Sökresultat:
13939 Uppsatser om Design method - Sida 30 av 930
Verkstadens webb : Utveckling av ett verkstadsföretags webbplats
Följande projektarbetet har resulterat i en ny webbplats åt verkstadsföretaget Löfman & Co Verkstad AB,resultatet är sprunget ur WordPress och projektet vilar på en teoretiskt grund av läsbarhetsteori samtbeprövad erfarenhet kring ämnet responsiv design. Projektrapporten innehåller både information gällandedet teoretiska ramverket samt de slutgiltiga tekniska lösningarna som implementerades på webbplatsen.Två kvalitativa undersökningar på företagets gamla webbplats har bidraget med ytterligare underlag förskapandet utav företagets nya webbplats.. Utöver det ha en viktig del i utvecklingen gjorts av den ständigakontakten med kunden. Projektresultatet är ett bevis för att det finns en arbetsmarknadsmässig funktionför de studenter som läst Visuell Kommunikation och Design vid Karlstad Universitet..
Co-design i praktiken ? en utvärdering av e-Me projektet
e-Me projektet är ett innovativt forskningsprojekt där tillvägagångssättet co-design använts för att framställa en elektronisk assistent. e-Me realiserades i januari 2007 som ett pilotprojekt vid Högskolan i Borås. Den elektroniska assistenten är en artefakt som ska förenkla det administrativa och elektroniska livet för studenter. Målet med den här uppsatsen var att öka förståelsen kring co-designs grundidé, praktiska moment samt de kritiska roller som kan urskiljas i co-designprojekt. Studien är av intresse för alla som vill utvidga sin kunskapsbas inom både co-design samt e-Me.
P?m?rkning vid virkesberedning - Bastning. Ett hantverksf?rs?k
This essay aims to investigate a rare method of marking up timber before hewing it. The
method for marking up timber is by eyesight, where visual judgment and the use of a broad
axe are the tools employed. The broad axe is driven through the bark and exposes the inner
bark in a straight line. The method is described by a craftsperson dating back to the 1930s.
There is a lack of information regarding the method.
Upplysning enligt IAS 36 : En kvantitativ fallstudie av två branscher
Background: Goodwill has been a hot and debated topic for a longer period of time. Researchers have debated how goodwill should be accounted for and have not come to a solution. In 2005 IFRS standards came which meant that goodwill no longer will be amortized according to plan, but to be put through a yearly impairment test.Problem: A number of disclosure requirements in the financial reports have been made in an effort to avoid companies to account for goodwill differently. Apparently there still is a problem of how companies account for goodwill and there are several studies in the subject. But no one has studied how it is between two different industries, which make this study interesting to execute.Purpose/questions: This study have the purpose to investigate how the industries day to day wares and health care regards the disclosure requirements for goodwill by the impairment tests.
Modellering och design av elmotor för mutterdragare
This thesis was carried out at Atlas Copco Tools and Assembly Systems. The purpose hasbeen to develop a design tool to be used for development of new electric motors for AtlasCopcos electric nutrunners. The focus of the thesis has been to increase productivity bydecreasing the power losses in an electric tool. The productivity is defined as themaximum number of tightenings a nutrunner can perform without becoming too hot.Before starting the development of this design tool an existing Matlab script, whichcalculates the losses in a slotless electric motor, has been studied and modified torepresent the real losses in a better way. The modification has been made by performingpractical studies of different losses and then adjusting existing parameters in the Matlabscript.Because design changes in one part of a mechatronic system can lead to a decrease inperformance of another part the choice of parameters that can be changed has been madeso that other parts of the system is affected as little as possible.A study of the existing tools efficiency during an entire tightening has been made toincrease the understanding of when and where the different losses appear and to comparethe modified Matlab script with the measured values.The design tool was formed so that it executes the Matlab script, that calculates thelosses, for a number of different design options and stores the alternative which producesthe least losses.
Stol och bord för balkong bruk : Utfällbara balkong möbler
Balcony Art is an idea for a new kind of furniture group for those who have limited space on their balcony. This report will discuss conceptual and part of primary construction of the chair and table for use on balconies, how the products developed from an idea to primary, preliminary products.In the conceptual design part, the report will discuss how product requirements and specifications are developed and how these controls the design.In the primary construction, the report will discuss the products journey from sketch to functional CAD models and how the products of individual parts are designed and how the durability calculations affect the design..
Tillämpning av Unified Process och Design Patterns vid integrering av system
The computer consultant company Create in Lund AB wishes to facilitate their invoice routines, as it at present is required that the administration finds and compares information from two different systems.The purpose of this thesis is to develop an invoice management system that simplifies the invoice management process for the administration at Create. During the development of the system, I have chosen to follow the software development process Unified Process and also tried to find design patterns that can be applied to the integration.The result of my project is a self-contained application developed using the Java programming language that communicates with the databases of the other two systems and presents relevant information to the user as a set of invoices. Of the 23 design patterns I studied, I used four of them in the invoice management system. However I couldn?t find any connection between any design pattern and the integration of systems.
Konstruktion av infästning till dysa
The goal of this thesis is to design an attachment between a duct and a pod. A pod is what could be compared to an outboard engine for larger vessels. The pod is placed on the outside of the ship?s hull and can rotate 360 ?. A duct is a large steel ring that can be placed around the propeller on the pod to increasethe propulsion force of the ship in lower velocities.
Enumerating Atlantic salmon smolt production in River Vindelälven based on habitat availability and parr densities : consequences of using different density estimation methods
Habitat mapping was conducted in the main stem of River Vindelälven in the autumn of 2009 along the salmon distribution area. The aim was to estimate the quantity of potential reproduction areas, including spawning and juvenile rearing habitats. The mapping included 61 km of various stream sections along the river length of 269 km. The total area of stream habitats was estimated to 647 ha of which 396 ha (61%) were considered as either potential or optimal juvenile nursery habitats. The area of these two habitat classes were used to estimate the smolt production in the river by using electro fishing densities of juveniles (0+ per 100 m2).
Upprustning av miljonprogram : En undersökning om kommunala bostadsbolag
Immersion is a construct that measures how deeply engrossed a user is with any mediated situation. In the field of game design, immersion is a significant aspect of what makes a game enticing, and as such it is of pivotal importance to create and maintain it to keep the player's mind off the real world while inside the confines of a game framework. According to the GameFlow theory, it is one of seven key tenets of evaluating and implementing a successful game design. Yet, certain multiplayer online games are designed in a fashion that in some cases seem to break immersion, where the player is frequently put out of action, sometimes for minutes on end. In this study, using online questionnaires, we discover that players, despite claims otherwise, seem to be in several ways affected negatively by this breaking of immersion.
Budgetens roll innan och efter finanskrisen
Immersion is a construct that measures how deeply engrossed a user is with any mediated situation. In the field of game design, immersion is a significant aspect of what makes a game enticing, and as such it is of pivotal importance to create and maintain it to keep the player's mind off the real world while inside the confines of a game framework. According to the GameFlow theory, it is one of seven key tenets of evaluating and implementing a successful game design. Yet, certain multiplayer online games are designed in a fashion that in some cases seem to break immersion, where the player is frequently put out of action, sometimes for minutes on end. In this study, using online questionnaires, we discover that players, despite claims otherwise, seem to be in several ways affected negatively by this breaking of immersion.
Gungstol
Gungstolen är en möbel med en säregen relation till sin brukare. Känsloladdad, lite opraktisk men omtyckt. Jag önskar att fler ska få uppleva glädjen och stoltheten i att bidra till skapandet av en möbel. En träram som fylls med personligheten av sin brukare. Kan detta också göra relationen till möbeln starkare?.
Framtagande av ställbar krok för hängränna
The purpose of this project was to design an adjustable gutter bracket for Lindab Profil AB. Lindab currently manufacture a gutter bracket that is adjustable in angle, however, this model has some drawbacks. One of it´s shortcomings is that it is somewhat difficult for the customer to mount. Another problem with Lindab?s current model is that the design makes manufacturing unnecessarily complex. The new gutter bracket, that we have constructed, does not have these problems. It is adjustable for different roof pitches.
Parkeringsapplikationen : Utveckling av en mobilapplikation för iPhone.
This report describes procedures and preparations made for developing a mobile application.Using a questionnaire and usability tests, I have developed a design document for a parkingapplication for the iPhone 4. The purpose of the application is to help drivers find allowedparking spaces thus making roads safer for everyone while the driver avoids parking tickets..
Semantisk särdragsanalys: behandlingsmetodens effekt på benämningsförmågan hos tre personer med ordfinnandesvårigheter till följd av afasi
Semantic feature analysis (SFA) is a treatment technique used foraphasic word finding difficulties after stroke. The method has earlier beenevaluated with positive outcome regarding words that have been trainedduring intervention while more varied results have been presented regardinguntrained words. The aim of this study was therefore to evaluate the effectsof the method on naming in untrained nouns and verbs, in both confrontationnaming and in discourse. The present study is the first to evaluate SFA withSwedish-speaking persons. A single-subject design was used.