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310 Uppsatser om Detail for ski lift - Sida 2 av 21
Decentraliserad administration av gästkonton vid Karlstads universitet
We got in contact with Marco AB, who we?ve had contact with before concerning earlier projects, to find out if they were interested in arranging a larger project for our last class (Examensarbete 15hp). They were very positive to this proposition, and soon they offered us a project regarding reconstruction of their current mechanical device that absorbs all the force from the lift itself when it is at a predefined level (sv. sjunkspärr). The current solution does fulfill the requirements that are given, however it is not a solution that gives a high level of satisfactory.
Utveckling av drivrutin till Intermec Easycoder 501 XP
We got in contact with Marco AB, who we?ve had contact with before concerning earlier projects, to find out if they were interested in arranging a larger project for our last class (Examensarbete 15hp). They were very positive to this proposition, and soon they offered us a project regarding reconstruction of their current mechanical device that absorbs all the force from the lift itself when it is at a predefined level (sv. sjunkspärr). The current solution does fulfill the requirements that are given, however it is not a solution that gives a high level of satisfactory.
GPGPU-LOD (General Purpose Graphics Processing Unit - Level Of Detail) : Grafikkortsdriven terräng-LOD-algoritm
Dagens grafikkort är uppbyggda av kraftfulla multiprocessorer som gör dom ypperliga för att hantera parallelliserbara problem som skulle ta lång tid att utföra på en vanlig processor, så som exempelvis level-of-detail eller raytracing.Denna rapport presenterar en parallelliserbar level-of-detail algoritm för terränghöjdkartor samt implementerar denna för användning på grafikkort användande Nvidias CUDA API. Algoritmen delar upp den totala höjdkartan i sektioner som ytterligare delas upp i mindre block som beräknas parallellt på grafikkortet. Algoritmen räknar ut vertexpositioner, normaler och texturkoordinater för vardera block och skickar datan till applikationen som skapar vertex och indexbuffertar och renderar sektionerna. Implementationens prestanda och förmåga att reducera trianglar analyseras med två olika sorters culling-metoder; en metod som gallrar trianglar på sektionsnivå och en metod som gallrar på blocknivå.Resultaten visar att det är mycket fördelaktigt att låta grafikkortet hantera level-of-detail beräkningar på detta vis även om minneskopiering över grafikkortsbussen är ett problem, då det tar upp ungefär åttiofem procent av den totala tiden för att hantera en sektion. Beräkningarna i sig tar väldigt lite tid och det finns gott om utrymme för utveckling för att uppnå en så bra fördelningen av trianglar över terrängområdet som möjligt..
Nyutveckling av sjunkspärr
We got in contact with Marco AB, who we?ve had contact with before concerning earlier projects, to find out if they were interested in arranging a larger project for our last class (Examensarbete 15hp). They were very positive to this proposition, and soon they offered us a project regarding reconstruction of their current mechanical device that absorbs all the force from the lift itself when it is at a predefined level (sv. sjunkspärr). The current solution does fulfill the requirements that are given, however it is not a solution that gives a high level of satisfactory.
Direct-EGR tillämpat på HCCI
The Homogeneous Charge Compression Ignition (HCCI) engine is promising in terms of lowNOx, low particulates and high efficiency. Due to its homogeneous charge, where thecombustion starts almost simultaneously from a number of points in the combustion chamber,only lean mixtures are possible to burn because of the resulting rapid combustion, which is muchfaster than the combustion in an SI-engine or a diesel engine. When richer mixtures are used thecombustion will start earlier and also be more violent.To phase the combustion later and lower the combustion speed, external cooled EGR can beused. The EGR-system used in this thesis uses a divided exhaust channel where one channel andits corresponding valve are used only for transporting EGR back to the intake system.Consequently the EGR-valve is connected to the intake pressure. This system is called Direct-EGR (D-EGR).Engine tests verified that the CA50 indeed is phased later when cooled EGR is used.
Uppgradering av robotsystem på Termisk sprutning, Volvo Aero
This thesis work resulted in a template for how the thermal spray process can be controlled through robot programs. The robots today and their programs need to be replaced, therefore a new structure which can be matched with the new robot systems is needed. The work is limited to only concern structured programming on the new robots on Thermal Spray Centre (TC) with the programming language Rapid. The basic data for the program was retrieved from interviews with concerned personnel at TC, from studies on process parameters for thermal spray and from existing specifications at Volvo Aero Corporation (VAC). The thesis work briefly describes the process thermal spray and the four methods used at VAC.
VVA-strategier för avgastemperaturhöjning på en HD-Dieselmotor
Regulations on the exhaust emissions of HD-diesel engines are becoming more and more stringent, and therefore, emission after-treatment systems are commonly used. These systems rely on catalytic conversion of NOx,CO , and HC emissions, and are thus dependant on temperature. At low load of the engine, exhaust temperatures are not sufficient for the after-treatment components. Therefore, means to increase the exhaust temperature while maintaining low emissions and fuel consumption are needed.The focus of this project has been to develop strategies for the lift profiles of exhaust and intake valves in the engine, with the goal to raise exhaust temperature in combination with low emissions and fuel consumption. The strategies have been tested in a single-cylinder research engine equipped with a hydraulic variable valve actuation system.
Naturlig ljussättning i terrängsrenderingsalgoritmer med level-of-detail
Denna rapport presenterar ett alternativt sätt att ljussätta terräng i datorgrafik. Tidigare modeller har vanligtvis byggt på lokal ljussättning, som inte tar hänsyn till kringliggande geometri, och har med en extra process approximerat effekten av ljusinteraktionen. Genom att använda sig av en teknik som kallas precomputed radiance transfer (PRT) kan man förberäkna hur en punkt interagerar med ljus för olika inkommande riktningar och undviker därmed att göra detta under programkörningen. Det är viktigt att denna teknik även fungerar tillsammans med level-of-detail (LOD) terrängrenderingsalgoritmer eftersom rendering av alla trianglar i terrängen för varje skärmuppdatering inte är optimalt för dagens grafikkort. Man vill därför representera den underliggande terrängen med fler trianglar närmare betraktaren och färre längre bort.
Design av detalj till skidlift : PolePosition
Den här rapporten innehåller ett projekt, framtagningen av en stavhållare till en skidlift av typen sittlift. Projektet har utförts på Växjö universitet med stöd från handledare och i samarbete med företaget Ackurat Industriplast AB. Projektet omfattar tio veckors arbete och är på C-uppsatsnivå utfört av två studenter med högskoleingenjörsutbildning med inriktning produktutveckling & industriell design.Då ingen produkt av det här slaget existerar innefattar projektet alla steg i produktutvecklingen från förstadiet till färdig produkt. Stavhållaren är tänkt att formsprutas i plast. Stavhållaren skall placeras på liftsolens skyddsarm där det i nuläget finns reklamskyltar.
Matematisk generering och realtidsrendering av vegetation i Gizmo3D
To render outdoor scenes with lots of vegetation in real time is a big challenge. This problem has important applications in the areas of visualization and simulation. Some progress has been made the last years, but a previously unsolved difficulty has been to combine high rendering quality with abundant variation in scenes. I present a method to mathematically generate and render vegetation in real time, with implementation in the scene graph Gizmo3D. The most important quality of the method is its ability to render scenes with many unique specimens with very low aliasing.
Real-time rendering of large terrains using algorithms for continuous level of detail
Three-dimensional computer graphics enjoys a wide range of applications of which games and movies are only few examples. By incorporating three-dimensional computer graphics in to a simulator the simulator is able to provide the operator with visual feedback during a simulation. Simulators come in many different flavors where flight and radar simulators are two types in which three-dimensional rendering of large terrains constitutes a central component.Ericsson Microwave Systems (EMW) in Skövde is searching for an algorithm that (a) can handle terrain data that is larger than physical memory and (b) has an adjustable error metric that can be used to reduce terrain detail level if an increase in load on other critical parts of the system is observed. The aim of this paper is to identify and evaluate existing algorithms for terrain rendering in order to find those that meet EMW: s requirements. The objectives are to (i) perform a literature survey over existing algorithms, (ii) implement these algorithms and (iii) develop a test environment in which these algorithms can be evaluated form a performance perspective.The literature survey revealed that the algorithm developed by Lindstrom and Pascucci (2001) is the only algorithm of those examined that succeeded to fulfill the requirements without modifications or extra software.
Hjullyft
The graduation essay has been carried out in co-operation with Kalmar Industries in Lidhult, Sweden. The purpose of our essay was to develop a complete construction solution on a hoist that could lift a laying wheel, lift it up and then turn it 90 degrees. After that the wheel shall be placed in a special holder.The background of the essay is a record of reports of damage wheels when they been incorrect lifted with a forklift. The hoist shall be used together with the same forklifts that manage the wheels today. Together with our instructor at Kalmar Industries we developed a requirement specification and from that we got free hands.However this was not the main task from the beginning, then a simular hoist should be develop but used directly in the assembly workshop without using a forklift.We started to find principle solutions that later was evaluated against the requirement specification.
Studie av internt materialflöde vid Volvo Pentas fabrik i Vara
Within today?s organizations there is continual development work to increase efficiency and the power to compete at the market. Production development with focus on continual improvements constitutes an important part of the daily work within a lot of organizations today.The purpose of this study is to contribute to a part of the development process that Volvo Penta factory in Vara has in mind. A description of the current situation was compiled by mapping the internal runnings and material flow throughout the factory. A new suggestion for a layout and a comparison with the current situation will assist with creating a factual basis for the development of a new goods reception.A study was made where the volumes and the quantity of the daily arrival goods were settled.
Ventilhus för salivsug i dentalutrustning
The purpose of this work is to find out if the suctionvalve to the salivaejector for dental equipment in a simple way can be improved or if a new design is needed. The result of the examination of the suctionvalve shows that the friction between the piston and the seal is high and that this causes the valve in a few cases sheaves. The study concluded that only small changes in material or detail, improve the component..
Utveckling av personlyft till badkar
This thesis is performed as a summarizing project for the mechanical engineering education at School of Engineering in Jönköping. All knowledge necessary to complete this thesis was gathered from previous courses and education.This project was to develop a new product for the company TR Equipment AB in Tranås. The new product is going to be based on an already existing product, TR 1700. TR 1700 is a bathtub equipped with a height adjustable function. This product is used in retirement homes and in the care of disabled people.