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4416 Uppsatser om Play test - Sida 10 av 295

Mikrofonkonfigurationer bestående av en eller två mikrofoner vid inspelning av elgitarr

This C-essay focuses its research on the taste of guitarplaying and non-guitarplaying soundengineers, in using single or dual microphone setups when recording electric guitar. It will be shown if there is a significant difference in taste when using one or two microphones between the two testsubject groups. Two classical microphone setups have been used for the test of this essay, which includes a blind listening test. The information in this test will benefit both guitarplaying and non-guitarplaying engineers by getting greater knowledge regarding what kind of microphone setups to use for different occations. The findings in this essay show in general, that guitarplaying and non-guitarplaying engineers between the ages of 19 - 26 don?t have a specific taste between single or dual microphone setups when subjected to the blind listening test..

Bidrar nationella prov i svenska till likvärdiga betyg?

The purpose of this essay has been to investigate if the national test results, in the subject of Swedish B at upper secondary school, are affecting a student?s final grade in varied degree among different teachers. The purpose has also been to investigate if the assessment of these tests is equivalent among different teachers. This particular investigation showed that there are big differences between how teachers grade, in relation to achieved results on the national test. According to the Swedish National Agency for Education, the teacher should take all performance information available into consideration for each particular student.

Valet av Renegade och Paragon i Mass Effect - Undersökning av möjliga aspekter på valet att spela som ond eller god med fokus på spelarens subjektiva upplevelse

The purpose of the study was to examine possible aspects concerning the choice to play as good or evil with a focus on the players´ subjective experience. A form was constructed and the material was interpreted according to Interpretative Phenomenological Analysis (IPA). The games Mass Effect I and II were used as an example of the choice to play as good or evil since the choice between Renegade (evil) and Paragon (good) is present. The sample consisted of individuals who had played Mass Effect I and/or Mass Effect II and were over 18 years old. The end result concerning who played a Renegade or a Paragon came to be very uneven (15 out of 16 participants played a Paragon) which means that the result mostly relates to possible aspects concerning the choice to play a Paragon.

Barns kulturskapande : En etnografisk studie om förskolebarns interaktion

AbstractThe aim of the research presented in this thesis is to study how interactional strategies are used by children and what these strategies mean or imply in the preschool cultural context. The theoretical point of departure in the study is the socio-cultural perspective (William Corsaro, Roger Säljö, Jim Wertsch). The study is a contribution to the field of research that focuses upon contextual issues and an overall way of seeing the child. This is in opposition to the strong traditional psychological perspective in the development of the child, where a focus upon the individual dominates in special education. This ethnographic study aims to answer the following research questions; What interactional strategies are co-constructed by the children in preschool play? How do the interactional strategies influence the creation of culture in preschool play? The children, 3-5 years olds, and their play situation were in focus.

Översättning och utvärdering av det bildbaserade förståelsetestet TACL-3 - en pilotstudie

Test for Auditory Comprehension of Language -3 is an American picturebasedtest developed to examine children?s auditory comprehension of language.The aim of the study was to create a translation and to examine if the test wouldcontribute to the information about a child´s language comprehension received bysimilar tests that are used today. In the present study the test items were translatedinto Swedish. The translation was evaluated with 32 children in three different agegroups at a school in central Gothenburg. A linguistic examination of thetranslation and a list of the grammatical structures that are tested were made.

Att lösa sudoku med SAT-lösare

Yahtzee is a popular dice game around the world. The complexity makes the game interesting to play and analyze. This report compares the effectiveness of the mathematically optimal strategy with a strategy that can be used for casual play. The rules used are those of the Nordic variant Yatzy, in which a few but important rules are different from the American Yahtzee. To evaluate the everyday strategy 100,000 games was simulated in a java program written specifically for this purpose.

Verifieringsplattform i SystemVerilog

Our task was to create a virtual test bench for verifying memory addresses in our commissioning body?s models. The purpose with the testbench was that it should be created in such a way that it would be easy to change the device under test without any major changes in the testbench.To solve the problem that the testbench had to be able to verify different devices we had to create a general enviroment for how the testbench had to be composed. By doing an analysis of which com-ponents that are usually included in a testbench and which components that were necessary in our project we came up with a generall enviroment for the testbench. Our result was a testbench with the follwing basic functions:* Read from a file that contains read and write operations to the Device Under Test (DUT).* Apply the stimulus to the device* Read the results from the device* Compare the results with wanted values* Generate a log file which contains information about the simulation result..

Motorisk förmåga : Utifrån ett MUGI-test med förskolebarn

Detta examensarbete behandlar barns motoriska förmåga på tre olika förskolor, utifrån ett MUGI-test. Vårt syfte var att undersöka om det går att utföra ett MUGI-test på femåriga barn. Vi har observerat barnen som utförde övningar i MUGI-testet. Vi har kommit fram till ett resultat, som vi sedan har diskuterat och analyserat. Resultatet visar att nästan alla övningar är för svåra för barnen att genomföra, därför blir vår slutsats att MUGI-testet inte går att genomföra med femåringar på grund av att de inte kommit så långt i sin motoriska utveckling..

Testsystem för utredning av integrerad styrning för RC-helikopter

AbstractThis report is about the creation of a test system for development of a control system for a off the shelf RC-helicopter, which can be bought for about two thousand SEK. The test system consists of both electronics for controlling the helicopter and mechanical constrainer. The constrainer is used for mounting the helicopter so that it won´t crash.A circuit board including processor and sensors was manufactured. This was used for doing test of the different control algorithms. In this way were we able to analyze the quality of the sensors chosen, and what other sensors that could contribute to the control of the system.Basic helicopter control have been studied and presented in the report.

Patienters upplevelser av att leva med stroke - en litteraturstudie

Background: Living with stroke not only means coping with physical limitations, but a stroke also leads to other losses, which in various ways may change an individual?s life. A nurse can play a significant role in regards to consequences in the ordinary day of life for patients with stroke. Aim: The aim of this literature study was to describe patients? experiences living with stroke.

Att sätta fingret på emotionell intelligens - En kvalitativ studie om användningen av EQ-test i rekryteringsprocesser

Emotional intelligence (EQ) has been claimed to be the most critical factor in determining a person's success in life, both personal and professional. EQ highly affects academic and job performance, leadership, stress, and well-being but is still not widely accounted for in recruitment processes. During the last 20 years a large number of researchers have shown interest in the concept of emotional intelligence, but few have studied its practical implications and how EQ-tests are used as a selection tool in recruitment processes. To create an understanding of the motivation for using the test, as well as its role in recruitment decisions, qualitative interviews have been conducted with recruiters at companies in Stockholm, Sweden. All interviewed companies use the self-assessment test EQ:i 2.0.

Översättning av Western Aphasia Battery ? Revised till svenska och utprovning av översättningen på en normalspråkig population

The purpose of the present study was to translate Western AphasiaBattery ? Revised (WAB-R) to Swedish and test the translation on a group of nonlanguage-impaired individuals. The purpose was also to establish equivalencebetween WAB-R and its Swedish translation and to examine a possible correlationbetween test results and the background factors sex, age, educational length andfirst language. 67 subjects participated in the study. The results showed that femalesex, long education (?12 yrs) and being a native speaker of Swedish had significantpositive association to a higher test result.

En finansiell transaktionsskatt - lösningen på finanssektorns dilemma?

Interaction is an important part of children?s development. The school is a main arena in which children learn to interact, mainly through their playing. This study aims at investigating the role of interaction in a leisure school didactic setting. The aim of the study is to gain a better understanding for how the pupils develop though use of social interaction.

Tillförlitlighet i klinisk användning för två förståelighetstest på svenska för barn i åldrarna 4-10 år

Intelligibility is a central concept in speech-language pathology regarding assessment and treatment of speech. At present, there is no reliable or valid Swedish test for measuring intelligibility. The main purpose of the current study was to conduct a clinical trial of the computer-based intelligibility test ?Swedish test of intelligibility for children? and to investigate the test?s reliability. Another purpose was to investigate the reliability of the rating form ?Intelligibility in context scale?.

En datadriven Play- och online video-marknad : SVT Plays mo?jligheter till sto?rre utnyttjande av data

Big data och datautnyttjande blir allt mer popula?rt bland videotja?nster pa? internet. SVT Play a?r en av de Play-tja?nster som har mo?jlighet att utnyttja mer data a?n de go?r fo?r tillfa?llet. I detta arbete var ma?let att underso?ka hur SVT kan fo?rba?ttra sitt datautnyttjande och genom det utveckla SVT Play.

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