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3 Uppsatser om Gurney - Sida 1 av 1

Bilder av Trotskij

My aim in this case study has been to create a method for creature design to test this method in a production and evaluate the results. To achieve this I studied and analyzed the methods of three concept artists and illustrators named James Gurney, Neville Page and Iain McCaig. From the analysis of these artist´s methods, combined with my own personal experience, a new method was formed. To test this method a creature was designed based on directives given by a game design group in the process of creating a table top role playing game in a fictitious world. These directives where given for the creature´s role and its living conditions.

Varelsedesign : en metod

My aim in this case study has been to create a method for creature design to test this method in a production and evaluate the results. To achieve this I studied and analyzed the methods of three concept artists and illustrators named James Gurney, Neville Page and Iain McCaig. From the analysis of these artist´s methods, combined with my own personal experience, a new method was formed. To test this method a creature was designed based on directives given by a game design group in the process of creating a table top role playing game in a fictitious world. These directives where given for the creature´s role and its living conditions.

Analytisk modellering och numerisk implementering av riktad sprängverkan

Syftet med detta examensarbete är att ta fram en analytisk modell för riktad sprängverkan med konisk geometri. Modellen har testats och använts i ett egenskrivet program i C som simulerar förloppet. Programmet ska kunna hantera många olika modeller av RSV. Den främsta anledningen att ta fram en analytisk förenkling av problemet är de långa exekveringstiderna i de motsvarande tre-dimensionella strömningskoderna. En annan anledning är att strömningskoderna ofta har svårigheter att simulera strålbildningen i en konisk RSV.