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7350 Uppsatser om Cooperative evaluation design - Sida 16 av 490

Sketching a set of multi-touch design principles

Today multi-touch technology is the basis for many new techniques designed to improve interactions with computers and mobile devices. It seems that multi-touch screen interface makes the user handling very natural in the sense that there is no need for a manual in how to interact with the object on the screen. The aim with this paper is to establish a fundamental set of design principles intended specifically for large multi-touch interfaces. To reach this goal we have implemented a couple of sub-goals beforehand: It was essential that we acquired a good understanding of the current state of the multi-touch interface and the different implementations that exist today. To make this possible we constructed a multi-touch display, "Rosie". Knowing how the hardware is produced today will help us understand the limitations and also the possibilities of the design implementations today and in the future. We also needed to devise a sound interaction design process that conveys the modern designers work.

Svensk Form : En studie om hur föreningen Svensk Form styrs i bakgrund av regeringens uppdrag och föreningens mål

Swedish design is known all over the world and is seen in national as well as in international arenas. There is only one design organization in Sweden that has the task to represent Swedish design in public. The organization is Swedish Form and it is the oldest design organization in the world. It has a huge influence in our society, within design and form. In the end of 1990 the association received its first government assignment, which still continues.

Design i fysisk gestaltning - Design in embodied communication

Studien undersöker hur fysisk gestaltning i pedagogiskt drama formas under ett lärotillfälle i skolmiljö. Studien använder sig av ett socialsemiotiskt synsätt och en multimodal ansats för att undersöka eleven som utövare av fysisk gestaltning. Fysisk gestaltning betraktas som ett medium och sammanhanget analyseras utifrån ett designteoretiskt perspektiv på lärande. Två grupper elever i 10 års-åldern har filmats och observerats. Resultaten visar att påverkan från regler i skolan, instruktioner och pedagogen beskriver elevernas formella design.

Kritisk design i en digital videoproduktion : En explorativ studie i praktisk tillämpning av kritisk design

Kritisk design a?r ett forsknings- och innovationsomra?de under utveckling. Teorin har anva?nts inom ma?nga designrelaterade omra?den och a?mnar fa? konsumenterna att bli mer kritiska na?r det kommer till hur deras vardagliga liv styrs av olika fo?resta?llningar, va?rderingar, ideologier och behavioristiska mo?nster som finns info?rlivade i design (Dunne & Raby, 2001). Eftersom kritisk design a?r en teori som stra?var efter att fo?ra?ndra i praktiken ligger utmaningen idag i att skapa praktiska exempel som visar hur utfo?randet kan ga? till, vilket a?r en no?dva?ndighet fo?r att teorin ska kunna utvecklas (Bardzell et al., 2012).Denna studie a?mnar vara metodutvecklande genom att skapa en uppsa?ttning verktyg utifra?n utvalda delar (teoretiska metoder och perspektiv) ur kritisk design.

SATS + e2 = SANT? : en studie av SATS lednings kommunikationsstrategi då träningskoncernen förvärvade den dåvarande konkurrenten e2

Aim: The aim of this essay is to study the communication strategy that the company SATS developed before taking over the company e2. The following questions are to be answered: - what was the planned communication strategy before taking over the company e2? - did SATS follow their original plan when implementing this strategy? ? Which strengths and weaknesses of the communication strategy can be identified based on opinions of the employees?Material/Method: Together with literature and document studies, a qualitative method has been used and seven personal interviews have been conducted. One informant was selected due to professional position; the other six respondents were former employees of the affected company e2.Main results: The main results from the study show that the company SATS did in fact follow their plan very accurately with only some minor changes such as an earlier started education program and exclusion of an initially planned evaluation activity. Communication about the takeover of e2 to employees was quick and clear.

Lätta bromsok

SAAB Automobile ABis a car manufacturer within General Motors corporate group. SAABAutomobile ABhas a big part of the responsibility for the brake development in the corporategroup. The car industry is facing harder environmental requirements, which influence the brakedevelopment. The focus is to develop brakes with low drag and sustained brake feeling andperformance. Important characters for the brake caliper are high stiffness and low weight, highstiffness results in high performance and low weight is important because it is unsprung mass.This thesis investigates the possibility to improve the performance of the brake caliper for aGMproject.

User Interface Design for Analysis of Sensor Systems

In the future network-based Swedish Defence (NBD), attaining information superiority will be of great importance. This will be achieved by a network of networks where decision-makers, information- and weapon-systems are linked together. As a part of the development of NBD, we have performed a study of user interface design for a future network-based tool package for analysis of sensor systems, referred to as the C2SR-system. This thesis was performed at Ericsson Microwave Systems AB, Sensor and Information Networks, during the autumn 2002. A pre-study concerning the requirements of usability, trustworthiness and functionality of a user interface for the C2SR-system was performed.

Att inreda ett intranät : En rapport över framtagandet av en ny design för ett intranät

Denna uppsats beskriver utvecklingen inom projektet att skapa en redesign av en intranätmall till företaget Circuit i Stockholm. Denna intranätmall representerar de intranät som företaget producerar och används för att sälja in intranät till nya kunder. På grund av att många uppdateringar och nya funktioner tillkommit i de senaste intranäten som levererats vill företaget uppdatera sin intranätmall och som en del i arbetet skapa en ny design till den. Det som levererades inom projektet var slutgiltiga Photoshopskisser med syftet att beskriva designen i detalj, samt påbörjad kodmässig implementering i front-end med hjälp av ramverk för responsiv design..

Från fixed till responsiv : Responsiv design av en statisk webbplats

Den här rapporten förklarar tillvägagångssättet för framtagningen utav en responsiv design till webbplatsen Projects & Staff, en webbplats som tidigare hade en fixed design. Projektet består utav två leveranser, hi-fi prototyper skapade i Adobe Illustrator och Adobe Photoshop samt en färdig mobilversion utav webbplatsen, utvecklad med CSS3. Under projektets gång har jag designat för användarupplevelse och användbarhet, två områden som är viktiga inom responsiv webbdesign. Jag har utfört en förstudie i form av en webbplatsanalys, gjort en PACT-analys samt användarintervjuer. Detta för att definiera behoven som fanns för en responsiv design, samt att få en tydlig bild av användare och deras vanor.

Kontextmedvetenhet som ett sätt att reducera Information Overload : Designriktlinjer för kontextmedvetna smartphone-applikationer

The main topic of this thesis is to evaluate the impact on the usability of web pages when using responsive web design, a concept for developing web pages whose design adapts to the screen size being used. This is done by creating a responsive prototype based on an existing web site. A number of usability tests are conducted on the two versions of the site in order to compare the time to complete the tests and to observe the behaviour of the test participants. The tests are conducted on desktop as well as on mobile devices with varying screen size.The number of test participants was relatively low, and so the quantitative result is not statistically valid. However, the conclusion is that the most effective combination is to use either of the sites on desktop format.

A Brand New Manner : En studie om Design Thinking och dess existens i sta?rkandet av Sverige som varuma?rke

The purpose of this paper is to investigate the existence of the discipline Design Thinking in a project that aims to strengthen Sweden as a brand. The study will generate knowledge about Design Thinking, with the purpose to increase the understanding of how the discipline can be used as a strategic tool in the processes of strengthening Nation Branding. The authors have used a descriptive and qualitative approach where the Shanghai World Expo in 2010 was examined. The theoretical framework contains previous research in the field, data has been analysed in relation to Lockwood's ten principles of how an organization can become more design-minded and Anholt?s hexagon, which features the parameters that creates a country's Nation Branding.

Framtagandet av ett företags visuella produktidentitet

Aqeri has since the past year a new profile with name and logotype, which has createda need for an updated visual product identity. The company is a leading developer,producer and distributer of IT products suitable for extreme environments in industry,defense and vehicles. This new profile with the different segments has together with aproduct identity from two companies resulted in that they have no clear designidentity on their products. From this background the aim of this research is todetermine how a development of a design identity is done to implement it to Aqeri.The design identity can be defined as a product?s identity visualized through its formor appearance which defines what the product is.

Projekt Pet Shop

This essay presents a business plan for the idea of a Pet Shop in Stockholm. The initial purpose of the essay was to investigate weather the company would be financially profitable or not. During the process we encountered problems and pitfalls that we felt contributed to the fact that our business idea is yet not realized. Therefore the second purpose of describing the process that an entrepreneur goes through when starting a new business came about. Besides the business plan for Pet Shop we present a selection of the theories that we found relevant for our situation, among others behaviour of entrepreneurial teams, network theory and execution.

Shooting Target - Design : Product Development

The project has involved the development of two kinds of shooting targets in partnership with Marcus Bergkvist and Christopher Åkerblom. The project from the client was divided into two parts. This thesis discusses solutions for hands-on transport, development of tripods and an overall design. The second thesis affect resetting systems for the products.The work was done with a process and methodology based on design perspectives. This process has involved the search of relevant data which has provided the platform and opportunity for appropriate and purposeful design work.Concept development has been done using hand sketches and Photoshop, where a simple visualization of different concepts for the tripods has been produced.

Design i Slöjdundervisningen

Design är en stor del av vårt samhälle. Som studenter på slöjdlärarutbildningen vid Göteborgs universitet har vi upplevt att design får en allt större plats i undervisningen. Studien undersöker vilka kopplingar det finns mellan design och slöjd och hur man kan arbeta med det i skolan. I studien har 10 designstudenter vid Göteborgs universitet och Linköpings universitet blivit intervjuade. I studien användes kvalitativa intervjuer som metod.

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