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6453 Uppsatser om Computer science - software engineering - Sida 46 av 431
Utvecklande AI - En studie i hur man skapar ett system för lärande AI
AI är något som blir allt viktigare inom dagens spel och får allt högre krav på
att agera mänskligt och intelligent. Detta kandidatarbete undersöker vilken
metod som är att föredra för att skapa en AI som kan lära sig av sina tidigare
erfarenheter. Några av de metoder som undersöks är trädstrukturer, Artificial
Neural Network och GoCap. Genom att skapa en applikation med en av metoderna
samt göra en undersökning på hur AI:n i applikationen upplevdes fick vi
resultat om denna metod var användbar. Utifrån detta diskuteras det ifall andra
metoder hade varit mer effektiva, hur man hade kunnat förbättra AI:n samt hur
framtiden för spel-AI skulle kunna se ut..
Boleko
Changes in the climate and the environment are largely consequences of human influences. Resources are given to teach adults about the environment. However, there are problems in focusing on adults because it is difficult to influence people when they already have created a lifestyle. We have instead chosen to focus on teaching children about changes in the climate and the consequences of this.Many of the toys available on the market today encourage children to consume. Luxury cars and dolls with hundreds of accessories are often made of materials that has have a negative effect on the environment.Another problem we often encountered during the year is the declining interest in technology and science.
Forskningsfronten inom informationsvetenskap ? en bibliometrisk analys
The aim of this study is to analyze and describe the research front within information science. To reach this purpose we ask the following research question: Which research themes can be identified within the subject field of information science by using bibliographic coupling in combination with cluster analysis.The data for our study consists of articles from the journals Journal of the American Society for Information Science and Technology and Journal of Documentation throughout the years 2004-2006. The bibliographic information from the articles was analyzed with the combined methods of bibliographic coupling and cluster analysis. This gave fifteen clusters within which we identified research themes. When analyzing these results we found four main fields of research within the research front of information science: Information retrieval, bibliometrics, knowledge organization and information science as research discipline.
En iPad-baserad ritningsbehandlare
In today?s society, it becomes more common with tablets, that makes us interact with computers in a whole new way. For example these are used to read and write e-mails, surf the web and playing games. Another manner of use of these tablets is to read and edit PDF documents. PDF handling is often meant to be used in books and inregular text documents, but it could also be used in the management of drawings.An industry that would benefit greatly from the use of tablets for this purpose is the con- struction industry.
Elgitarrskolan - En webbsida med inslag av interaktivitet
Elgitarrskolan är ett försök att skapa en webbsida med inslag av
interaktivitet. Sidan är tänkt att fungera som en lärande miljö där besökaren
ska lära sig att spela elgitarr, eller att vidareutveckla ditt spelande.
Förutom själva spelandet ska sidan också ge gästen information om elgitarren
och kringutrustning, med en del tekniska specifikationer, historik m.m.
Elgitarrskolan är ett försök att sprida specifik kunskap genom att integrera
flera olika medier till en fungerande enhet. Med hjälp av text, grafik,
animationer, ljud, video och interaktiva element har jag försökt att göra
informationen så lättillgänglig som möjligt och samtidigt intressant.
Behovsstudie för implementering av ett informationshanteringssystem i el-utvecklingen på Volvo Car Corporation
VSEM project and the need for a more efficient way of handling requirements andinformation are highly apparent.The overall objective of this thesis is divided into two parts:1. To identify criteria/factors leading to a successful introduction of an informationmanagement system.2. To develop an implementation process for a requirement management system ?the first step towards a PLM system in EE development at VCC.This will be done through interviews with employees, a literature review and an analysisof studies of three earlier projects within VCC.The conclusion of this study shows the great need for change in work methods fordesigners handling information and requirements. An implementation process has beenidentified with guidelines on how to handle different phases of the process.
Utvärdering av enhetstestning för Palasso
The market-leading wage and PA-.system for the Swedish public sector Palasso is developed in Karlstad. In order to achieve the highest quality of code , the developing team behind Palasso has been conducting extensive testing. Testing is done to ensure that the software does what it should do. However, the testing has been done at a high level. In order to continue to evolve, the group that develops Palasso has started to look at the new development methods that have become popular in the computer industry in recent years.
?Webbaserad visning av positioner på karta
Today there are a big need for a system that delivers overview of all available units for different municipalities and shipping- and security companies due to the increasing requirements for efficiency. The purpose with this graduation thesis is to find out which systems that is suitable to use while developing cost-effective software for positioning and to produce a prototype for such solution.This assignment has been done at the request of PocketMobile Communications AB. PocketMobile is a company that are specialized on delivering modern mobile software solutions and systems to companies with their own vehicle fleet or mobile workers.This master thesis can be split into two separate parts, the theoretic- and the practical part.The theoretic part includes producing a number of functional requirements in cooperation with PocketMobile and comparing the available systems against the function requirements.The practical part deal with the development of a prototype that demonstrates the software recommended. The development tools that best matched the functionality requirements when the selection was made in May 2007 were Map24 and OpenLayers. The system that was selected to use while developing the prototype was Map24, because this product matches all of the requirements and it is also suited for professional usage regarding support, scalability and reliability.
Fool Factory
Projektet och examinationen är uppdelad i två delar. En reflekterande del och
en produktion. Den reflekterande delen handlar om att vi ska få svar på de
frågor vi ställde oss innan projektets start. Dessa frågor (se projektplanen)
ska vi nu ha ett svar på samt att vi nu ska kritiskt granska vår process samt
arbete. Vi måste också kunna svara på frågan om vi uppnådde de mål som vi satte
upp i starten av projektet.
Lönsammare framtagning av kulventiler : med avseende på tillverkningsprocess och materialbesparing
AbstractThis is a thesis done in cooperation with the firm Somas and University of Karlstad. The project is an independent final examination part of the program in Innovation and DesignEngineering comprising 22.5 points, and performed by Mia Myrén Zreloff during spring term 2012. In parallel and collaboration, Fredrik Kjellin performs a similar job for the same company and with the same extent, but for the Program in Mechanical Engineering.The client and supervisor at the company have been Magnus Jansson and Anders Josefsson. At Karlstad University has technical supervisor been Hans Johansson, and in the design- and development process it was Monica Jakobsson. Examiner has been Fredrik Thuvander, professor in the Faculty of Technology and Science at Karlstad University.The mission has been to make a basis work for the company's own development and make a computational model to calculate, visualize and implement materials and other solutions in the manufacture of the company's ball valves.The project has undergone three major phases that included thorough study of the company, production, the problem and product.
Företagsmodell för byten av systemutvecklingsmetod : från vattenfallsmodellen till Agila metoder
As changes occur more frequently in IT- and software development, it is important for the companies to meet the demands and needs of its customer. The companies have to be able to adapt themselves continuously in order till fulfill its customers changing needs in an effective way, which results in big changes of the companies? structures. The more traditional way of working is often replaced with more alternative approaches as a response to the reputable deficiencies of its predecessors. As an effect of the rapid change and development some companies now see big potential in switching to more Agile and flexible methods and some companies have no choice but to change their way of working.
Biblioteks- och informationsvetenskapens framväxt och institutionalisering i Sverige
The aim of this Master thesis is to examine the institutionalization of Library- and Information Science in Sweden. I focus on the period 1978-1991, and pay special attention to the development of the discipline at the University College of Borås. My main method of investigation has been analysis of printed sources. After a brief description of the discipline and its history internationally, I describe how research and graduate education in Library- and Information Science developed in Sweden during the 20^th century. A major part of the thesis is an analysis of three reports from the chosen time period which are all, with slightly different prerequisites, trying to find a solution to the problem of how to establish Library- and Information Science as an academic discipline in Sweden.
Digital Materia
Med tankar från pedagogen Montessori och filosoferna Platon och Baudrillard har detta arbete behandlat frågor om datorn och dess betydelse för en grafiker. Frågeställningen formulerades efter hand och lydde tillslut: ?Hur kan materia te sig i digital form?? Forskningen resulterade i en hypotes för hur digital materia skulle födas i datorn: genom att blanda två uppsättningar av data, såsom två genuppsättningar tillsammans skapar en ny organism. Under produktionen utvecklades därmed en metod för hur en grafiker ska kunna skapa tillsammans med en dator. Syftet är att ge andra grafiker ett nytt sätt att se på digital grafik.
Mekanisk sårrengöringsapparatur för vården : En studie i sköljningsoptimering
?Mechanical debridment ? A studie in irrigation optimization? is a final thesis which was executed by Fredrick Ekman, in close collaboration with the other group member Mikael Johansson, during the spring 2012. The thesis was carried out through Karlstad University Faculty of Technology and Science in the study program of Innovation and Design Engineering (180 ECTS credits). The client of the project was Medilink AB located in Lindesberg, and the contact person was Nils-Erik Söderström, Chief Executive Officer. The project was supervised by lecturer, Lennart Wihk, and examined by lecturer and professor Fredrik Thuvander at Karlstad University.
När spelen blev farliga: konstruktionen av dataspel som ett socialt problem i svensk press 2000-2006
This essay focuses on the construction of so called "computer game addiction" or "computer game abuse" in the Swedish press during 2000-2006. During this period computer game addiction went from an obscure phenomenon to a legit reason for the involuntary commitment of a fourteen-year-old.The study's theory is based on several social constructionist ideas. Kitsuse and Spector's theories about constructing social problems as claims-making activities are used for understanding the actions of the individual and groups involved. Hewitt and Hall's article about quasi-theory is used to explain the construction of explainations for the new social phenomenon. Blumer's five-stage model is used for categorizing the construction of the new social problem.