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1765 Uppsatser om Computer Aided Software - Sida 7 av 118
Implementering av mjukvarubaserat PLC-system för reglering av magnetiseringen av en synkrongenerator
In order to reduce the price for, and improve the performance of automatic control systems for magnetization of synchronus generators, the possibilities of using a PC based software PLC system, Programmable Logic Controller, has been investigated. The result is a system based on the CoDeSys software PLC with runtime environment from 3S-Software, communicating with external units via Modbus fieldbus. System price is reduced from ?5000 to ?2000 and system processing speed is reduced from 10 ms for a Siemens S7 PLC to 4 ms with the CoDeSys PLC system though unsolved problems with runtime seizure caused by improper settings in the PC BIOS..
Förändring = Förbättring? : En studie av hur några användare skattar och upplever förändringar i ett datorstöd
Human-computer interaction is central for computer assisted development. The aim was to investigate the user experience of a new (U2) compared to an old (U1) computer system, within a cognitive psychology frame of reference. Six subjects, frequently using the system, participated in the study. It was shown that the new (U2) compared to the old system (U1) enhanced and supported more the users? system related procedures/tasks.
Hur använder pedagogerna och barnen datorn i förskola och i förskoleklass?
The purpose with my degree project is to investigate the use of computers within the daily activity in three preschools and one preschool class. I have designed a survey that I distributed to the staff. The purpose of my work is to investigate how a number of preschool teachers and children in a few preschools and one preschool class in a medium-sized Swedish town are using the computer in their activities.My study shows that the computer is frequently used, both of the children and teachers, but also together. The children in my study are using the computer to play games, listen to music, and go into the websitewww.youtube.com, but also in order to write and count. The teachers primarily use the computer to document, check their e-mail and listen to music.
Ingenting är sant, allt är tillåtet : En kvalitativ studie om historiska datorspel som Assassin?s Creeds påverkan för det oavsiktliga lärandet och dess pedagogiska möjligheter
The main purpose of this study is to investigate the unintentional learning that happens during the use of computer games. With the use of interviews with students in the ages 13-15 who all have played the game series Assassin?s Creed, and then compared them with students who does not play the game, we have been able to identify that some learning is taking place, but that the student?s attitude towards the subject, and their maturity, also is vital for the learning. Even tough, the students who didn?t really enjoy history as a subject showed better knowledge after playing the game, than the students who hadn?t played at all, which indicates that computer games can be a good source for learning.
Integration av konstruktionsdatabas och styrsystem
The Mission at ÅF Industry in Norrkoping was about optimizing bulk data handling while importing process tag types from their construction database into the Process Controlled System of type Siemens PCS7.I found three different methods to solve the task. Two of them were using different software from Siemens under the premise that the report from the database was corrected as needed. The third variant was manually creating the circuits. All methods worked out fine but there were times when one was better than another.To solve this task I had access to all software presented in chapter 2 ?Programvara? (=Software).
Intellectual Property Rights in Software : A Critical Investigation from an Ethical Perspective
The development of software was considered until the beginning of the 1990th as a cathedral like product development in closed companies. This way of development changed in the last decade. Open source software (OSS) development challenged this consideration significantly. OSS is produced in co-operation by skilled people, distributed and used by many moral agents. The result, the software itself, can be studied and modified.
Analys av pop-ups genererade från adware
This thesis is about adware, which is very popular today. The adwares are used
to, among other things, down- and upload files from other users on the
Internet. One thing that most users of such programs are not aware of is that
many of the adwares contain spyware. These spywares install themselves
simultaneously with the adwares. Two of the spyware features is to generate
pop-ups in the web browser and to direct advertisment from the users web
habits.
Software keystroke logging : Automatisering av skydd mot software keystroke logging
This piece of work develops a solution that automates protection against software keystroke loggers. Keystroke loggers can be used illegally to register a user's keystrokes and in that way acquire sensitive information. The solution was tested on two different networks and the efficiency was measured. The network represents an enterprise network that uses the operating system Windows along with the directory service Active Directory. A script was developed to solve the automation matter.
Kunskapsutveckling och lärande vid utveckling av en ny mjukvara. En fallstudie på ESBE AB.
This study is based on the development of a new software, which is used as a recommendationtool for selecting the best product. As part of the software development has an external partnerbeen asked to assist. The report will process the expectations that different people have on anew project but also how information is communicated to an external partner.The results from this study show that a software's function is closely linked to its usability.Therefore shall usability been taken into account when a new resource is created. The study alsoshows the importance of being able to share information, on how the program will beconstituted, to someone outside the organization..
Låt det förflutna tillhöra det förflutna : En studie om datorspel, socialt välbefinnande och kunskapsmässig utveckling
This study investigates the effects that commercial computer games have on young individuals social comfort and learning progress. As a systematic study of literature, scholarly articles have been analysed in order to illuminate the positive as well as negative effects on social comfort and learning progress that may come with playing computer games. The social effects have mainly been discussed with role-playing games, such as World of Warcraft, as starting point, while the learning effects have been coupled with strategy games, such as Civilization IV. The study does not simply declare how these games can be good for these factors, but also in what respect computer games may prevent the development of young individuals socials skills and learning progress. The study showed that in spite of perpetual prejudices against computer games in the technological age, computer games might actually be good to use as a tool in order to authorize the development of young individuals regarding learning and social aspects.
Att bygga en stamdatabas för gotländsk tall
Today's Swedish large-scale forestry uses almost exclusively computer-aided bucking. It allows the harvester computer, using an optimisation price list (steering price list), to maximize the value of each tree. The optimisation price list can be adjusted so that the industry gets the raw material it demands from the forest.
There are various simulation programs that can be used when constructing a optimisation price list. The simulation program merchandise a database of stem shapes using a given price list and mimics a harvester's work. To get the demanded raw material for the industry it is important to use a well-adjusted optimisation price list.
Hälsa och datorkonsumtion bland pojkar i årskurs nio : En komparativ tvärsnittsstudie
The aim of this study is to investigate the prevalence of computer consumption among boys in ninth grade, and to see if there were any differences with regards to physical activity, sleeping habits, breakfast habits and BMI. The study has cross sectional design with a comparative and a quantitative structure and is based on a former study called ?Food & Health 2007?. The respondents were represented by 181 boys in ninth grade, recruited from ten different schools in the county of Uppsala, who were answering questions about media consumption, breakfast habits, physical activity and sleeping habits. Daily computer consumption was reported up to one hour for 12 % of the respondents, one to three hours for 65 % and over three hours for 42 %. The boys who had a high physical activity level were less frequent in computer consumption while those who had a low physical activity level spent more time by the computer.
Programmering av mikrokontroller för styrning av komponenter i ett biokemiskt analysinstrument
The Uppsala based company Q-linea develops procedures, instruments and systems for protein and nucleic acid analysis. The components in such an instrument are controlled by microcontrollers. Microcontrollers are computers in one singular chip that can be used in a wide range of applications such as cars, toys or in this case an analysis instrument. When developing a new instrument for biochemical analysis, Q-linea needed new software for controlling and communicating between the components in the instrument. The process of developing this software is the subject of this thesis.The project included research of microcontrollers and the components in the instrument.
Datorbaserad examination: En studie om användarhinder och systemacceptans bland lärare
The aim of this thesis is to examine how teachers use computer based assessment in their work and what user barriers they experience while working with computer based assessments. The result of the thesis is meant to provide an understanding of which factors affect the use of computer based assessments and how a company who provide computer based assessments applications can increase the rate of use amongst teachers.To investigate this, the author examined a company in Sweden who provide a computer based assessment application for both universities and high schools. The study was carried out at two different schools, a university and a high school, both located in Stockholm. In total nine teachers were interviewed. The author also conducted observations at the company whose computer based assessment application was examined.The author?s findings suggest that a lack of functions within the application and lack of costumer support from the company all negatively impacted the teacher?s use of the application.
Möjligheter och begränsningar i molnet
Idag väljer många företag och kommuner att placera data i molnet istället för
på en lokal server, detta medför nya problem som tidigare inte varit aktuella.
Datainspektionen har påpekat brister i hur två kommuner använder molntjänster
för att lagra personlig data då de ställer sig tveksamma till
molnleverantörernas hantering av data samt insynen till molnleverantörerena.
I detta arbete kommer det undersökas hur den svenska personuppgiftslagen
fungerar när data läggs ut i en molntjänst. Resultatet av uppsatsen kommer även
visa på de olika säkerhetshoten som finns i molnet och se vad säkerhetsexperter
säger för att ta reda på om kommuner och företag är medvetna om och
uppmärksammar samma hot. För att ta reda på detta har intervjuer genomförts med
en svensk molnleverantör, företag som utvecklar tjänster mot molnet,
privatpersoner som nyttjar molnet och experter inom säkerhet från Blekinge
Tekniska Högskola, BTH.
Resultatet av studien visar att det är svårt att se om en amerikansk leverantör
uppfyller de svenska lagarna för personuppgifter, det visar också att det är
teoretiskt möjligt att anlita en svensk leverantör och uppfylla lagen. Det har
även visat sig att den största oron gällande molnet är bristen på kontroll av
data..