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25640 Uppsatser om Design study - Sida 30 av 1710

Att skapa en anva?ndbar webbplats med ett kreativt utseende : En studie om hur man utformar en personlig webbplats som har bå?de anvä?ndbarhet och ett kreativt utseende

It becomes increasingly more difficult to stand out among the personal sites on the internet today and to become the one who actually gets remembered in the crowd. To be remembered, you need to have a useful website but also a creative appearance added to it.In this practical thesis I have focused on how a website should look like according to users and then added a creative look to the user-friendly website. The purpose of the study is to find out how to connect a useful website with a creative appearance. In order to do that, I first had to find out what users actually want. I used a survey in which I have asked questions about how a website should look like.

Planteringar på Marieholm med 1800-tals växtmaterial och tillhörande skötselplan

Uppsats för avläggande av filosofie kandidatexamen iKulturvård, Trädgårdens hantverk och design, 22,5 hp, 2014.

Effekter av muskeluppbyggande träning på muskelstyrka och funktionsnivå hos personer med Multipel Skleros: en litteraturstudie

Multiple sclerosis (MS) is one of our most common neurological diseases. The development of the disease often make the affected persons live with it for a long time. There are two types of the disease, the first is a progressive type and the other is relapsing remitting. Strengthening exercises isn?t commonly used as a treatment method although muscle weakness and fatigue are common symptoms.

Elektrisk skorstenständare

Between 1965 and 1974, the Swedish Parliament decided to build one million dwellings, called Million Program. The million program buildings were erected with new, untried design solutions, in a short range of time, and at low cost. The residential buildings from that time are now greatly in need of renovation. The municipal housing company, Gavlega?rdarna, renovates and improves the energy efficiency at some of it?s apartment buildings in the district Sa?tra, Ga?vle.

Elecronic Wallet - Utveckling av en digital plånbok sett ur ett användarperspektiv

This essay is a product of our examination work on candidate level in Interaction Design. The aim in this project was to design a digital wallet integrated into a cellular phone and make it as an electronic payment tool. In our project the goal has been to create a digital wallet not just for payment, but also develop it into a complete digital wallet, replacing visa, membership card, student cards, id card and receipt. Our ambition is to take care of current qualities of today's wallet and improve where it is possible so that can be replaceable with the digital wallet..

Den nya svenska kroppen

Detta examensarbete är en undersökning i kommunikation genom konst och design.Det är ett gränsöverskridande samarbetsprojekt vars syfte är att skapa en diskussion kring ett fortfarande tabubelagt ämne. Genom ett gestaltande arbete i textila material undersöks hur vi på ett kreativt sätt kan bidra till samhällsdebatten runt övervikt och fetma. Projektet resulterade i två textila verk som gestaltar den nya svenska kroppen. En textil skulptur i form av en överviktig dalahäst och en folkdräkt för den nya svenska kroppen. I vår gestaltning använder vi oss av dalahästen och folkdräkten som symboler för svensken.

Samband mellan arbetsgrad och kinesiofobi hos vuxna individer med långvarig smärta och förändring av dessa variabler efter fyra veckors smärtrehabilitering

ABSTRACTPurpose: The purpose of the study was threefold. Firstly, to investigate if a four week program in pain rehabilitation had any effect on how much individuals with persistent pain worked and their degree of kinesiophobia. Secondly, to study if there was a correlation between how much these individuals worked and their degree of kinesiophobia. Thirdly, to study if there was a correlation between the change in these variables.Method: 112 patients who had participated in a four week rehabilitation program took part in the study. The study had a retrospective design, which was based on a review on medical records and consisted of three minor parts.

Automatisk viktkontroll av glascontainer

This degree project has been carried out in cooperation with Gedevelop in Helsingborg.Gedevelop has developed a camera that can calculate the weight of a liquid glass mass.Because of the density and viscosity changes in the glass, the weight information issometimes incorrect given. Glass industry is today addressing the problem by an operatorperforming a manual weighing of a few bottles which, in turn, calibrates the camera system.The project aimed to develop an automated system to control the weighing of glass bottles forglass industries. This system must be so flexible that it can be easily mounted on plants withdifferent production equipment around the world.The project includes design and construction of equipment that meets the requirementsformulated together with Gedevelop. Work has been done both in Halmstad and Helsingborgand has included both calculations and review of the theory to understand the forces thatinfluence the design of different construction parts. A prototype was produced that meets theoperating requirements for the design and can be used in testing features.

Parametriserad modell av motorprototyp med Solidworks

The purpose of this thesis has been to build a parameterized model of a prototype motor in the program Solidworks, to use in future optimization of aspects of effectiveness and weight. The result were two models. The first model were one minor part of the whole design in 2D, to be able to optimize and study the minor part with a faster loss simulation. The second model was the whole design in 3D. The whole model were done with the three programs Solidworks, Comsol and Matlab.

Plats för möten : tillgänglighet och inkludering av äldre i utomhusmiljö

This report is about the current outdoor environment in the housing area Brunnsbacken in the city of Eskilstuna. The report examines the various factors in the outdoor environment that can affect the physical and psychic well being of the elderly people through availability and inclusion. The research methods that are affected are qualitative and has been implemented in order to give insight and knowledge about the way elderly people view the outdoor stay in their neighborhood, but also through analysis produce an informed design suggestion..

Framtidens meny för ett IT-system

The mission was to create a prototype of a menu system for the companySystem Andersson AB. The instructions were that it has to be as interesting andmodern now as in 20 years. We had to look at technology from the cutting edgeof development to make our prototype survive in the future. WindowsPresentation Foundation (WPF) was the technique we focused on. There areonly a few applications that take advantage of WPF today, but it is predictedthat WPF will be the next generation method for developing applications to theWindows platform.To make our menu visually appealing, easy to use and at the same timefunctional, we followed the clear path and guidelines that are available ininteraction design.

Design i spel : utbildningsspel för designstudenter

Det finns idag behov till en undervisningsform som på ett roligt och enkelt sätt engagerar studenter till att lära sig om design. Studenter är olika och behöver olika undervisningsformer.Problemet löses via ett brädspel som är kunskapsgivande vilket får studenter engagerade. Under tio veckor har jag arbetat med ett testbrädspel för designstudenter som ett komplement till designundervisningen. Jag har intervjuat folk om design och skaffat mig kunskaper om hur en yrkesverksam designers tillvaro kan se ut. Tester av spelet har ägts rum för att se om det är underhållande och hjälp har tagits av yrkesverksamma brädspelsutvecklare och lärare för speldesign.Resultatet blev ett koncept till ett brädspel där det går att rulla ihop planen i en papperscylinder eller vika planen till en låda för att lösa förpackningsproblemet.

Rum för musik på biblioteket: En fallstudie av Bibliotek 10 i Helsingfors

The aim of this master's thesis is to study how the design of the music library space affects how it is used and its role as an arena for culture. This is done in form of a case study of Library 10 in Helsinki, a public library branch that specializes in music and information technology. The backdrop to the study is the changing context for cultural activity in the information society and the role of public libraries as public space and meeting place. By analyzing the distribution of space in the library, the distribution of functions and artefacts and the spatial use of the room, I interpret the ways in which this distributional logic produces a unique place for music and culture. I discuss the music library design in a space and place perspective, utilizing theoretical tools from cultural geography and the space theories of Henri Lefebvre.

Plastfilmsöppningar till Tetra Paks förpackningar : En teknisk introduktion och tidig konceptutveckling

This master thesis is an early concept development project about using plastic films and sheets as materials for shaping openings for Tetra Pak packages. It is also a technical introduction highlighting the areas of importance for the development of plastic film and sheets openings. The master thesis has been carried out as a co-operation between Chalmers University of Technology, KTH Royal Institute of Technology and Tetra Pak AB.The master thesis study presents an introduction that gives an understanding of the technical complexities and design possibilities of using thin plastic films and sheets in liquid carton openings. The knowledge is then transferred into five design concepts which points out the areas of opportunity. The technical introduction is widespread and extensive covering current packing trends, the liquid carton package and openings, thermoplastic material properties, and thin film and sheet manufacturing and shaping.

Design och utveckling av IT-verktyg - ger ringar på vattnet i en organisation

This Bachelor Thesis in the area of Computer Science and Work Science describes the process of design and development of an IT-tool between the municipality of Ron-neby and TietoEnator a development and consultancy firm, the Gothenburg office. The thesis focuses mainly on the cooperation between the consultant designer and the local municipal. Through cooperation, the organisation is incorporated into the tool and the tool is incorporated into the organisation. Concepts that are central in this thesis are design, cooperation and tailoring. A question raised is, if distance work and extensive cooperation might be a good way of working in the process of design and development, when the organisation is being incorporated into the tool. Advan-tages and disadvantages of this way of working are discussed. Our studies show that distance work is a good complement for personal meet-ings between designer and co-developer.

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