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1337 Uppsatser om Music games - Sida 24 av 90

Målarens musik - Harmoniska metoder för modal musik

Title: Strokes of music - Harmonic methods for modal music.The aim of this paper is to develop harmonic methods for music based on different modes or scales. It begins with an exploration of the music of Claude Debussy and then goes on with other methods and scales and also includes an analytic chapter and results at the end. With "strokes of music" I mean a musical technique, which has some parallels to how a painter can choose colors and palettes to express what he is looking for ? the freedom to choose between colors and palettes, or in music tones and scales ? to move between them by sudden or leading modulations, from the diatonic scales with alternative formations, to the symmetric spheres, to the melodic pentatonic scales and other alternative new formations, using plateauic solutions or chords in diatonic, functional and non-functional progressions. A scale can be used as tonality or subordinated and the harmonic rhythm can be both with no movement and fast paced.Syftet med detta dokument är att utveckla harmoniska metoder för musik som bygger på olika modus eller skalor.

Nationalbibliografin: en komparativ studie över musikområdet i Norges, Sveriges och Danmarks nationalbibliografier.

The national bibliography is an important tool in information retrieval. Bibliographies as lists of books have existed for centuries, but the national bibliography as we refer to it today, as a directory of the total national imprint, has only existed for about 50 years. The object of this thesis is to investigate music documents in Scandinavian national bibliographies. The method I have used for this investigation is a comparative study of the music departments in the national bibliographies in Norway, Sweden and Denmark. The investigation is performed by answering the following questions: How do Norway, Sweden and Denmark live up to IFLAs Guidelines and recommendations for the national bibliography? Can one discern any differences between the three countries in this area? The documents in focus are sheet music and phonograms.

Design av interaktionsmoment för spelarmotivation

The game industry is growing by every year but for some reason the research surrounding it hasn't caught up with its rapid expansion. This study aims at expanding the knowledge surrounding one of those areas, player motivations. An empirical model has been used to identify which interaction has the highest impact on player motivation in story-driven roleplaying-games. By conducting semi-structured interviews with eight different game developers using the GameFlow model to explore the use of interactions to sustain the motivation of the player a new criteria has been identified. This additional criteria was: Alive, and it was shown to have a high impact on motivation in story-driven roleplaying-games.

Who's that girl? : Skivbolagskultur och dess påverkan på Robyn

ABSTRACTErik Ageberg: Who's that girl? ? Skivbolagskultur och dess påverkan på Robyn. Uppsala Universitet: Institutionen för Musikvetenskap. C-uppsats, 2006.Robyn has been one of the most successful Swedish pop stars during the last decade. She has during these ten last years gone from being a young star to being the owner of her own record label, Konichiwa Records.

Läsa spel. En analys av Alice-böckernas adaptation till spelformatet

The purpose of this essay is to examine the consequences following an adaptation from literature to video game formatby comparing Alice's Adventures in Wonderland and Through the Looking Glass with American McGee's Alice and,primarily, Alice: Madness Returns. In order to answer this, aspects of both game theory and literary critique are takeninto consideration, regarding for example the narrative potential of the game medium and the gameplay's possibleresemblance with Wolfgang Iser's theory of the reading process.The analysis shows in what ways the original narrative has been altered in order to fit its new medium. Some of thebooks' main ingredients are simply retold in the games' so called information spaces, i.e. text and video sequenceswhere the otherwise playable character is not controlled. Others, instead, have undergone a ludolization or ergodizationwhere the story events are experienced as playable elements in the games' action spaces.

Kusliga hemligheter : En undersökning av Hyun-Jin Kwaks bildvärld

In the Korean artist Hyun-Jin Kwak's ongoing project Girls in Uniform she portrays events and moments that transgress the boundaries between the ordinary and the unknown. In her photographs there are frequently ambiguous and cinematic narratives. The pictures are carefully orchestrated and constructed, but they are not spectacular. Kwak's imagery is relatively unexplored. This thesis implements a comparative image analysis of eight of Hyun-Jin Kwak's works, in order to investigate and interpret her imagery.

  Bild, musik och rörelse i engelskundervisningen i årskurserna 1-6 : Kan bild, musik och rörelse främja lärandet i engelska i årskurserna 1-6

This is a qualitative study aiming to find out how and why teachers work with art, music and movement in the English subject in the early years. In this study we have conducted a background study of previous research and as a starting point and as a point for reference we have relied on education policy documents like The Common European Framework of Reference for Languages and the Swedish curriculum for the English school subject. Our research has consisted of interviews with six teachers and ten observation occasions in a total of three different primary schools. Our result show that there seems to be a consensus in both theory and praxis when it comes to integrating art, music and movement in learning and teaching of English in the early school years. The use of methods including art, music and movement in early language learning seems to promote the language development for all students but especially for young learners that require extra support for their language development.

Svenska independentbolag i Japan: etablering och kulturella skillnader

The purpose of this thesis is to study how Swedish independent record labels, or indie labels, fared on the Japanese market. The research questions were based on how Swedish independent record labels establish themselves on the Japanese market and how the cultural differences between the nations affect the business relationship. It was decided to execute a case study on two Swedish independent record labels and the Swedish export council for music. The ones chosen as study objects were B & B Records, Razzia Records and Export Music Sweden. The conclusions were that the indie labels need to understand the importance of personal business relationships when trying to get established on the Japanese market.

En cowboy, en krigshetsare eller en världsledare till president? : Svenska mediers relation till president George W. Bush

In the Korean artist Hyun-Jin Kwak's ongoing project Girls in Uniform she portrays events and moments that transgress the boundaries between the ordinary and the unknown. In her photographs there are frequently ambiguous and cinematic narratives. The pictures are carefully orchestrated and constructed, but they are not spectacular. Kwak's imagery is relatively unexplored. This thesis implements a comparative image analysis of eight of Hyun-Jin Kwak's works, in order to investigate and interpret her imagery.

Optimering av distorsionseffekt med hjälp av Fourieranalys

In music performers and music-making are oftenused different distortion effects to give the desiredcharacter on the individual sound sources andinstruments. These have different names (fuzz,distortion, overdrive) depending on the character. Tocarry out this work, an extensive literature study ofthe circuit diagrams of a large number of the classicdistortion circuits implemented. In this work, adistortion effect of the character fuzz was createdfrom several other existing effects. MeasurementsFFT, frequency response have been conducted tovalidate the desired results along the given problem.The finished effect was named Instant Carlos and aprototype was manufactured.

Tv-spel ? självklart: Hermeneutisk studie om inställningen till tv-spel på fyra svenska folkbibliotek

The purpose of this thesis is to attain a deepened understanding concerning views on videogames at four Swedish public libraries, especially in relation to library practice and how videogames fit within this context. It also aims to provide insight as to why these libraries have included videogames in their collections and what thoughts were behind it. To fulfill this aim we conducted a qualitative hermeneutic study, using interviews as the main source of research material, but also written materials and a lecture on the city library of Malmö and how they work with videogames. The theoretical framework of the study is founded on Dorte Skot-Hansen?s and Douglas Raber?s theories on the values, roles and functions of public libraries.

Rytmik och musikterapi - En jämförande studie

I mitt arbete undersöker jag tre personers upplevelse av vad rytmik och musikterapi är. Jag bad dem också jämföra rytmik och musikterapi för att hitta likheter och skillnader. Jag har läst om Émile Jaques-Dalcroze, som anses vara rytmikens grundare. Jag drar också paralleller till Howard Gardner och John Dewey. För att få en djupare förståelse av vad musikterapi är har jag läst bland annat Even Ruuds ?Varma ögonblick?, och Anita Granbergs ?Tre svenska utbildningar i musikterapi?.

Narrativ för arenaspel : att skapa ett narrativ till ett ?mutiplayer Online Battle Arena? koncept

In 2011, I and fellow student at Gotland University created a multimedia game. To fit the time constraints a ?vertical slice? was created. This means a small sample of the game is taken which allows the user to understand how the game works, and at the same time, get a visual demonstration of how the game is designed. The goal of the project was to create a narrative for stadium games in which the backstory is told as players interact with their surroundings.

Interventioner som reducerar oro inför och under anestesi hos vuxna patienter

BackgroundResearch shows that the majority of patients feel anxiety before and during anesthesia. It has been shown in several studies that preoperative anxiety may cause adverse effects in the postoperative course. Nurse anesthetists have a key role in creating a safe environment and the opportunity to use different interventions to reduce the degree of anxiety.AimThe aim of the study was to examine which interventions may reduce anxiety in adult patients before and during both general, local and regional anesthesia.DesignSystematic literature review with a quantitative approach.ResultsSeveral studies indicate that gabapentin and pregabalin can reduce anxiety before and during anesthesia. The anxiety reducing effect appeared to be dose dependent. The naturopathic drugs Citrus aurantium blossom and Passiflora incarnata Linneaus were found to reduce anxiety before anesthesia.

Kroppen i analytisk musikterapi : en studie av begreppet "Psychodynamic Movement in Analytical Music Therapy"

Syftet med uppsatsen a?r att beskriva och diskutera ?Psychodynamic Movement in Analytical Music Therapy?, en metod inom analytiskt orienterad musikterapi da?r kropp och ro?relse anva?nds som terapeutiska redskap, fo?r att stimulera till o?kad kunskap om psykodynamiskt ro?relsearbete i musikterapi. Metoden ?Psychodynamic Movement in Analytical Music Therapy?, har kroppen som medium fo?r ro?relseimprovisation och kroppsuppfattning i musikterapi. Anva?ndandet av kroppen i ro?relse anses stimulera till o?kad kontakt med inre ro?relse sa?som sinnesfo?rnimmelser, ka?nslor och blockerad psykisk energi, som i sin tur anses underla?tta uttryck och erfarenhet av dessa inre processer.

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