantial decrease of the measured concentration..
Modellbaserad drivlinereglering
A cars powertrain consists of everything that is needed for its propulsion. The components in the driveline that transfer the power from the engine to the driven wheels are not absolutely stiff, hence they will wind up due to the torque and act as torsion springs. If you suddenly demand a bigger torque by stepping on the accelerator pedal, a so called tip in manoeuvre, and that torque is acquired from the engine as quickly as possible, the driveline will not be able to transfer that fast torque change due to its weakness and as a result it will start to oscillate. These oscillations will be transferred to the driven wheels and make the car to accelerate jerkily which will be experienced as uncomfortable by the passengers. Furthermore, there is a backlash in the driveline that will make the weakness in the driveline even more excited than it should have been if the backlash did not existed.To avoid too big problems with these oscillations there is a control system that controls the demanded torque.
Snabbare, högre ...och det Tredje Könet : Om könsgränserna inom idrotten och överträdandet av dessa
This thesis examines the gender boundaries in sports. I do this by exploring three cases in which these boundaries, at least on the surface, have been questioned: the transsexual tennis player Renée Richards, the east European runners Marita Koch and Jarmila Kratochvilova and the Swedish golf player Annika Sörenstam. The results point out different mechanisms that contain the"danger"and restore"security". But they also point out a criticism against the struggle for equality in sports, which is based on the preserving of differences and therefore cannot challenge the ideological assumptions about gender in sports..
Interaction with long-term mentally ill seen from the caregivers point of view
Background. With the mental health care reform 1995, the long-term mentally ill patients were meant to be integrated in the society. Instead, they became ?deported? to mental health care. Aim.
Testramverk för distribuerade system
When developing software that is meant to be distributed over several different computers and several different networks while still working together against a common goal there is a challenge in testing how updates within a single component will affect the system as a whole. Even if the performance of that specific component increases that is no guarantee for the increased performance of the entire system. Traditional methods of testing software becomes both hard and tedious when several different machines has to be involved for a single test and all of those machines has to be synchronized as well.This thesis has resulted in an exemplary application suite for testing distributed software. The thesis describes the method used for implementation as well as a description of the actual application suite that was developed. During the development several important factors and improvements for such a system was identified, which are described at the end of the thesis even though some of them never made it into the actual implementation.
Molnet och dess möjligheter och utmaningar : En kvalitativ studie i hur molnet förändrar systemutvecklingsarbetet
As companies grow, their need for computing power will increase, which traditionally resulted in companies having to invest in more IT resources. Now, with cloud computing, companies can easily hire computer power over the Internet, on-demand. Cloud computing offers a highly scalable environment where companies can store data and host their services. This paper employs a qualitative study with interviews and literature studies to explore opportunities and challenges associated with cloud computing from a system developer perspective. The aim of the paper is to find out how cloud computing changes the conditions for system development. The paper contributes with four different opportunities and challenges that the system developer must handle to succeed in the world of cloud computing.
Kombinerat system för ventilation och rumsuppvärmning : Parameterundersökning i simuleringsmodell för takvärmesystem
A large amount of our time is spent indoors in an artificial climate. To make the experience pleasant there are requirements on the ventilation and the heating system. At the present time the most common form of heating is a radiator system complemented with a ventilation system. A ceiling heating system with combined heating and ventilation can replace the two separated systems. The benefit with a ceiling heating solution is that it saves space since the radiator system is no longer needed.
Brännkammare för träpulver : Teoretisk analys och praktisk försök
The thesis describes a completely new biofuel system to generate particle-free heat from combustion of ash-containing biofuel particles at high temperatures.The suggested system gives opportunities to introduce biofuels in new areas.Main components in the suggested system is a heat radiating combustion chamber intended for pulverized wood, combined with regenerators to extract heat from flue gases and simultaneously preheating the combustion air.The thesis contains a description of the suggested system, theoretical considerations, calculations regarding the combustion, and includes results from tests performed.The results from calculations and tests performed concludes that the system is workable and possible to apply..
Heat Maps : En metod för att uvärdera banor
Denna rapport har undersökt om game metrics genom heat maps kan användas för att hitta en choke point i en bana gjord till spelet Team Fortress 2. Game metrics och kvantitativa metoder erbjuder ett objektivt och nästan automatiserat alternativ till kvalitativa metoder när det kommer till balansering. En bana har konstruerats med en choke point och har speltestats för att generera en heat map. För att undersöka om det går att hitta en choke point med hjälp av en heat map så har en enkät gjorts där respondenter bads hitta choke pointen med hjälp av den heat mapen som genererades från speltestningen av banan. Alla respondenter lyckades hitta mitten av choke pointen med hjälp av heat mapen. I framtiden skulle arbetet kunna utökas genom att undersöka om användandet av bottar eventuellt skulle helt kunna automatisera balanseringsprocessen. Det skulle också gå att undersöka hur olika klasser rör sig i en bana..