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5843 Uppsatser om Methods for user-driven interface programming - Sida 13 av 390
Programmera på Ren Svenska
IT-prototype for programming education in the form of a web-site.
IT-prototype for programming education in the form of a web-site..
Vision eller Verklighet ? Vad säger kontoret om företaget som sitter där?
This thesis of 15 hp has been implemented at Halmstad University, in collaboration with Saab Dynamics in Linköping. Saab Dynamics is a company operating in the defence industry where competition is tough. This necessitates new ways to increase efficiency in the company, which is the basis for this thesis. Saab Dynamics wants to introduce simulation driven design. Since Saab Dynamics engineers have little experience of simulation, required a user methodology with clear guidelines.
Navigering, koordinering och översikt
The advantage and the possibility of keeping track of a number of vehicles to
make work practice more effective and smooth is today a favorable choice for
Visual Units Logistics customers. We?ve been evaluating the software and trying
to take it one step further and letting not only the individual user, but
maybe, the company as a whole benefit from its advantages. This has been done
by using methods like letting ourselves get to know the software, user case
studies, workplace studies, interviews and future workshops. This resulted in a
prototype introducing a new function designed with all collected data in mind
trying to make the software, Visual Units Logistics, even more effective for
the every day work practice of the user.
A new function to keep track of vehicles outside the main working area at the
same time as you still can keep track of the other vehicles in the field..
Pick and place user interface
Vår uppgift har varit att skapa ett grafiskt användargränssnitt till en pick and place maskin eftersom den ursprungliga programvaran inte fungerade på ett tillfredsställande sätt. Programmet är implementerat med C++ som programmeringsspråk och är designad på ett sådant sätt att vidareutveckling kan ske om så behövs. Programmet är begränsat till att användas tillsammans med tidigare utvecklad programvara för denna maskin. Rapporten beskriver det grafiska användargränssnittets delar, både hur de fungerar och hur de är implementerade..
Konstruktion och implementering av mobil prototyp: The Lovebomb
The idea for the thesis ?Construction and implementation of a mobile prototype; The Lovebomb? originates from doctoral candidates Rebecca Hansson and Tobias Skog from PLAY Research Group at the Interactive Institute in Gothenburg. The object of the master thesis is to construct two working LoveBomb prototypes, one mother console belonging to the LoveBomb and blueprints for both. The LoveBomb (the picture to the right shows a possible design) is intended to encourage people to express themselves emotionally when situated amongst strangers in public spaces. Two buttons control the device, which contains a radio transceiver.
Bokslut? Den skönlitterära e-boken ur ett läsarperspektiv
The aim of this thesis is to accomplish a user study on how e-book users experience the electronic book, the e-book, as an instrument for reading fiction. The study is based upon qualitative interviews with twelve e-book users and a small survey carried out at the Stockholm City Library. The purpose is to identify the users' incentive for choosing the e-book as a medium for reading fiction, elucidate if and how the interface of the e-book affects the reading experience, and distinguish if there are any factors common to the users in their choice of reading e-books. How the users look upon the future of the e-book is also discussed. Among the people asked in the survey we note little if any demand for the e-book as an instrument for reading fiction.
Simulation av Xbox Live Indie Games gränssnittet
This thesis was developed as an assignment from Ludosity Interactive where the goal was to develop a copy of the Xbox Live Indie Games-marketplace from the Xbox 360. Ludosity Interactive had a necessity to easily test a game's attractiveness to potential customers using testing people from outside the company in a simulated Xbox Live Indie Games test environment; excluding this developed system there is no other way to do such an analysis without actually releasing the game on the Xbox Live Indie Games marketplace and then analyze the resulting sales from the product.The finished system had to be similar to the original system to the degree that a user could see past the interface itself and use the system just as he/she would have used the real marketplace. It also had to be easy to change and add games to the system so that Ludosity Interactive easily could show the games and the data that they deemed interesting for their tests. The final product was developed using C#, XNA and XML together with an Agileinspired development method in combination with Pivotal Tracker. This report describes how this product was developed..
Webbsystem för matprisjämförelser
This is a thesis project in the field of information technology which begins by evaluating existing food price comparison systems and subsequently aims to design an improved, web based system for said purpose. The system features interfaces for price reporting, price comparisons as well as various search and review functions. The objective is to create a system able to compete with existing price comparison systems, which requires careful selection of products that can be found in all foodstores that also represent different households; a user-friendly price reporting and price comparison interface and an efficient tool for ensuring the validity of reported prices.The designed system features a more accurate formula for calculating average prices in events where the real price is missing; a more reliable security mechanism forv alidation of reported prices and a more comprehensible interface for viewing price reports, reporting prices, reviewing stores and products in comparison with existing systems. The system does, however, suffer from some optimization issues primarily in the form of inefficient database modeling; SQL queries and JavaScript code although testing has shown that these shortcomings do not hamper overall performance to such a degree that usability is compromised. Further usability testing performed on the system with five test subjects shows that a high level of overall user-friendliness has been achieved even though some special features, such as the detailed report containing price information per product for each store need to be improved.It is not possible to say at this time whether or not the designed system will be able to compete with existing ones or if the very concept of food price comparisons per se is viable in terms of profitability and marketability.
Framkomlighetsanalys med hjälp av en digital terrängmodell och kartdata
Driveability analysis of terrain data offers an important technique for decision support for all kinds of movements in the terrain. The work described in this report uses a high resolution digital terrain model generated from the laser radar data and further processed by the Category Viewer program, and information from the Real Estate Map. Properties of features found in a filtering process are calculated and compared with a set of rules in a knowledge base to get a driveability cost. This cost is then visualized in a graphical user interface. An evaluation of what driveability is and what it is affected by is performed, and a general cost function is developed, which can be used even if not all relevant information is available.
Webbsida för lagring av alumner i en databas
In supporting an efficient way to gather and develop contact information for the Uppsala Association of Technology Physicist alumni, it is crucial to have in place an adequate and user-friendly system allowing the continuous collection and storage of such contact information. This can achieved by the creation of a website where alumni can enter information about themselves and where such information in turn is stored in a database. A database containing relevant tables has been developed in MySQL. In utilizing phpMyAdmin, the programming language PHP and Web Server Apache, a fully functional website to be included on the Association's website has been created..
Skillnader mellan Windows 8 applikationer byggda med XAML respektive HTML5
Microsoft launched a new operating system, Windows 8, during 2012. An interesting feature for Windows 8 is that applications can be developed using different programming languages but still provide the same functionality regardless of the language used. Two combinations of programming languages are: XAML with C# and HTML with JavaScript. This thesis examines if there are any advantages or disadvantages when choosing a specific combination of languages to develop Windows 8 applications with. An application has been developed and analyzed for the SwedishTransport Agency during the thesis project..
Börsintroduktioner av fastighetsbolag ? En studie av 8 fastighetsbolag på Nasdaq OMX Stockholm
This thesis of 15 hp has been implemented at Halmstad University, in collaboration with Saab Dynamics in Linköping. Saab Dynamics is a company operating in the defence industry where competition is tough. This necessitates new ways to increase efficiency in the company, which is the basis for this thesis. Saab Dynamics wants to introduce simulation driven design. Since Saab Dynamics engineers have little experience of simulation, required a user methodology with clear guidelines.
Utvärdering av Windows 8-applikationer ur ett utvecklarperspektiv
With Microsoft's new operating system, Windows 8, a new type of applications were introduced, Windows Store Apps. These applications must meet certain requirements in order to be uploaded to Windows own store for apps. There are also guidelines to follow. The requirements and guidelines include appearance and functionality, such as a common search function in the applications to contribute to a more unified experience. How does these requirements and guidelines influence developers? Whether the development of the Windows Store Apps gets more difficult, or perhaps even simpler, is studied and evaluated in this report.
Lagerprogram för Satellitlager
Texo Application has created robots that they call for satellites; with these you can feed in storage pallets into a satellite storage. Satellite storages consist of channels in height (e.g.3 to 8 pieces) and width (e.g.3 to 100 pieces). Channels can be different long (e.g. 5 to 200 pallets). At deposit of a storage pallet the truck insert the satellite in a channel and then the pallet, the pallet is driven into the channel until it reaches another pallet or the other end.
Chalmers oanvända datorkraft - Distribuering av arbete och energihantering med HTCondor
Chalmers University of Technology today have numerous computers which are never powereddown, at the same time there is a need for more computation power for researchers.Hence, we have investigated the possibility to use the computers for computing power andsecondly, if there is no work to be done, to put them into power saving mode.We have made a thorough study where we compared different distributing systems andin the end HTCondor was chosen as the best to implement. HTCondor is an excellent systemfor opportunistic use of computing power, i.e. make use of computers that no one elseis currently using. The system is used at several universities around the world with goodresults and would be excellent at Chalmers, where there is a need for such a system.Our implementation shows that HTCondor is well capable of handling unused computingpower. HTCondor can handle most file types that may be run on the system.