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2405 Uppsatser om Computer aided software engineering - Sida 14 av 161
Att vinna eller försvinna när alla får varsin dator : En-till-en-satsningar och dess inverkan på delaktighet, självbild och lärande för gymnasieelever i behov av särskilt stöd
The purpose of this study was to investigate how high school students felt that the computer helped or hindered participation and self-esteem in the learning situation and if the students experienced any differences between when they had been relatively alone in using a computer compared to when everyone had their own computer. The starting point was the national one-to-one projects made to give every student access to a personal computer and how it affected students in special educational needs and previous research. The theoretical approach was based on socioculture/activity theory and theories of self-esteem. Ten high school students in grade one at a senior high school that previously had started up a one-to-one project was interviewed. The results showed that the students primarily used the computer to write and to search the Internet, but even as a alternative or compensatory tool.
Att sticka ut i mängden - En studie av tekniker för variation av instansierade modeller
Trots den senaste tidens hårdvaruutveckling är realtidsrendering av stora
folkmassor fortfarande ingen trivial uppgift. Denna uppgift beskrivs som crowd
rendering. Effektiv crowd rendering bygger ofta på instansiering, men
instansiering kommer med ett problem, det skapar kloner. Denna uppsats syftar
till att undersöka och utvärdera ett antal tekniker som används för att skapa
mångfald för instansierade modeller. Dessa tekniker kommer tillsammans att
kallas varierad instansiering.
Patenträttsliga aspekter på reverse engineering: ett klargörande om under vilka förutsättningar reverse engineering inom tillverkningsindustrin är tillåtet enligt patenträtten
Denna uppsats har som syfte att klargöra hur långt det är tillåtet att med reverse engineering experimentera med en patentskyddad uppfinning innan patentintrång föreligger. Främst förs en diskussion om hur långt det är tillåtet att experimenteramed en patentskyddad uppfinning, utifrån patentlagens experimentundantag, utan att kränka ensamrätten som patentet ger. För att svara på denna fråga börjar diskussionen ur ett svenskt perspektiv i den svenska patentlagen, med ett instick ilagen om skydd för företagshemligheter. Diskussionen förs sedan ut i Europa för att se hur bedömningen av reverse engineering och experimentundantaget gjorts där och till sist vänds blicken mot USA. Bedömningen som görs är att reverse engineering ges ganska fria händer så länge målet för processen är att finna ny kunskap utöver den kunskap som finns inbäddat i patentet.
Preflight utvärdering
PDF-files are to become a native file format in all prepress supplier workflows during 2006. This will give an opportunity to automate and develop a more stream lined prepress workflow. It is desirable to secure digital files by preflight the files early in the process. The objective with this project is therefore to find software that can automate parts of the preflight process and also to build up a well-functioning preflight workflow for preflighting both PDF-files and native files.Meetings have been held with preflight suppliers to find a solution for how to automate parts of the preflight in the prepress workflow. Seven preflight software companies demonstrated the possibilities with their products and four of these were chosen for continuing working with.
Implementation av Network Admission Control
This examination work is about implementation of Cisco Systems Network Admission Control (NAC) within a leading IT-company in region of Jönköping. NAC is a technique that is used for securing the internal network from the inside. NAC can verify that the client who connects to the network has the latest antivirus updates and latest operative system hotfixes. Clients who don?t meet the criteria can be placed in quarantine VLAN where they only have access to the update servers.
Mjukvaruföretagens strategiska agerande
Background: In recent research literature, some researchers mean that companies in fast changing markets have to act proactively while others find that companies have to adapt to conditions and to react. This makes it interesting to study how software companies act strategically and also to study to what extent a flexible organisation is required by companies who proact and by those who react. Purpose: The purpose of this thesis is the study how different types of software companies act strategically and what this requires of the company in terms of flexibility. Delimitation: The study treats only Swedish software companies with more than ten employees. Proceed of the Study: Representatives from four case companies as well as a consultant have been interviewed.
EDI eller ebXML - för automatisering av affärsprocesser
Sammanfattning
EDI är ett välkänt och beprövat sätt för företag att automatisera sina
affärsprocesser. Det är också välkänt att EDI är dyrt att både inverstera i och
att använda. EDI anses också som krångligt att lära sig och att förstå. Detta
har gjort att EDI aldrig riktigt har slagit igenom bland små och medelstora
företag. Det internationella standardiseringsprojektet ?ebXML?, som sponsras av
bland annat av UN/CEFACT och OASIS, har släppt ett ramverk för hur XML ska
kunna användas för elektronisk handel, även B2B.
Migration av distribuerad relationsdatabas för lagring i webbläsare
An increasing amount of companies and organizations are starting to implement the use of cloud computing in their business. This trend results in that software, which was previously sold and distributed to the customers whom then had to install the software on their own computers, now is being replaced with Software as a Service (SaaS). SaaS makes software available through the customers? browsers, which results in that the service providers only have to administer a single application. The process to migrate a distributed application to a service delivered as a SaaS lacks sufficient investigation; this paper will provide some guidelines for conducting such a pro- cess.
Militärt stöd till samhället
This report covers a description of the military support attainable to society and made available by the Swedish Armed Forces, in the event of a crisis. The main focal point is the needs of the rescue services..
Produktplacering i videospel och dess påverkan på spelarnas attityd, återkallelse samt uppmärksamhet gentemot varumärken.
The gaming market is growing and the number of people, men and women, who play computer games, is also increasing every day. In addition, computer games are also interactive media which leads to the fact that product placement in computer games attracts and is used more frequently by marketers. It is therefore important for marketers and game developers to understand how product placement in computer games affects players' attention and attitude towards the brand or product that is product placed. We therefore examine how product placement in computer games affects players' recall of and attitude towards the brand. The aim is to help companies and game developers to see the effect of product placement in computer games on players and thus product place more efficiently.
Utvärdering av Near Field Communication och Certified Wireless USB: Säkerhet vid utveckling av applikationer
Today?s society is one where technological advances are made daily, which
increases the need to stop and assess the risks against users? integrity when
integrating new technology in contemporary systems all the greater. We have
taken two technologies, Near Field Communication and Certified Wireless USB,
whose envisioned area of use is to be integrated into mobile phones, and
evaluated what security threats are revealed for the respective technologies.
The threats against security have been identified through research of the
standards and existing reports for each technology. Practical experiments have
not been conducted on account of us not having access to any equipment to run
such trials.
Utvärdering av energiberäkningsprogram : Att användas i tidigt planeringsstadium för byggnader
The regulations for energy consumption are consistently getting more and morestrict. This leads to a higher customer demand for energy analysis early in the buildingdesign process. Many building planners and architects use powerful modeling softwareto visualize their projects. These digital models contain sufficient information aboutthe building?s physical characteristics for reliable energy analysis.
Webbdesign för iPhone
Detta kandidatarbete utgår ifrån vilka aspekter som är viktiga att tänka på när
man anpassar av en webbsida till en mobil enhet och de problem som uppstår när
en
webbsida skalas ner till en låg skärmupplösning. Vi har behandlat
användarvänlighet, designprinciper, grafiska element och tekniska aspekter för
att svara på problemformuleringen. Slutsatsen vi kommit fram till är ett antal
punkter inom områdena ovan..
What can change the nature of a grade? : A study of computer games and how they affect English grades.
The purpose of this study is to establish whether or not there is a connection between a highincidence of computer gaming and English proficiency in Swedish 9th-graders. The study also takescomputer game genres into account, attempting to see if there is a link between frequent playing ofcertain genres and high English grades.According to this study, there is a clear correlation between the gaming habits of Swedish 9thgradersand the grades they receive in English, with a higher frequency of gaming corresponding toa higher grade. The study also suggests that the Strategy, MMO (Massively Multiplayer Online) andCRPG (Computer Role-Playing Game) genres have a higher representation amongst students withgood grades in English..
Datahantering vid dynamiska webbteknologier - PHP eller ASP?
The last couple of years the use of Internet has changed in the way that the
web pages can be affected of the person that uses them. Because of this dynamic
Internet technology has emerged that makes it possible for a web page to
receive information from a web browser. This information can then be used to
affect the appearance of the page. PHP and ASP are two dynamic Internet
technologies. They are integrated in HTML and are executed on the web server.