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1941 Uppsatser om Interaction Designer - Sida 10 av 130
Sjuksköterskors upplevelser av interaktion med närstående i kommunal äldrevård
Background:In pace with the increasingly aging population will the number of older people in nursing homes and with care in home grow. This means that the nurse will face related to the older more frequently and more widely. Nurses has overall responsibility over both the care of the elderly as a responsibility of maintaining good relationships with related parties. Related parties are of great importance for the older individual, it is therefore relevant for the nurse to be able to interact in a respectful and sensitive manner to involve the relatives in care.Aim:The aim with this study was to highlight nurse's experiences of interaction with related parties to elderly in community health care.Method:A literature review based on nine qualitative articles was conducted. Friberg design was used with the inspiration of Lundman and Hällgren Graneheim regarding the analysis of Articles.Results:The study resulted in four themes.
Temperaturzoner för lagring av värmeenergi i cirkulärt borrhålsfält
The thermal response of a borehole field is often described by non?dimensional response factors called gfunctions.The g?function was firstly generated as a numerical solution based on SBM (Superposition BoreholeModel). An analytical approach, the FLS (Finite Line Source), is also accepted for generating the g?function. In thiswork the potential to numerically produce g?functions is studied for circular borehole fields using the commercialsoftware COMSOL.
Karaktärsskapandets karaktär : En undersökning om karaktärsskapandets betydelse i MMORPGs
Denna uppsats undersöker vad spelare vill uppleva i sitt karaktärsskapande iolika spel. Syftet med arbetet har varit att få bättre förståelse för vad enanvändare vill ha ut av sin karaktär och sitt karaktärskapande.Frågeställningen i arbetet löd: ?Vad är för en designer viktigast att tänka pånär man designar en karaktärsskapande del i ett spel?? Förhoppningen varatt få en djupare förståelse för karaktärsskapandets karaktär för att bättrekunna designa den karaktärsskapande delen i ett spel. Undersökningengenomfördes med en kvalitativ metod för att belysa frågorna djupare. Förstskapades en kvalitativ intervju, och efter intervjuerna skapades tre nyafrågor som lades ut på två internetforum med inriktning mot MMORPGs.De spelare som verkade vara mest intresserade av karaktärsskapande ochprocessen kring karaktärsskapandet, var de spelare som ibland ägnade sig åtrollspelande.
Barns inflytande och delaktighet i förskolan : Ur några pedagogers synvinkel
The purpose of this study is to find out how some Swedish preschool teacher discussing how children's Swedish colloquial interaction can be enhanced in the free play. In this case where children are aged three to five.My research questions in the study are:- What type of free play do preschool teachers talk about in relation to children's Swedish colloquial development?- What do preschool teachers say about child's colloquial interaction?- How do preschool teachers reason regarding in what environment children?s colloquial interaction occurs?In my study I have used an interview with elements of a visual method called The Diamond. The approach is that the participants in the interview will be enhanced to discussing about a wise certain number of images. These images are then to be ranked accordingly with a specific theme and terms.If a child has difficult to speak, you can take help of the interest the child has, the child can tell you and the other children what he or she know about the interest.
"Derför att männen icke äro nog män" : Maskulinitetskonstruktioner i Stella Kleves Berta Funcke
Ett undersökande av min identitet som grafisk designer, genom det praktiska arbetet med att ta fram en grafisk identitet..
Ingen dör om jag inte svarar på ett mail : Information overload och Interaction overload genom arbetsmailen
I det moderna informationssamhället vi lever i, har tillgången till informations- och kommunikationsteknologin ökat och det har aldrig varit så enkelt att förmedla och ta emot information som det är idag. Detta har till stor del underlättat inom arbetslivet då det globala avståndet minskar och vi har möjlighet att arbeta från ett flertal olika platser. Däremot kan den andra sidan av myntet innebära att vi tar emot mer information än vad vi har förmåga till att hantera och detta kan medföra att vi blir överbelastade. När informationen transformeras till någonting negativt och påfrestande brukar man säga att individen har drabbats av fenomenet Information overload. Ett närbesläktat fenomen till detta är det så kallade Interaction overload där man, till skillnad från Information overload, uppmärksammar interaktionen som individen utsätts för.Arbetsmailen är ett vanligt kommunikationsverktyg inom företag och genom denna finns en risk att drabbas av både Information overload och Interaction overload.
Design och utveckling av IT-verktyg - ger ringar på vattnet i en organisation
This Bachelor Thesis in the area of Computer Science and Work Science describes
the process of design and development of an IT-tool between the municipality of
Ron-neby and TietoEnator a development and consultancy firm, the Gothenburg
office.
The thesis focuses mainly on the cooperation between the consultant designer
and the local municipal. Through cooperation, the organisation is incorporated
into the tool and the tool is incorporated into the organisation. Concepts that
are central in this thesis are design, cooperation and tailoring. A question
raised is, if distance work and extensive cooperation might be a good way of
working in the process of design and development, when the organisation is
being incorporated into the tool. Advan-tages and disadvantages of this way of
working are discussed.
Our studies show that distance work is a good complement for personal meet-ings
between designer and co-developer.
Conflict for Sale: Setting the Retail Stage for Post-modern Servicescape Interactions
The purpose of this thesis is to investigate the relationship between space and consumer interaction at WEEKDAY, a contemporary fashion retail store in Malmö, Sweden. The thesis is based on a qualitative case-study and has a social constructionist approach. In order to understand the interaction taking place between consumer and environment we conducted observations guided by Kenneth Burke?s Pentad.The retail servicescape at WEEKDAY is conceived as a metaphorical stage where drama unfolds, analysing and defining the retail space using Kenneth Burke?s pentad of dramatism. We concentrate on the use of two terms of Burke?s pentad, the scene and the act, almost exclusively as we investigate how the scene stimulates the act.
Man känner sig lite kluven ibland : an international adopted?s experience of her learning process
The aim of my study was to describe and interpretate how an international adopted person look back at and describes her learning process individually and in interaction with others. Data are based on one in-depth interview with a phenomenological inspired approach.The findings showed that the interviewee has repressed a great deal of her former life from her country of origin. According to the interviewee, the process of learning in interaction with other people has worked well. She has furthermore never felt that other students have treated her differently based on her appearance. There is some ambivalence in how the interviewee describes this though, which opens up for other interpretations..
Masibuyelembo : living in harmony - att leva i harmoni
The purpose of this study is to find out how some Swedish preschool teacher discussing how children's Swedish colloquial interaction can be enhanced in the free play. In this case where children are aged three to five.My research questions in the study are:- What type of free play do preschool teachers talk about in relation to children's Swedish colloquial development?- What do preschool teachers say about child's colloquial interaction?- How do preschool teachers reason regarding in what environment children?s colloquial interaction occurs?In my study I have used an interview with elements of a visual method called The Diamond. The approach is that the participants in the interview will be enhanced to discussing about a wise certain number of images. These images are then to be ranked accordingly with a specific theme and terms.If a child has difficult to speak, you can take help of the interest the child has, the child can tell you and the other children what he or she know about the interest.
Den fysiska inomhusmiljöns effekt på ettåringars sociala samspel
The aim of this study is to look at the environmental effect on toddlers? social interactions during free play in two older and two newer preschools. Furthermore, we would like to investigate four preschool teachers? thoughts about the indoor environment when it comes to toddlers? interaction during free play.Qualitative methods containing interviews of the preschool teachers and observations of the children during their free playtime have been used to help us reach our conclusions. In addition, our theoretical conclusions have been derived from both the sociocultural perspective and the environmental psychology perspective.Our results have shown that variations in the preschool environment are of importance in the outcome of toddlers? different social interactions.
Att måla läppstift på grisen: En fallstudie om den interna interaktionen mellan Inköp och Miljö i arbetet mot hållbar utveckling
During the last years, the importance of sourcing in firms has increased. Globalization, fierce competition and an increased level of outsourcing are common explanations to why firms have highlighted the potential to realize savings and the value creation that the Purchasing department can generate. One trend that follows in parallel with globalization is an increased pressure from society on firms to take responsibility for the impact that its products and services have on the environment. This responsibility creates even more attention as outsourcing involves trade with suppliers in low wage countries, where the level of environmental and social responsibility is not always satisfying. The Purchasing department, the firm?s interface with suppliers should therefore, together with the firm?s Environmental department, play a key role in the firm?s contribution towards sustainable development.
Dinosaurier i Kurdistan pratar kurdiska : En studie i hur barn i förskolan tänker om och uttrycker sin flerspråkighet
This is an ethnographically inspired study focusing on multilingualism in a Swedish preschool setting. The purpose of the study was to find out how the children perceived their multilingualism and how it was expressed by the children in the interaction with teachers and peers. The research questions were as follows: How is the multilingualism expressed in the day to day interaction in preschool? What significance does the daily interaction with peers and educators have for the children?s perceptions of their multilingualism? How do the children perceive their multilingualism and the value in their multilingual abilities? To answer these question methods inspired by ethnographical studies were used, namely participant observation and semi-structured interviews with the children. Theory was used from two areas; childhood sociology as theorized by Corsaro with the ideas of peer cultures and interpretive reproduction, and the sociology of language with the theory of collaborative empowerment as introduced and developed by Cummins. The children in the study were seen as social actors who are important here and now and who contribute to the development of society. The study showed that the multiple languages were visible in the preschool, but that the Swedish language was upheld as the norm and the language of communication; no children were recorded playing in their ?home language? during interaction with other children.
Från webb till app : En studie i hur interaktions- och grafisk design påverkas i utvecklingen från webbplats till mobilapplikation
This paper reports a study in how interaction design and graphic design is affected in the process of developing an mobile application to complement the use of an existing webbsite. The paper also ask how developers are affected in this process by the use of designpatterns. The purpous of the report was to see how designpatterns affects the development of mobile applications and how the interaction and graphic design differs between various company webbsites and their related application. A study was conducted by comparing three diffrent webbsites with three related applications to find material for our thesis. Interviews were conducted on three diffrent companys that work professionaly with creating mobile applications.
Verkligheten från en annan vinkel. NIPIS-en produkt av en fiktiv värld
The project has sprung out of my imagination. I wanted to find out what happened to my creativity, and my way of making product design if I used the method of putting myself into a fictive world. The project has taught me to rely on myself and my knowledge as a designer.I have made a chair which closes out sounds and gestures in public places. A chair which provides you with peace and quiet in a busy environment..