Sökresultat:
583 Uppsatser om Creative constraints - Sida 32 av 39
Vegetabiliska skolmåltider : hållbara alternativ till blandkost som inspiration till skolkök
Huvudsyftet var att utveckla recept och tillaga hållbara och vegetabiliska lunchalternativ till en blandkostmeny. De nya måltiderna skulle vara välsmakande och näringsriktiga enligt Nordiska näringsrekommendationer (2012). Med hjälp av creative design togs tio vegetabiliska luncher fram och näringsberäknades med hjälp av Dietist Net. Det utfördes ett gillandetest och en gruppdiskussion med 19 gymnasieelever. Erhållen feedback användes i förbättringsarbetet av måltiderna.
Att bygga för att synas - city branding i stadsplaneringen :
Spectacular buildings and categorized districts are becoming more common elements in cities. In many cases, they are the result of city branding, which means choosing a city image and dealing with it like a brand to profile and compete against other cities. This essay study what impact on and roll in urban planning the trend might have. The first part relies on literary studies and describes what has been written about city branding. The globalization, the experience economy, urban management, urbanization and the theory of the creative class are pointed out as driving forces of the popularity and the spread of city branding.
Effektiv och användarvänligresursplanering i reklambyrå
It has become more common for organization to operate a lot of projects at the same time. These projects affect each other, either in way of resources or technical. Projects in a multi-project environment depend and affect each other, and in most cases they rival about resources, decision-makings and priority. To lead a project portfolio with several projects is a major challenge. The most common problems that occur are vague objective, unclear working conditions, resource shortage and problems of priority.
Minecraft i klassrummet : En kvalitativ studie om elevers och lärares upplevelser av Minecraft i undervisningen
The purpose of this study was to investigate pupils' and teachers' experiences of using the simulator computer game Minecraft in connection with the Swedish school competition Future City. The study examines how students (ages 14-15) and teachers have experienced the use of Minecraft, what the students have learned in relation to everyday education and the different forms of education during Future City and also examine which patterns that exists in the experiences of the students, with personal interest of and knowledge of Minecraft as a benchmark. The study was conducted through individual semi-structured interviews with both students and teachers. The analysis of the results is based upon a theoretical perspective that includes a socio-cultural view of learning, as well as the lines of reasoning in previous research about computer games and learning. As a general approach towards the study, and in a way, a justification of the chosen research method, a hermeneutic approach was used.
Det surrealistiska psykodramat : Dionysiska och apolloniska krafters möte
This essay describes my work as a director in a specialized orientation within psychodrama, surrealistic psychodrama. Using the language and performance techniques of theater and under the guidance of a director, psychodrama creates an improvised narrative or story. The essay describes several dramas I have directed, reflecting on my actions and choices as a director and group leader. I examine whether my working method has allowed me to be spontaneous and creative, which I believe the example of "The dangerous bear" demonstrates. The process enabled me to establish trust and receptivity so that a newly constituted group dared to investigate conflicts in symbolic ways associated with illness and death.
En Kulturskolas arbete i ett mångkulturellt område
Title: A Culture School?s (?En Kulturskolas?) work in an multicultural areaThis research is a study of Culture Schools in Angered which include both Lärjedalens and Gunnareds Culture Schools. The Culture Schools of today reach only a limited part of our society, and for this reason the purpose of this research has been to study a school in a multicultural area. To learn from others? experiences is an important step in work with school development.
Läraren skapas : ? en romans premisser och hur dessa använts för att skapa en textuell helhet
This essay concerns on how my novel The Teacher was influenced by the Masters course I completed in Creative Writing at Linnaeus University (2012 ? 2014). Basically, The Teacher is about a love affair between a teacher and a student. With an intertextual, comparative and structurally inspired method I examine the process of writing my text. I also examine how my work relates to the great changes of the Swedish school system in the early 1990:s: deregulation, decentralisation and management by objectives.
Hur kan Vita Renen synas i snö? : En studie om marknadsföringsaktiviteter hos ett avlägset beläget litet företag
Background and Problem discussion: Consumers are reached by an average of 3000 marketing messages daily which proves that a company?s marketing needs to be strong and characteristic in order not to lose customers. It is of even greater importance that marketing reaches the chosen target group and is designed in accordance with the company?s vision and is shown where the target group sees it.Purpose: The aim of this bachelor thesis is to study how small businesses use marketing and to recommend appropriate marketing measures given their size, limited budget and secluded location.Method: This study has been made in accordance with a qualitative method with an analytical abduction approach using a case study where the case is Vita Renen. To achieve the aim of this study the authors combined secondary and primary data such as previous conducted research with interviews with the owners and staff of Vita Renen.Result and Conclusion: The result demonstrates that untraditional marketing would be the best option for Vita Renen because they are a company with limited marketing budget and this type of advertising is based on creative thinking and design on pre-existing resources.
Visuellt typinstrument : en metrologisk studie
Visual Type Instrument - VTI, is a tool containing a typeface and a set of geometric calculations that generates numerical data in spreadsheets. The data is determined from the typefaces visual dimensions and is used to calculate leading, type size, margins and format. The aim is to offer, for all of those working with typography and design, a practical way to manage text, image and format in relationship to visual size. Instead of using point measurements, VTI uses a new device called Edo. An Edo is the same as one twelfth of a millimetre.
Rollspel som pedagogiskt verktyg i fritidshemmet, En studie om m?jligheter och utmaningar.
This thesis examines how role-playing games can be used as an educational tool in after-school programs and identifies the challenges and opportunities perceived by both students and teachers. The study is based on qualitative methods, with interviews with after-school teachers and children in after-school programs with their observations of role-playing activities in a municipality. The results show that role-playing games promote social development, creative thinking, problem-solving, and language development. Students reported increased motivation and engagement, while teachers observed improved relationships and an inclusive environment where students could explore different roles and perspectives.
The research links these findings to previous studies that highlight the potential of role-playing games to develop empathy, collaboration skills, and critical thinking (Daniau, 2016; Trespalacios et al., 2011; Suryani et al., 2020). Furthermore, our findings support the curriculum goals of student influence and situational learning, emphasizing the importance of students' own initiatives and responsibility in educational activities (Lgr22, 2022).
The study also identifies challenges, such as teachers' uncertainty about introducing and leading role-playing games due to a lack of expertise.
På väg till den tredje grisen : Studie av en transmedial konstpromenad för barn
Art in the city can be invisible until we talk about it. Letting children see public art in the context of play and narrative is a way to enhance creative thinking and knowledge as well as making the art visible. By creating a prototype for an art walk for children this study was able to create a scenery of children using different kinds of mediated narrative combined with a physical environment and movement. The theoretical framework of the project was picture books (Rhedin, 1991) transmedia (Jenkins 2006, Ryan 2004) and public art (Kwon 2002). The project?s aim was to create an empirical context for primary school children to explore public artwork.
Energieffektiv grill
Detta examensarbete på 30 hp har utförts i samarbete med Creative Entrepreneurs Solutions(CES), en icke vinstdrivande organisation baserad i Ondangwa i norra Namibia. MarieJohansson, grundare av CES, hade identifierat ett behov av energieffektiva grillar för öppnamarknaden då den huvudsakliga energikällan ved utgör en stor del av utgifterna för de som säljertillagad mat på marknaden. Syftet med projektet har därför varit att ta fram ett koncept för attminska vedkonsumtionen.För att förstå problemet och de förutsättningar som gäller i Namibia utfördes en två månaderlång fältstudie. Användarinvolvering har varit en viktig del under arbetets gång och därför harintervjuer och observationer utförda på marknaden i Ondangwa och närliggande städer utgjort enstor del av informationsinhämtandet. För att vidga vyerna har även andra metoder för matlagningän just grillning undersökts både hemma hos privatpersoner och på marknader.
Outnyttjad kreativitet och kompetens inom produktion : - Ett arbete som fokuserar på att fånga upp och ta tillvara på medarbetares kreativitet och kompetens
AbstractResource efficient manufacturing is a term that has been increasingly applied within manufacturing, where one of the key points is to reduce waste of such forms that do not add value for the end customer. By the Lean principles, there are seven plus one types of waste, in which the definition of the eighth point varies among sources. In this study, the eighth type of waste has been interpreted as the untapped creativity and competence among employees that has not been put to use. From this, our question was incubated; How can you make the most of the employees? untapped creativity and potential within manufacturing? The case study will be developed with empirical data obtained from Dometic Group by conducting interviews.From the gathered literature, it was concluded that the communication between employees contributed to an increased understanding of one another as well as it allowed for improvement in work.
Hur ser vi på vår framtid? : En kvalitativ intervjustudie om idrottslärarstudenters attityder och syn på ämnet Idrott och hälsa och yrket som lärare i Idrott och hälsa
AimThe aim of the study is to examine how future teachers of Physical Education view the subject, the occupation and their attitudes about the future and create an understanding about this through these research questions:In what way do the teacher students justify the subject Physical Education?How do teacher students view the future of the subject and the occupation?According to the teacher students, what and whom affect the subject? Is there a difference between the teacher students?views and attitudes depending on if they are currently in their second or last year of their education?MethodThis study use qualitative methods in order to create a deeper understanding for the participants? views and attitudes. Eight teacher students of Physical Education were interviewed. The interviews were between 27-57 minutes. They were recorded, transcribed and then analyzed from a socio-cultural perspective as well as Bernstein?s theory of classification.ResultThe participants justify the subject in words such as that it gives the students? knowledge about how to uphold a decent standard of living and an understanding for the correlation between physical activity, nutrition, health and wellbeing.
Utvärdering och implementering av solugn och energieffektiv grill i Namibia
Detta projekt har utförts på Institutionen för maskinkonstruktion på Kungliga tekniska högskolan (KTH) som en fortsättning på tidigare examensarbeten där en solugn samt en energieffektiv grill har utvecklats. Målet var att undersöka möjligheterna att lansera dessa produkter i Namibia. Ett viktigt syfte med projektet var att skapa arbetstillfällen för lokalbor i norra Namibia.Som en del av forskningen inom detta projekt utfördes två månaders fältstudier i Namibia. Dessa fältstudier finansierades av MFS (SIDA), Fonden för exportutveckling, PIEp och e-man. Namibia ligger i södra Afrika.