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1114 Uppsatser om Character features - Sida 13 av 75
?Är det alldeles säkert att jag aldrig, aldrig mera får se honom?? : En studie av hur död och sorg skildras i tre bilderböcker
The aim of this study has been to investigate how the death of a close relative is described in pictures and texts through the eyes of a child character in three picture books. The analysis has also considered how the child character copes with the tragedy and how he or she finds support in the grief process. The books analysed here are Resan till Ugri-La-Brek (1987), Farväl, Rune (1986), and Jättebra Olga! (2010). Since these are works of fiction, this study does not assume that they are an accurate reflection of reality, but the way the child characters act and cope with their grief has been compared with the findings of empirical research on how children react in real situations.The material has been examined by means of a qualitative literary analysis comparing the books according to the research questions. The study finds that the child characters receive evasive explanations from people around them concerning what death means, for instance that the person is sleeping.
Automatic Character Rigging in Maya
Detta arbete kommer att handla om att skapa ett system för att automatiseraprocessen att skapa en karaktärsrig i programmet Maya. Med hjälp av programmets inbyggda programmeringsspråk MEL kommer systemet, via ett grafiskt gränssnitt, skapa just det resultat som användaren efterfrågar.Resultatet är ett verktyg som kan skapa en komplett karaktärsrig på under 3 minuters tid! Ett arbete som annars kan ta flera dagar..
Reflektion genom interaktion : En analys av förbindelsen mellan spelarens moraliska handlingar och karaktärernas utveckling i tv/datorspelet Dragon Age: Origins.
The aim of this essay is to investigate the function and development of non-player characters (NPC) in the TV/computer game Dragon Age: Origins. The NPCs are analysed in order to see if their development is affected by the player character?s (PC) background and interactions. The game?s ethics is also investigated by studying how the NPCs treat the PC and what significance they give to his background and actions.The results show that the NPCs are affected by the PC?s interactions, and furthermore, that they are round characters, which is unusual in TV/computer games.
DDC:s avdelning 150 : en analys av psykologins klassifikation under perioden 1932-2011
This master?s thesis focus on Dewey Decimal Classification during the period 1932 to 2011, where the classification of the psychological knowledge domain is analyzed and discussed. In the light of the recent swedish switch from the swedish classification system SAB to DDC, this research area deserves prominence. The aim of this study is to investigate how DDC represents the historical development of the psychology subject with its underlying epistemology, to identify and analyze values and prejudice, and to analyze problems with DDC?s classification of psychology in relation to three other classification systems.
Prototyp för skolapp
The consultancy firm Knowit sought a smartphone application for communication between schools and pupils. Together with the students, it was decided to create the app both for Android and for iPhone. The project would produce a prototype app with limited functionality usable as a proof-of-concept in communication with potential customers.The questions that have characterized the work are; what features would be demanded in a school app, how to program user-friendly functionality and how to use object-orientation to design such an app. A question has also mentioned the differences between development for iOS and Android. The work was done in an iterative process in which the students worked together with planning, programming and testing.
Utveckling av Jönköpings Sportdansklubbs webbplats
It has become more important how to communicate via the Internet. It is necessary to highlight interesting features and to capture the visitors interest. Members of Jönköping Sport dance club (JSDK) were not quite satisfied with their website. The purpose of this study was therefore to create a design for a website which met the demands made by the members and also appealed to other visitors..
CAVE CANEM : En undersökning av hundmosaiker i Pompeji
The aim of this essay is to examine four floor mosaics from private dwellings in Pompeii. These 1st century floor mosaics decorate the fauces of the houses and they all depict watchdogs. The first question to be asked is if there are other common features between the houses that can explain why these house owners chose this figure. The second question is if you can reveal, from the existing knowledge about the house owners, the same information. The third question to be asked is if the watchdog mosaics have anything to do with the location of the houses in Pompeii.
Distribution of wild boar (Sus scrofa) damage and harvest loss in crop fields
The last decades the populations of wild boar (Sus scrofa) has increased rapidly over the species? entire European range, including Sweden. This is followed by increasing human-wildlife conflicts as a result of the wild boar foraging behavior, causing damage to agricultural crop fields due to trampling and feeding. To be able to minimize damage we need more knowledge of where in the fields the risk of damage is high and what features in the landscape that affect this risk. I analyzed damage distribution in relation to the distance to six different landscape features; forest, road, ditch, building, game field and bait station, in the study area, the Island Mörkö in eastern central Sweden.
Marknaden och kulturarvet: Argumentationsanalys av moderaternas kulturmotion 2005/06Kr:233
The cultural policy area has a tendency to be seen as a consensus area, where there are no big conflicts between the parties. The aim of this master?s thesis is to study the moderate party?s cultural motion 2005/06Kr:233 with the party leader Fredrik Reinfeldt as first author. If consensus rules, the party?s ideology should not be visible in the motion, but the assumption in the thesis is that it is visible.
Funktionaliteten i skogsmaskiners GIS-system
Holmen Skog is currently using a GPS-program called TraktInfo, originally
developed within the company. They are now planning to switch to a new GPSprogram
or allowing the contractors to buy other programs available from the
logging equipment manufacturers. To be able to offer this flexibility, Holmen
Skog needs to obtain information about the features offered by the different
manufacturers in their specific programs, and also when the manufacturers are
planning to start selling programs adapted to the new standard called
StanFord2010.
According to the study, the manufacturers are hesitant to StanFord2010 and there
has also been a lack of clear signals from the customers and clients about what
kind of different new features to include in the programs.
The feature most frequently used by forest machine operators today is the option
to keep record of the harvester?s path by creating a ?log plot?. This feature was
not used to its full potential however, since only one out of eight of the forwarders
included in the study had computers that were compatible with the harvester?s
computer.
Character creation for web based games
Under sex veckor har jag jobbat på Stillfront AB och varit delaktig i skapandet av ett webbaserat vilda västern spel, den här rapporten kommer handla om min tid på företaget. Uppsatsen är framförallt en undersökning om hur man skapar en karaktär för ett webbaserat spel, men fokus kommer också finnas på mindre arbetsuppgifter och hur det är att jobba i projektform på ett mindre företag..
Bonniers och AB Mariebergs ställning på mediemarknaden en analys av tre skilda debatter åren 1995-1998
International media groups and the freedom of speech are two issues that have been questioned during the last years when large media groups control a large amount of public-oriented information. The masters thesis at hand considers three debates that illuminate Bonniers and AB Mariebergs hereinafter referred to as the Bonnier Media Group positions on the media market. The objective of such a study is to establish in the face of the theory on hegemonia, for example from which factors the media actors deduce their argumentation when discussing the above-mentioned topic and the meaning of such a discussion in our time. The thesis also discusses whether freedom of speech and free opinion are affected by the increasing power of the Bonnier Media Group and if they, as a result, have diminished their own cultural and liberal assets, features that are firmly associated with the company. I conclude that various features have come to change the media market during the last years.
När bok blir film? : En jämförande analys av boken och filmen Catch me if you can
AbstractTitle: When book becomes film... ? a comparative analysis of the book and film Catch me if you can (När bok blir till film?En jämförande analys av boken och filmen Catch me if you can)Number of pages: 46Author: Majlinda JunikuTutor: Amelie HössjerCourse: Media and Communication Studies CPeriod: Autumn term 2007University: Division of Media and Communication, Department of Information Science, Uppsala University.Purpose/Aim: To study what model of dramaturgy belongs to the film Catch me if you can and to see what has been crossed out, altered and added from the book so the narrative will fit this model.Material/Method: The film Catch me if you can and the book with the same name has been used to analyze the differences between them. I have divided the differences into three categories: Crossed out, Altered and Added. In the analysis section these have been presented in each section of the film.Main results: Catch me if you can is definetly a film made with the design of the Anglosaxon model, mostly because of its timestructure and that it portrays an action and not just a condition which is normal in the epic-lyric model.
Vatten som väcker sinnena : - förslag för införande av vatten i Alnarps rehabiliteringsträdgård utifrån några miljöpsykologiska teorier
Alnarp?s Healing Garden is a place for rehabilitation as well as an ongoing multidisciplinary scientific research experiment. The garden is built on research results from the disciplines of Landscape architecture, Environmental Psychology and Garden Therapy. In the garden, people diagnosed with burnout syndromes are being rehabilitated. The participants need safe and calm environments which activate their bodies self healing systems.
Theories show that water as an element, per se, increases the observer?s preference for an environment.
Analys av pop-ups genererade från adware
This thesis is about adware, which is very popular today. The adwares are used to, among other things, down- and upload files from other users on the Internet. One thing that most users of such programs are not aware of is that many of the adwares contain spyware. These spywares install themselves simultaneously with the adwares. Two of the spyware features is to generate pop-ups in the web browser and to direct advertisment from the users web habits.