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2580 Uppsatser om Lightweight Java Game Library - Sida 62 av 172

Lekens funktion för språkinlärning hos flerspråkiga barn

This is a qualitative study that explores how bilingual children develop their language through play. The study is based on observations and interviews conducted in a preschool located in a multicultural area of Stockholm.The purpose of using two qualitative methods; observations and interviews, was to get a bigger picture of the study area. The results of the study, illustrated through observations and interviews that I have conducted, shows that the game has great role for bilingual children's language development. Furthermore, the results show that the informants are aware of the importance of play for bilingual children's language development especially when they are talking about investing in the promotion of children's language by using different methods and materials in their pre activity for various games and activities.One of my conclusions is that bilingual children learn the language during both free play and structured play especially when educators are present and aware of the activities that they perform. It is also important to see children as individuals to cover all the needs of children at different activities.

Skolbiblioteket som socialt rum. Om skolbibliotekets placering och utformning.

The aim of this Master's thesis is to explore how the localisation and the design affect the conditions for a school-media centre. A school-media centre is in this study a place where the students seek, find and evaluate information, discuss and exchange ideas. An active place for generating knowledge. The method applied in this study is "Space Syntax Analysis", a quantitative method with visual representation of the results. In the theoretical framework, space is the voids between walls, doors and ceiling, between furniture and bookshelves.

IMPLEMENTERING AV PHONGLJUSSÄTTNINGI 2D-SPELMILJÖ

Under de senaste åren har en ny trend inom spelindustrin uppstått då en stor del av spelen har gåtttillbaka till de tvådimensionella miljöerna som var vanligare i tv-spelens barndom, detta tack vareatt mobiltelefoner och deras spel har tagit allt större plats på marknaden och de är oftatvådimensionella på grund av sin begränsade hårdvara. De tvådimensionella spelen har enligttradition inte haft någon dynamisk ljussättning, utan de har bestått utav färdig grafik medförutbestämda intensiteter vilket gör att spelen kan se platta ut.Men inom andra områden av spelindustrin, framförallt tredimensionella spel, har utvecklingen avdynamiska ljussättningsmetoder kommit långt. Problemet med dessa metoder är att de kräverobjektens normaler, vilka normalt inte finns tillgängligt i tvådimensionella bilder.Idag är mobiltelefonerna kraftfulla och klarar av mycket tyngre beräkningar än vad de gjorde förbara några år sedan. Därför undersökte vi möjligheten att implementera dynamisk ljussättning i etttvådimensionellt spel på androidbaserade mobiltelefoner. För att genomföra detta krävdes också attvi undersökte metoder för att generera normaler för tvådimensionell grafik.För att ett fullständigt spel skulle kunna skapas så implementerades också saker somkollisionshantering, artificiell intelligens och procedurell generering av banor..

Det moderna biblioteket: Om biblioteks marknadsföring i sociala medier

The aim of this thesis is to investigate how libraries market themselves in social media and why they do it. I have studied a certain public library?s process of introducing social media into its marketing mix, the preparations for this process and the effects of these marketing methods.The theoretical framework for this thesis is based on relationship marketing, a theory which focuses on relationships, networks and interaction. My main method has been semi-structured interviews with a librarian at the relevant library, with the manager of the library and with the head of the municipality?s department of communication.The results of my studies show that marketing on social media is a positive and important thing for libraries.

Det offentliga biblioteksväsendet i tredje rikets Tyskland

The thesis treats how the German public libraries originated and how they were affected by the Nazi era. It deals with how the library system began to cover the whole nation, and describes the struggle between public libraries and commercial and religious ditto. It also treats the weedings out and what happened to the staff and the stocks between 1933 and 1945.Furthermore it gives a picture of what books one could find in a German public library,and how these volumes were catalogued and classified. Moreover it describes how thelibraries managed during the Second World War, and ends by giving some topics fordiscussion and asks questions that additional research might be able to answer..

Analys av NFL drafting och faktorers inverkan

American football is a well-known sport in America. In addition to the design and rules of the game and the surface it is played on, there are also other differences that are not directly visible. One difference noted in this study is how the teams in the game provide players. Each team has a board of directors together with the team's leadership and they will determine which players are most suitable for the team. These players are recruited to the team after graduating from a U.S.

Webbplatser för alla : Om tillgängligheten på folkbibliotekens webbplatser

The aim of this master thesis is to study if the websites of the Swedish public libraries are accessible to all people. According to the library law all people must have access to the public libraries and their information services. Today, when the Internet is one of the largest sources of information, it is important that all people, including those with different kind of disabilities, children, elderly, immigrants and people with old technical equipment, have access to the public libraries websites.We have in this study considered the graphic user interface, the language, the structure and the navigation possibilities at ten public library websites. We have from a checklist of our own, based upon the opinion of different experts such as Jacob Nielsen and Tommy Sundström, investigated the websites.The main finding of our study is that the websites are generally accessible even thou we found a lack of accessible for immigrants. Most of the websites had some pages in English, but none hade all pages in this language.

Högskolebibliotekens användarorientering: En studie i hur de nya, medelstora svenska högskolebiblioteken har utvecklat sin användarorientering, från högskolereformens införande 1977 fram till idag.

The aim of this master thesis is to describe some general trends and important steps in the Swedish university libraries user-orientation from the implementation of the university college reform 1977 until today. The aim gave rise to four further questions. Literature studies and empirical studies in the form of focusing interviews have been carried out, in order to answer the questions. Of the entire background material I have made a simple form of general analysis. I found that the libraries, during the years have interacted with the following four interested parties, the government, the mother organization, other libraries and the library users.

Psykiatrisjuksköterskans erfarenhet av att skapa hjälpande relationer med patienter inom slutenvården

 This bachelor?s thesis purpose is to examine how library staff experiences the meeting with non-Swedish speaking users of public libraries, and how they solve different situations. Today there is not much research on this subject but we find these questions important to study because we think it is good to be aware of the situations that can arise and discuss how to solve any problems. To have a basis for this qualitative study we conducted group interviews with library staff, where they are asked about their experiences with non-Swedish speaking users. In the analysis the results of the interviews are compared to previous research and related to communication theory, which is the theoretical framework for this study.

Utvärdering av plattformar för tunga Java-klienter

BRP Systems utvecklar och säljer affärssystem till mindre och medelstora tjänsteföretag. Huvudsystemet är en Java Swing-applikation och för att få bättre struktur på programmet önskar man vid utvecklingen använda ett lämpligt ramverk om något sådant går att identifiera. Denna rapport undersöker två sådana ramverk.Ett ramverk kan användas som hjälp vid utvecklingen av komplexa applikationer. De fungerar som en grund till applikationen som utvecklas och kan erbjuda olika hjälpfunktioner som ofta behövs i vanliga program. Ramverk kan även få källkoden att bli mer strukturerad och lättunderhållen.

Function Practice : Ett verktyg för att öva programmering

När fler och fler väljer att lära sig programmering kan det vara bra att öva på attlösa problem, genom att skriva funktioner som sedan kan testas för att se omanvändaren har lyckats. Function Practice är en tjänst för att kunna öva programmeringpå just detta sätt, genom att lösa uppgifter med att skriva funktioneri olika programmeringsspråk, de språk som kommer kunna användas ärJava, C++ och Python. Det ger även ett lätt och smidigt sätt att skapa sådanauppgifter. Syftet med projektet är att utveckla denna tjänst, genom att skapa enwebbtjänst som kan kompilera och köra funktioner för de olika språken, enhemsida som användarna kan skriva och testa kod på, samt ett sätt att definierauppgifterna som ska lösas, detta testas sedan med hjälp av ett användartest i enmindre grupp för att se om hur användarvänlig den är, samt att funktionalitetentestas och jämförs med några tidigare lösningar. Tjänsten testas för att se om ytterligaresäkerhet behövs genom att försöka att köra kommandon på värdsystemet.Slutsatsen av projektet är funktionaliteten bakom tjänsten fungerar dock atthemsidan behöver vara lite tydligare för att den ska vara mer användarvänlig,samt att användaren borde kunna få felmeddelanden utifall något inte fungerarför att de lättare ska veta vad de behöver göra.

"Skilda världar" : skolbibliotekariers undervisning i informationssökning i gymnasieskolan

?SEPARATE WORLDS?. School librarians teaching in information seeking in high school.The aim of this Master's thesis is to study how information seeking is taught in high school and how school librarians describe their experiences of teaching information seeking. Five school librarians from five different high schools (gymnasium) in Skåne participated in the study. The empirical data derives from five interviews and fourteen observations conducted over a period of three weeks.

Kvinnor, datorspel och identifikation : en genusanalys av två datorspel och två kvinnors datorspelande

This essay covers computer gaming as seen from a perspective of gender theory. The main purpose of the essay is to examine women?s relationship to computer games, and more specifically women?s attitudes to the games they play. The theoretical basis for this essay is sprung from a hermeneutic perspective. The empirical basis for analysis consists of two in depth interviews and game analysis of the two computer games Counter Strike and Final Fantasy XI.

Hylluppställning i förändring ? En studie över svenska folkbiblioteks alternativa hylluppställningar

The aim of this thesis is to study how public libraries in Sweden use alternative shelf arrangements that differ from the library?s original classification system, which in Swedish public libraries usually is the SAB-system. I sent out a survey to 169 public libraries, where I received 114 replies. 77 of these stated that they had some kind of alternative shelf arrangement, therefore these are the ones that are included in my study. I wanted to investigate in what way the libraries had changed their shelf arrangement and why this decision was made.

Folkbibliotek och lärcentra: ett pedagogiskt samarbete under utveckling

The main purpose of this Masters thesis is to examine three Swedish librarians views on their role regarding their local learning centre and its adult students. The thesis also tries to find out whether the persons responsible for the local learning centres in these municipalities regard the libraries as a resource in this context and if the municipalities express the importance of such a cooperation in documents. Previous research in information seeking and learning is presented and a survey of lifelong learning, local learning centres and libraries is made. Relevant theories, such as Loertschers taxonomy, Kuhlthaus approaches of library skills instruction and levels of mediation as well as Bruces categories of information literacy, are presented and later used in the analysis. A qualitative method was found to be most appropriate for this study, as the majority of the empirical material has been collected through interviews.

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