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6551 Uppsatser om Database design - Sida 34 av 437

Interaktiv vittneskonfrontation : Utvecklandet av ett Directorspel för Internet

This final-year project has been performed at Strix production Efterlyst. The task has been to make a page under their homepage, with a game application that?s supposed to be interesting and also have a strong connection to the TV- program. In the first part of the report, the reader will learn about the preparing work that was done before the work with the final game began. It is in these two test versions all the technical problems were tested, to finally be used or thrown away.

En virtuell klädkollektion : En rapport om processen i att designa och illustrera en virtuell klädbutik till Stardoll.com

This is a report that goes through the design process of designing and illustrating a virtual clothing shop with the theme ?Stockholm Streetstyle? for the website ?Stardoll.com?. The purpose of the report is to examine how you can manage to get as close to designing a certain style or theme as possible, and also how the process of designing a clothing line can work, The illustrations were made in Adobe Illustrator and the final result of the project was an illustrated fashion collection with 21 parts, in the total of 6 outfits, and also a background for the shop. .

Trevlig resa!

Kan man förhöja hela upplevelsen av att resa kollektivt genom att förändra textilierna i denna miljö? Hur anpassar man sin estetik till en miljö som är så hårt utsatt för smuts, slitage och skadegörelse? Kan man genom att förändra textilien skapa en bättre relation mellan passageraren och sätet?Textile design for public transport..

Mänskligare prylar pratar. En kommunikationsplattform för äldre

Safety, its a word not commonly associated with elderly people living alone. There is however a device that is supposed to bring safety, and enable elderly people to continue living in their present household - an emergency dialer. However these devices does not serve their own purpose in terms of design. Thepurpose of this study is to create an emergency dailer that everybody would want to put on their wrist or bedside table. The market for these devices have looked the same for the last twentyfive years, despite of society´s advancements in both design and technology.

Utveckling av rullstolsunderrede för individsanpassade sittsystem

I denna rapport redovisas arbetsgången för produktutvecklingen av ett rullstolsunderrede med nya design- och konstruktionslösningar. Det slutliga konceptet är ett underrede med två centrala konstruktionslösningar; en hydraulcylinder som medger vertikal sitthöjdsjustering, samt en vaggfunktion i sittplattan som medger ökad balans vid vinkeljustering. Samtliga funktioner på underredet har anpassats för att erbjuda ett enklare och renare ramverk..

Inger iterativ arbetsstruktur fler fördelar än nackdelar inom level design till Unreal Tournament 3? : Reflektioner kring arbetsprocessen bakom "DM-Theatre"

Rapporten är en reflekterande text som behandlar arbetsprocessen och omkringliggande mål för ett examensarbete inom medier som bedrivits mot Högskolan Skövde. Syftet med examensarbetet har varit att analysera huruvida en iterativ arbetsform inger fler fördelar än nackdelar vid level design till Unreal Tournament 3. Rapporten tar i diskussionsform upp delar ur hela produktionen för att redovisa utmaningar, framsteg och lösningar författaren bemött. En inblick ges för hur en iterativ level design-produktion kan utföras och för- respektive nackdelar gällande olika delar av denna specifika process. Slutsatsen som dras hävdar att det för med sig många fördelar att lägga upp arbetet iterativt.

Intentionsorienterad Design

Denna C-uppsats är ett resultat av ett examensarbete som fokuserat på design som är kritisk till industrins agenda för att producera en produkt. Den är kritiskt till produktdesignerns roll som bunden till att leverera vad marknaden säger sig önska. Den är också kritisk till produktdesignerns modus operandi, att om designfältstudier utförs, finns redan beslutet att något ska produceras ? inte tvärt om. Uppsatsen korrelerar en marknad i överflöd med ökad stress på arbetsplatsen.

Kvalitet-i-Bruk för Beslutstödssystem inom Thoraxkirurgi

The aims of the practical work carried out for this thesis were to redesign a clinical decision support system for thoracic surgeons, called AssistMe, and to evaluate the concept behind this system. The main objective of the thesis is to give an account of the considerations that were found to be of key importance for designing a clinical decision support system for thoracic surgery. Another aim was to let future users test the system after it had been redesigned and evaluate the concept behind it. The thesis also investigates users? experience of the system and their views on whether it would be applicable in their daily work practice.

Cito Systems ? Mjukvara i form av ett stödsystem för restaurangbranschen

Stockholm city has recently raised its ambitions for bicycle traffic, the goal is to achieve a larger andsafer bicycle traffic. But cyclists are more vulnerable on the roads than other vehicle users because of the lack of protection. This means that a large proportion of road safety for cyclists is based on the design of the traffic environment. Since most serious bicycle accidents are those that occur in conflict with motor vehicles, and the majority of these accidents occur at intersections, these areas are of great importance forcyclist?s safety.The  purpose  of  this  paper  is  to  highlight  bicycle  accidents  at  intersections  and  to  suggest improvements  in three accident-prone junctions  in Stockholm.  This is  achieved  by  the study of accident statistics, literature and finally three case studies.The literature study focused on cyclists, traffic safety and traffic safety measures.

Anpassning av .NET-funktionalitet för Microsoft Excel

The .NET Framework is a widely used system component for MicrosoftWindows. This thesis describes how the functionality of the framework canbe adapted to Microsoft Excel. Specific operations, such as integration ofuser interfaces, database connections and the ability to divide programs intosmaller components, are discussed. A number of architectural - and designpatterns to facilitate development are analysed.Several techniques have been made up in consultation with experiencedprogrammers. These techniques were further developed by implementinga number of test programs.The results of the study are a number of standard classes for future usageand a larger pilot project containing most of the analysed functionality..

Ett objekt : om arkitekturen i ett föremål för handling

This thesis is covering my design of an architectural object for the use in a pedagogical setting. The purpose is to create contextual premises for students, making possible the testing of designs, involving plants suitable for the urban environment. Hence, the main features in the object design is suggestive to the urban outdoor rooms - rooms that are formed amongst the city facades. The thesis is also about the design process set out from a technical reality, based on camera imagery. To a large extent, the thesis consists of reflections concerning the object's function towards pedagogy, perception and materials. Furthermore, the object claims to be a hybrid between architecture and landscape architecture.

Konflikter och konflikthantering på arbetsplatser : En litteraturstudie utifrån individ, grupp och organisationsnivå.

The study explores collective action in Sweden between 1980 to 1995 using time-series data from the European Protest and Coercion Database. In spite of severe hardship during the crisis of the early 1990s, Swedish strike-rates declined. However, contention merely shifted from workplaces into the streets; there was indeed a protest movement against austerity, as shown by a series of large demonstrations, and some riots, between 1989 and 1993. Further analysis indicates this movement faded as it was increasingly chanelled into the electoral campaign of the labor pary; having won the 1994 election, the organised labor movement no longer had an interest in sustaining the protest movement against austerity..

Simulerad interaktiv arbetsmiljö : Från teori till design och implementering

This is a thesis on D-level. In a previous course, at our program Computer Science, we came up with an idea of how to improve/complement training for new employees who are situated in a stressful workplace at companies who are in a constant need of rehiring. We developed this concept and came up with an idea for a simulator that could train staff as well as relieve stress and tension for new employees. The idea matured and became a Serious Game simulator based on a dual-wield Wii-controlled PC-based simulator with Bluetooth support.The purpose of this paper is to produce a design concept for a simulator as well as conducting research on the topics: mental and physical learning abilities, psychomotor abilities, visual perception, hand-eye coordination, confidence, simulators and Serious Games. The conducted research will be the foundation for the design concept which will be implemented in our co-workers', Henrik Djerf & Daniel Gomez-Ortega, prototype.

Rörlig ersättning till VD : Hur påverkar det företagets lönsamhet?

Background: It is today common for companies to provide some sort of incentive for CEO's and senior management positions to motivate, retain and benefit employees within a company. This is in order to drive the goals of the CEO and management in the direction that is desired by the owner. Currently, the Swedish centre-right government has forbidden the use of such variable pay within state-owned companies. There are two different attitudes to variable pay, one that is in favour and one that rejects it. However most people agree on the fact that a well-functioning incentive scheme can be of great strategic importance for a company.Approach: has variable pay to CEO's had any effect on the company's profitability.Aim: the aim of the study is to compare companies who use variable pay to CEO's with companies that do not in relation to their profitability in terms of profit margins, yearly performance, returns on total capital and returns on equity.Method: the study uses a quantitative approach.

Crescent evolve - Electric bike for youth

The purpose of the project was to design an electric bicycle to offer thetarget group youth an attractive alternative to mopeds. The basis for theproject was user studies in which young people were interviewed andobserved in their daily environment.The project resulted in a product, designed with the focus of integratingthe battery to the shape, to create a wholeness that is simple andintuitive.!The product is easy to use and operate, with an automatic transmissionengine.! A smart modular system allows the user to choose design withmudguards, rear rack, or without. The battery design is based on "cradleto-cradle" to maximize the battery life and minimize environmentalimpacts.It was very fun and rewarding to have the opportunity to present theresults for the youth who showed great interest in the product.The project was conducted in collaboration with Designit and Cycleurope..

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